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Making new mega stones unlosable in battle

  • 4
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    9
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    • Seen Oct 4, 2016
    I have a quick question about the so called "unlosable list", I'm trying to add new Mega Stones, but they are "knock off"able. How do I change this in PE 16.1?
     
    I have a quick question about the so called "unlosable list", I'm trying to add new Mega Stones, but they are "knock off"able. How do I change this in PE 16.1?
    Into PokeBattle_Battle script section, into def pbIsUnlosableItem(pkmn,item), after the line [:VENUSAUR,:VENUSAURITE], add your mega stones with the following form:
    [:POKEMONNAME,:STONENAME],
     
    Also consider adding your new stones to the list in PItem_Items under the method
    Code:
    def pbIsMegaStone?(item)
    This will give it the correct damage if used in Fling. Probably no one will notice, but getting little details correct shows more care was put into the project.
     
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