- 30
- Posts
- 9
- Years
- Seen Mar 20, 2017
Hi!
I did an animation with the Editor to use with Mega Evolutions, but what I see on the editor doesn't play the same way inside the game... look that:
Video with the animation playing on the editor
Video with the animation playing on the game
There's a way to fix that without loose all the work I did?
Another question: Is it possible to play the animation and run the script of the Mega Evolution together? Like, I want to see the mega already when the animation ends, not the animation then the mega evolution. I put the cries for the megas, so I want to play the cry too (The cry play on the end of the animation, but because the change doesn't happen until the animation end, the cry played is the one of the original Pokémon, not the Mega).
Thanks for the help and forgive me for any english misspelling... that's not my native language :P
I did an animation with the Editor to use with Mega Evolutions, but what I see on the editor doesn't play the same way inside the game... look that:
Video with the animation playing on the editor
Video with the animation playing on the game
There's a way to fix that without loose all the work I did?
Another question: Is it possible to play the animation and run the script of the Mega Evolution together? Like, I want to see the mega already when the animation ends, not the animation then the mega evolution. I put the cries for the megas, so I want to play the cry too (The cry play on the end of the animation, but because the change doesn't happen until the animation end, the cry played is the one of the original Pokémon, not the Mega).
Thanks for the help and forgive me for any english misspelling... that's not my native language :P