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[Script✓] Making HMs Deleteable/Forgettable

So I am new to the Decomp game and have been looking around for simple modifications and couldn't find any posts containing a method for making HMs able to be deleted. I was able to figure out a way to do it and thought I should post it for my fellow noobs :)

In the src\pokemon_summary_screen.c file, there's this block of code:
Spoiler:

If you change that FALSE at the end to TRUE, if I understand it correctly, is basically making the game treat all moves as deleteable by removing the ability of the game to label any move as un-deleteable. I haven't fully tested this yet but so far it seems to work right!
 
Last edited:
So I am new to the Decomp game and have been looking around for simple modifications and couldn't find any posts containing a method for making HMs able to be deleted. I was able to figure out a way to do it and thought I should post it for my fellow noobs :)

In the src\pokemon_summary_screen.c file, there's this block of code:
Spoiler:

If you change that FALSE at the end to TRUE, if I understand it correctly, is basically making the game treat all moves as deleteable by removing the ability of the game to label any move as un-deleteable. I haven't fully tested this yet but so far it seems to work right!
This area of the forum is mostly for help requests. Your post doesn't really sound like it fits.
Also, this was already posted in the Simple Modifications Directory made by Avara in the Decomp & Disassembly Tutorials & Resources Section.
See this post and this one too.
 
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