Please, would you kindly give me back what you stole? Because if you do not, I'd have to kill you, and my shirt would be dirtied by your blood. You won't let my shirt be dirtied, will you?
The Fuser
Name: Anna Bilancia
Codename: The Princess
Age: 19
Physical Description:
Anna is a short but slender girl, who almost embodies the very meaning of "cute": short, fuzzy brown hair, that spring in every direction available despite every human effort to comb them down to obedience; the skin is pale, but not in an unhealthy way, and is free of imperfections; the face is not skinny and almost always smiling, with a quite large mouth and full lips.
And then, of course, there are the eyes.
They are rarely fully open, as the most common expression on Anna's face tends to close them at least partially – and this is good, as you should start worrying if that is not the case.
Still, if you are careless enough to make her stop smiling, you will see that her irises are of an indefinable shade of blue or grey, so light that it almost blends with the surrounding white; the pupil stands in the middle of it, and at a first sight it seems like the only trace of colour in the eye. Because of this, her glance is very unnerving, but let's say the truth: that's but the icing on the cake, if you got to this point.
Her clothes share much of their owner's bivalence: they are simple but elegant, consisting in a short-sleeved shirt with a modest neckline – that all in all covers almost nothing, as Anna is flat as a board – and no buttons, a long skirt that goes down all the way to her ankles, where a pair of patent leather shoes can be seen; and an heavy beret on her head, that helps making even more of a mess of her hair.
What is, even in a seemingly innocent context, quite unnerving, is the colour: because every single item of clothing that she wears is red. Various shades of red, of course, from the washed one of the shirt to the almost bloodlike one of her skirt; but red nevertheless.
She says that bloodstains are harder to see, this way.
They call me "Princess", you now? *giggles* It is a cute nickname, but it is a bit weird, given I am the last person that you'd want to be saved.
Personality:
At first sight, her codename is all but inappropriate: she always moves with utmost calm, never being in an hurry, never running, never losing that eternal – or almost eternal – smile, and around her people gets the idea that anything has to go to her, rather than the opposite. Perfect manners, a slight, ever present aura of superiority, humour and kindness: a blend that makes her a girl to marry...of course, this is what can be seen on her bright side.
She is a cheerful girl and, despite the opinions of the ones who have seen her enraged, this will hardly change for the ones she loves: for them, she will remain the Princess, someone as faithful as it can possibly be and ready to give everything – life not included – to help them. And still, it takes nothing but a prick in the wrong places to make so that everything starts falling to pieces...faster and faster.
At first, if the offense is light or the hindrance laughable, nothing will seem to change neither in her expression or her voice; but her words will become more and more similar to sweet, candid threats. Nothing too serious or uncommon, initially; enough to creep the unfortunate target and good for a laugh for the bystanders. And often, in fact, there is nothing malicious here, not yet: she uses a sugar-coated sarcasm that still does not have the traits of a full-fledged intimidation. Of course, over a long time having her making witty remarks on every movement you do can get to torture-like levels; but this is uncommon, as she will drop the matter as soon as she sees fit to do so.
And indeed, if you got to the point where she does go on, then it means you went on stinging her. Some apologies could be a good choice, now.
On the other hand, this behaviour means you did not really enrage her, and more probably you simply pissed her off; and this is good. Keep always, always, an eye on her smile: because if that disappears, you really screwed up.
And you, too, are screwed.
It is hard indeed to notice when the smile disappeared: first it was there, immediately after it is not. Now there is just a beastly grin, that her large mouth can only make more terrifying; her eyes are wide open, no more half closed, and amusedly staring at their prey. Her movements, to a point, are still graceful, but emptied of that aura of superiority and similar to those of a predator, rather than of a noblewoman; and probably her weapon will have already been unsheathed. Her Pokemon (more on this later) will be ready as well, if you really treaded on her feet. She is out to kill you, now: the formerly cute remarks are substituted by a stream of honey threats, sweet words covered in blood, any rational perspective submerged by this tide of anger.
Now it is impossible to calm her: good job breaking her, hero.
The daughter of a Mafia leader is a Mafia leader too, sweetheart. Did you really expect you could jolly waltz into my plans and come unscathed out of that?
History:
Anna is the eldest daughter of Donato Bilancia, boss of the experimental Kantoan branch of the Bilancia Famiglia; being a man with no sexual prejudices, Donato entrusted her, since her childhood, the future management of the family business, teaching the girl money matters, legal cop-outs, and the subtle arts of subterfuge, lie, bribing and intimidation. And so Anna grew in a world of murders, murderers, murdered, outlaws and lawyers: which is to mean, not that worst than the one on which everybody else walked.
They taught her that the Famiglia came above anything and anyone, that she was more important than the low rabble that inundated the streets of Goldenrod, that the world had always been as a ripe fruit, to be taken and eaten without caring for the one who couldn't. You will understand, as such, that Anna came up a bit...twisted, we will say; with an ego that had been inflated for her whole life, this ten years old girl started taking up a sick interest for weapons, and swords in particular. She took lessons, showing an incredible skill in melee fighting despite her small size; but at the same time, Donato started receiving reports about people being wounded by her daughter. He called them off as accidents and went on working: little he knew that, had he done something about little Anna's passion for hurting, he would have saved a lot of lives, and his too. Of course, for the former he would have hardly cared; maybe the latter would have been more convincing.
