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Metal/Grass-type deck

jackowacko876

Pokemon Expert
  • 111
    Posts
    16
    Years
    PLEASE DO NOT COMMENT! THERE IS ANOTHER THREAD FOR MY EDITED DECK. THIS ONE WAS TERRIBLE.

    If anybody has any suggestions as to how to make this deck better please tell me. (I play Limited).

    Magnezonex1
    Magnetonx2
    Magnemitex4
    Dialgax1
    Torterrax1
    Grotlex2
    Turtwigx4
    Beauiflyx1
    Silcoonx2
    Wurmplex3
    Porygon-Zx1
    Porygon2x2
    Porygonx4
    Bebe's Seachx1
    Potionx3
    Dusk Ballx1
    Quick Ballx2
    Poke Ballx2
    Speed Stadiumx1
    Metal Energyx11
    Grass Energyx11
     
    Last edited:
    The truth is without a concrete strategy, you WILL end up losing, unless your opponent tries to play a counter to common cards you don't play (I.E. Claydol engine counters like Exeggcutor). Your deck list reads like the archetypal "play-'em-if-you-got-'em" deck, and it just won't cut it no matter what you're facing.

    Very rarely should you be running 3-2-1/4-2-1, the chances of ever drawing what you need are slim to none, especially with what seems to be four main attackers.

    My suggestions are pretty simple. Note that these are for just making a simple, formidable beginners deck that stands some chance in friendly play.

    -Focus on one or two main attackers, preferably without the same weakness. If you have a fire weak, try adding Empoleon or Kingdra to your team.

    -With those freed up spaces, add in some utitility lines. These are cards like starters, which you with any luck can play on the first turn, with low energy costs, retreat costs, and attacks to search for cards or draw from your deck. These are cards like Spinda, Furret, Pachirisu and Stantler. I run a lot of trainers and Girafirig, myself.

    -Take out the pokéballs, put in some dusk/quick balls. What you go with is your choice, but I prefer duskballs, as do most players IME.

    -Take out the potions/speed stadium, put in more SUPPORTERS. This is not the first deck I've seen that hasn't been running enough supporters, and I just can't understand why. Roseanne's Research and Bebe's are some of the BEST cards in the game, and I almost frequently run 3/4 of each. Get these cards! Buck's Training isn't so bad, either, especially if you invest in some pluspowers... which really compliment Beautifly's attack, which heals as much damage as it deals, by the way.

    -This is personal choice, but, I almost always run 4 energy search when ever I have 2 or more types of energy in a deck and no reason not to. I suggest you do the same, nothing sucks more than being without the right type of energy, and it only takes one bad shuffle.

    Anyway, try some of these out, and I'll be happy to look at whatever you come back with. Myself, though, know that I'm learning too, so the things I might tell you to do are hardly rule to what you should. Experiment and you'll find a deck that works for you.
     
    Well, the layout is not bad, but, fire will definitely pawn your team.
    What are the attacks of your Porygon-z?

    It has one attack: Tri Attack. You get forty damage for each heads out of three coin flips. It also has a PokePower that lets you discard a Basic Energy in your hand in order for Porygon-Z to become that type.

    trancender: Thanks for the advice. I'll try out all of your suggestions.

    Edit:
    Here's my new deck. Due to my brother's cries for mercy I now play Unlimited, but my deck still revolves mainly around DP cards. My strategy is now defence and self healing attacks, such as Leaf Storm and Giga Drain. It is now Grass-type only.

    Pokemon x20
    Torterra x2
    Grotle x3
    Turtwig x3
    Beautifly x1
    Silcoon x3
    Wurmple x3
    Noctowl x2
    Hoothoot x3

    Trainers x11
    Pokemon Tools x4
    Buffer Piece x2
    Leftovers x2
    Other x7
    Quick Ball x2
    Dusk Ball x1
    Night Pokemon Center x1
    Energy Search x2
    PlusPower x1

    Supporters x7
    Cynthia's Feelings x1
    Professor Oak's Visit x2
    Bebe's Search x2
    Buck's Training x1
    Celio's Research x1

    Energy x22
    Grass x22
     
    Last edited:
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