• Just a reminder that providing specifics on, sharing links to, or naming websites where ROMs can be accessed is against the rules. If your post has any of this information it will be removed.
  • Ever thought it'd be cool to have your art, writing, or challenge runs featured on PokéCommunity? Click here for info - we'd love to spotlight your work!
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

Moveset released if Kyurem fused

WolfPP

Spriter/ Pixel Artist
  • 1,308
    Posts
    6
    Years
    Analyzing this video, I realized if Kyurem's player does not have the SCARY FACE or GLACIATE moves, when fused with Reshiram or Zekrom, White / Black Kyurem will not have in his moveset the FUSION FLARE / FUSION BOLT, ICE BURN / FREEZE SHOCK moves.
    Having this in mind and wanting to make my game as similar as possible to the official, I created the script below for when the player make fusion, Kyurem plus Reshiram or Zekrom:

    Inside 'Pokemon_Forms', above GENESECT code, paste:

    Spoiler:


    And done :D

    P.S: If anyone knew how to simplify the code, please help me! I'll be grateful!

    The DNA Splicers than I use:
    Spoiler:
     
    Last edited:
    Looks good. I may implement it into my game if I want
     
    I made a little improvement. But any chance to simplify it?
    Code:
    "onSetForm"=>proc{|pokemon,form|
       firstmove=   [:SCARYFACE,:FUSIONFLARE,:FUSIONBOLT]
       secondmove=  [:GLACIATE,:ICEBURN,:FREEZESHOCK]
       first=-1; second=-1
       for i in 0...4
         for j in 0...firstmove.length
           if isConst?(pokemon.moves[i].id,PBMoves,firstmove[j]); first=i; break; end
         end
         for k in 0...secondmove.length
           if isConst?(pokemon.moves[i].id,PBMoves,secondmove[k]); second=i; break; end
         end
         break if first>=0 || second>=0
       end
       # Automatically replace the old form's special move with the new one
       if form>0
         if pokemon.hasMove?(:SCARYFACE)
           oldmovepp=pokemon.moves[first].pp
           pokemon.moves[first] = PBMove.new(getID(PBMoves,:FUSIONFLARE)) if form==1
           pokemon.moves[first] = PBMove.new(getID(PBMoves,:FUSIONBOLT)) if form==2
           pokemon.moves[first].pp=[oldmovepp,pokemon.moves[first].totalpp].min       
         end
         if pokemon.hasMove?(:GLACIATE)
           oldmovepp=pokemon.moves[second].pp
           pokemon.moves[second] = PBMove.new(getID(PBMoves,:ICEBURN)) if form==1
           pokemon.moves[second] = PBMove.new(getID(PBMoves,:FREEZESHOCK)) if form==2
           pokemon.moves[second].pp=[oldmovepp,pokemon.moves[second].totalpp].min       
         end
       else
         if pokemon.hasMove?(:FUSIONFLARE) || pokemon.hasMove?(:FUSIONBOLT)
           oldmovepp=pokemon.moves[first].pp
           pokemon.moves[first] = PBMove.new(getID(PBMoves,:SCARYFACE))
           pokemon.moves[first].pp=[oldmovepp,pokemon.moves[first].totalpp].min       
         end
         if pokemon.hasMove?(:ICEBURN) || pokemon.hasMove?(:FREEZESHOCK)
           oldmovepp=pokemon.moves[second].pp
           pokemon.moves[second] = PBMove.new(getID(PBMoves,:GLACIATE))
           pokemon.moves[second].pp=[oldmovepp,pokemon.moves[second].totalpp].min       
         end
       end
    }
    })
     
    Analyzing this video, I realized if Kyurem's player does not have the SCARY FACE or GLACIATE moves, when fused with Reshiram or Zekrom, White / Black Kyurem will not have in his moveset the FUSION FLARE / FUSION BOLT, ICE BURN / FREEZE SHOCK moves.
    Having this in mind and wanting to make my game as similar as possible to the official, I created the script below for when the player make fusion, Kyurem plus Reshiram or Zekrom:

    Inside 'Pokemon_Forms', above GENESECT code, paste:

    Spoiler:


    And done :D

    P.S: If anyone knew how to simplify the code, please help me! I'll be grateful!

    The DNA Splicers than I use:
    Spoiler:

    What is that SDNA Splicers, plz explain.
     
    Back
    Top