Still time passed, and now the girl was 13: she really hadn't worried about Pokemon till them. Of course, she learnt their use in intimidation, "accidents", illegal business and the like. But, unlike what the "trainers" of old, she never thought she would have wanted, or even needed, one of them.
She only had to find the right one, of course: running through the pages of an old encyclopaedia she saw it, and was immediately enchanted. It was eerily resembling an human, even if the occasional green patch, the red gems extruding from the chest and the thin torso gave away its true nature; but what caught her eye were the blades. A couple of beautiful, sharp blades, growing directly from its elbows. She long wondered and dreamt what she could have done, with those natural swords; and in the end took her decision, and announced her father that she intended to train a Ralts.
It took some time and quite an effort; but, one night of March, she came back radiantly smiling, and keeping a small Pokemon in her hands. Now, this was a stroke of luck for Anna, that was quickly falling down the slippery slope of complete psychopathy; little Ralts' empathy, in fact, helped her opening a bit, creating a small category of people that weren't neither her or enemies. Friends, in short. Knight (as she called her Pokemon, accordingly to the nickname Donato gave her – Princess) changed, too, descending a bit in her same abyss and doing it of his own will. It's hard to define when both ended their respective travel towards light or darkness, but it's not impossible that it happened when Anna started to train her Fuser powers – something that showed only when she got enough of a bond with Knight himself.
Anyway, she went on getting more and more powerful, freakishly better and better with her blade, starting to fight in various power struggles and almost always taking back the head of the contender; as the candles on the cake reached 18 she started asking more and more of her father, which by now had passed from "we'll use this" to a more cautious "this is getting out of hand". The final blow came as Anna brought back the written consensus of one of the most stern opponents in the drug traffic, seemingly written with his own blood. Donato snapped, finally passing from "this is getting out of hand" to "bring her down as soon as possible". And so he ended up calling a hired killer. I won't get in detail: I'll just say that she defeated him, threatened to kill him to have the instigator and then cutting his throat after receiving her father's name.
She wasn't really shocked, as pissed off. A lot. So she decided the Famiglia needed a new, stronger leader, and the old ruling class had to be... purged.
And so Anna Bilancia, 19 years old, head of the Bilancia clan, started a new life...as it came out, though, a boring life. She escaped after a couple of months, delegating her power to the eldest brother, Michele; she took Knight with her, simulated her death and then started travelling. It wasn't long before a strange individual, some kind of mercenary as far as she understood, contacted her. What she heard was an interesting suggestion...
The Pokemon
Name: Knight
Personality:
If you're thinking loyal, think harder. Knight is one of those characters that could go to Hell and back, if his master so asked: frank, bitter, sharing the love of fighting with her boss, he uses to spar with her anytime, refining both capabilities. He does not really trust anyone out of that cocoon that is the relation between a Fuser and his Pokemon, but he is ready to offer his throat to anyone that Anna trusts. Of course, he will try to convince her that something is fishy, if he thinks so; but he will never, never go against a direct order or even just risking her disapproval.
He gave at least a part of his sanity to be with her: why should he leave now?
Oh, so you were fighting? I was just starting to ask why were you moving so slowly that sword!
Ability:
In a first moment, she doesn't seem to have any special powers: she is not incredibly strong, nor resistant, she does not have super senses and she can't turn on a computer simply by looking at it. But probably this is because you are looking in the wrong moment.
After seeing her fight no one can have any doubt on which advantages being a Fuser brought her, advantages well related to her Pokemon: with a sword in hand, she is freakishly good.
We're not talking about a simple duellist, and if you're thinking about Zorro...well, you have to up the ante even more – apart from her using a katana, rather than a rapier. We're talking about superhuman reflexes and a sleight of hand that could pale any taken prestidigitator, that used for combat makes so that she could beat any human opponent in melee, and actually poses her in a category far more near to Knight, that she uses to join in battle, rather than staying behind the front line.
Oh, why I threw my sword, you say? I just thought it would have been nice, to gut you with my bare hands. Can I?
Last Stand:
So, you did something really bad. Seriously, I don't even know what you could have possibly done, to make her so mad. But...if it was needed, I could tell you that the white of her eyes gets fused with Knight's ones, making them seem like they're covered in blood.
I could tell you that some locks pass from brown to a deep green, and they slightly float, as if moved by a light breeze.
I could tell you that her nails become long, sharp claws, five centimetres long, and from her elbows two long blades appear, each one more than half a metre long and more keen than a sword.
I could tell that she gets even faster, even more skilled.
I could tell that she becomes even more destruction bent, her eyes gleaming with madness and her tongue slowly slicking her lips.
I could. But all in all, if you pushed her to this point, it means you're a dead man walking. See ya on the Other Side.