- 203
- Posts
- 10
- Years
- Seen Dec 15, 2015
Is there anyway to make a script that sets the levels of a trainer's pokemons?
I would like to make the gym leaders have pokemons at the same level of your highest poke for example. Is the value loaded into some variable or something prior to the battle? If that's so, can I modify that variable before the battle starts with scripts? Or would I have to use ASM?
I would like to make the gym leaders have pokemons at the same level of your highest poke for example. Is the value loaded into some variable or something prior to the battle? If that's so, can I modify that variable before the battle starts with scripts? Or would I have to use ASM?