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Microsoft's next console, codename Xenon and which I will refer it to, will be coming out by the end of this year. Names for the console are rumored to be XboxNext, Xbox 360, Xbox 2, and Xenon. During Game Developers Conference, GDC, people shared the infomation from the alpha development kits. Everything below may be changed before the final released.
Xenon is expected to have the following:
CPU - Three 3.0 GHz PowerPC cores with L1 cache with 32 KB for data and 32 KB for instructions and all three share 1MB of L2 cache.
GPU(Graphics Processing Unit) - The Xenon's will be one generation ahead of the ATI X800 clocking at 500MHz. The final release of the GPU will be more powerful than anything out there which means it can handle Half-Life 2 with ease.
System Memory - 256MB of RAM.
Optical Drive(CD Drive) - Xenon will not be using the Blu-Ray or HD-DVD format as speculated to cut down the cost. The Xenon will be using the dual-layer DVD-9 discs storing up to 7GB. The speed will be at 12x.
Memory Units - Xenon will have memory cards from 64MB to 1,024MB. *MB will be used for system reasource leaving 56 MB to 1,016 MB for user data.
Hard Drive - As speculated, the Xenon will have an optional drive for those who want it. 2 GB of the drive will be used as game cache. The storage size of the drive has yet to be determind.
Camera - The Xenon will include a USB 2.0 camera capable of 1.2 megapixels still shots and VGA video. Photos can be used in-game and for gamer profiles. The camera can also be used for video chat. It's unknown if the Xenon camera will allow for EyeToy-like gameplay. Developers are currently using a simulated camera driver.
Sound Chip - None, in traditional sense. Decompression is handled by hardware, while the rest of the chores are handled by software. DirectSound3D has been dropped in favor of X3DAudio. The former was deemed too inflexible.
Games - All games are required to be Xbox Live compatible. The minimum requirements is 720p at 1280x720 for gameplay and video clips, 16:9 aspect ratio, 5.1 Surround Sound, and anti-aliasing. All games will be able to use the custom soundtrack feature. For gameplay movies, Xenon uses Xenon Motion Video (XMV). XMV is based on Windows Media 9 and uses the mandatory codec for HD-DVD. The goal for video is 720p running at 30 frames per second with 5.1 Surround Sound.
All infomation is from GameSpy's We Got Next: Part One. Will update as the rest of the series comes out.
My Comments: Wow! The Xenon is going to be an impresive system just as the Xbox was. Camera included. What's your thoughts? I can't wait until the end of the year release.
Xenon is expected to have the following:
CPU - Three 3.0 GHz PowerPC cores with L1 cache with 32 KB for data and 32 KB for instructions and all three share 1MB of L2 cache.
GPU(Graphics Processing Unit) - The Xenon's will be one generation ahead of the ATI X800 clocking at 500MHz. The final release of the GPU will be more powerful than anything out there which means it can handle Half-Life 2 with ease.
System Memory - 256MB of RAM.
Optical Drive(CD Drive) - Xenon will not be using the Blu-Ray or HD-DVD format as speculated to cut down the cost. The Xenon will be using the dual-layer DVD-9 discs storing up to 7GB. The speed will be at 12x.
Memory Units - Xenon will have memory cards from 64MB to 1,024MB. *MB will be used for system reasource leaving 56 MB to 1,016 MB for user data.
Hard Drive - As speculated, the Xenon will have an optional drive for those who want it. 2 GB of the drive will be used as game cache. The storage size of the drive has yet to be determind.
Camera - The Xenon will include a USB 2.0 camera capable of 1.2 megapixels still shots and VGA video. Photos can be used in-game and for gamer profiles. The camera can also be used for video chat. It's unknown if the Xenon camera will allow for EyeToy-like gameplay. Developers are currently using a simulated camera driver.
Sound Chip - None, in traditional sense. Decompression is handled by hardware, while the rest of the chores are handled by software. DirectSound3D has been dropped in favor of X3DAudio. The former was deemed too inflexible.
Games - All games are required to be Xbox Live compatible. The minimum requirements is 720p at 1280x720 for gameplay and video clips, 16:9 aspect ratio, 5.1 Surround Sound, and anti-aliasing. All games will be able to use the custom soundtrack feature. For gameplay movies, Xenon uses Xenon Motion Video (XMV). XMV is based on Windows Media 9 and uses the mandatory codec for HD-DVD. The goal for video is 720p running at 30 frames per second with 5.1 Surround Sound.
All infomation is from GameSpy's We Got Next: Part One. Will update as the rest of the series comes out.
My Comments: Wow! The Xenon is going to be an impresive system just as the Xbox was. Camera included. What's your thoughts? I can't wait until the end of the year release.