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- Seen Feb 20, 2025
It seems that the instructions to colour text given on the wiki ((broken link removed)) do not automatically apply to _INTL messages in the scripts.
For example if you want to change the color of the word "Bag" in the Pause Menu:
Here is the result:
In Essentials scripts several lines use the "\c[n]" coloring code, but they are always processed through "Kernel.pbMessage".
How could you then add color to text that is not displayed through pbMessage?
For example if you want to change the color of the word "Bag" in the Pause Menu:
Code:
commands[cmdBag = commands.length] = _INTL("[COLOR="Red"]\\c[2][/COLOR]Bag") if !pbInBugContest?
Here is the result:
![[PokeCommunity.com] Messages and colours [PokeCommunity.com] Messages and colours](https://i.imgur.com/U4quGOb.png)
In Essentials scripts several lines use the "\c[n]" coloring code, but they are always processed through "Kernel.pbMessage".
How could you then add color to text that is not displayed through pbMessage?