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- Seen May 23, 2020
For a game of mine, I am trying to implement different difficulties that wouldn't only change levels but also pokemon, items, number of pokemon etc... The way I tried to do this is by adding in a different trainer text file in the PBS folder and a different trainer .dat file in the data folder. And then in the PTrainer_NPCTrainers script, I changed the data being loaded from "Data/trainers.dat" to "Data/trainershard.dat" And changed some pokemon around. But every time I would try to get into a battle the pokemon would still be the same. I figured that the files weren't connected by name, and so I am stuck now. And I was wondering if anyone could help me out.
Thanks,
T0x1c
Thanks,
T0x1c