Minecraft mobs as 64x64 sprites

GoombaGeek

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    [FONT=&quot]Making every Minecraft mob a (hack-compatible) 64x64 sprite out of boredom[/FONT]
    [FONT=&quot]I've been pursuing the idea of making a Pokéminecraft hack thing lately, and step one was spriting. It ended up way better than I was expecting, but these are the two things that still annoy me:[/FONT]

    • [FONT=&quot]BACKSPRITES. I can never get the proportions right. Sometimes they end up looking way too blobby, sometimes they mess up perspective, sometimes they end up in the wrong direction. Curse you, backsprites!![/FONT]
    • [FONT=&quot]Outlining. I'm great (well... to me anyway) at making blobs but doing a coherent shape is hard. If it's tilted I might as well just give up.[/FONT]
    [FONT=&quot]Now that the self-deprecating is out of the way, have some sprites! This is a work in progress to be updated whenever, and yeah.[/FONT]

    [FONT=&quot]Sure you can use these! Just contact me first. Although I have no idea why you'd want them.[/FONT]

    [FONT=&quot]
    [PokeCommunity.com] Minecraft mobs as 64x64 sprites
    [/FONT]

    [FONT=&quot]Creepegg[/FONT]
    [FONT=&quot]FUN FACT NOTES:[/FONT]

    • [FONT=&quot]This is one of the fake-r sprites I made to fill in evolution slots, because a game filled with standalones would be boring.[/FONT]
    • [FONT=&quot]It was my first attempt at spriting, and has a pallete that's too dark compared to its evolution. I used GIMP's noise tool for the texturing. It turns out that doing this makes a unholy mess of the pallete, and its shiny version looks like Missingno.[/FONT]
    • [FONT=&quot]I think he's cute though :) his backsprite is lost to the land of using-unlz-and-irfanview-and-paint-and-layers-instead-of-APSE forever, though.[/FONT]
    [FONT=&quot]
    [PokeCommunity.com] Minecraft mobs as 64x64 sprites

    Creeper
    FUN FACT NOTES:[/FONT]

    • [FONT=&quot]The creeper is the famous one that everyone likes. I think I captured its likeness pretty well, except for the toe regions. What's up with those?![/FONT]
    • [FONT=&quot]I had plans for Creepegg to evolve into Creeper normally by leveling up, but if you used a Thunderstone it would instead evolve into a charged creeper. How do I fit that into 10 characters? I've got no idea. (Shokreeper? Creepvolt? Creepshock?)[/FONT]
    • [FONT=&quot]I really hope that I get a shiny one of these. So much blue :knockedou[/FONT]
    • [FONT=&quot]It has one of the few backsprites I'm not ashamed of. (The ones I am ashamed of remain unpublished, actually.)[/FONT]
    [FONT=&quot]
    [PokeCommunity.com] Minecraft mobs as 64x64 sprites
    [/FONT][FONT=&quot]
    Minislimes
    FUN FACT NOTES:[/FONT]

    • [FONT=&quot]For the evolution tree of slimes, I thought I'd have them start off as a cluster of little slimes, and they'd eventually evolve into a single big slime. It looks like Exeggcute but that's the way it is I guess v:)v[/FONT]
    • [FONT=&quot]The backsprite was terrible to make. The tilted eyes just didn't work out for me. At least the backwards-facing slime is cute :3[/FONT]
    • [FONT=&quot]For the slime family, I was considering Poison/Ground typing. I know this technically isn't the place for such discussion but hey, fun facts![/FONT]
    [FONT=&quot]
    [PokeCommunity.com] Minecraft mobs as 64x64 sprites
    [/FONT][FONT=&quot]
    Multislime
    FUN FACT NOTES:[/FONT]

    • [FONT=&quot]Once again, the 10-character limit and need for evolutions runs me into trouble. I didn't want to make every mob a half-hatched egg, though, because that would be really boring.[/FONT]
    • [FONT=&quot]Why is the little slime so narrow in the backsprite? Aargh![/FONT]
    • [FONT=&quot]While coming up with names for the slime family, half of the ones I thought of were already taken (or were sort of like the ones taken) by the Solosis family. Duoslime? No! Aaargh! They even look similar!![/FONT]
    [FONT=&quot]That's it for now v:)v[/FONT]
     
    Last edited:
    They look very rushed, to be honest. Especially the patterns on the Creeper. Take time with your work. And the outlining isn't bad at all.
     
    I like them, you do need a bit more practice but nothing stands out as terrible to me.
     
    The Creepegg has a lot of straight lines, unlike the Creeper. But i like how you did the backsprites of the Multislime ;)
    Yeah, back in the outlining phase I was undecided on how organic to make the shapes, so Creepegg is quite blocky. Everything else should end up fairly non-cubic, though, except possibly the zombie (I can't sprite people-shaped things at all).
     
    as logiedan said, the patterns on the creepers looks very rushed, try taking your time for a much better end result
     
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