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- Seen Oct 14, 2024
Hi,
For some reason, the map name I specify in map_metadata.txt are not showing correctly in my game.
I deleted all the example maps a while ago, but now when I walk to a new map of mine with the property ShowArea = true, the map name displayed is actually the one of the previous example map with the same ID (I redownloaded the original project to compare). For instance, I specified a name for my map with ID 10 and it show "Cedolan City".
Same issues apply for the name appearing on my save when I launch the game (I guess it's logical).
I tried by editing the txt file or by doing it from debug mode, same issue. I fully compiled the game several time, no change.
I don't know where this old name is stored and why it isn't overwrited by the name I specified.
I tried to delete map_metadata.dat to force recreate it, the issue is the same.
I'm using v20.1.
Anyone with the same issue or any idea ?
For some reason, the map name I specify in map_metadata.txt are not showing correctly in my game.
I deleted all the example maps a while ago, but now when I walk to a new map of mine with the property ShowArea = true, the map name displayed is actually the one of the previous example map with the same ID (I redownloaded the original project to compare). For instance, I specified a name for my map with ID 10 and it show "Cedolan City".
Same issues apply for the name appearing on my save when I launch the game (I guess it's logical).
I tried by editing the txt file or by doing it from debug mode, same issue. I fully compiled the game several time, no change.
I don't know where this old name is stored and why it isn't overwrited by the name I specified.
I tried to delete map_metadata.dat to force recreate it, the issue is the same.
I'm using v20.1.
Anyone with the same issue or any idea ?
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