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MTG: A token deck

KLS

PC's Eternal Witness
  • 1,397
    Posts
    21
    Years
    hey guys
    old-school Blasty here
    i'm in need of some advice
    i play a green token deck[artifact hater] (type 2)
    and i would appreciate it if you could crotique my deck
    12x forest
    4x tree of tales
    4x cloudpost
    4x viridian shaman
    4x bringer of the green dawn
    4x channel of the sun
    4x naturalize
    4x reap and sow
    4x rampant growth
    4x living terrain
    4x lifespark spellbomb
    4x solemn simulacrum
    2x tooth and nail
    1x beacon of creation
    1x rude awakening
     
    add blue and intruder alarm and a bunch or token creating enchantments
     
    well dude i wanna play 1 color token
     
    Blasty said:
    hey guys
    old-school Blasty here
    i'm in need of some advice
    i play a green token deck[artifact hater] (type 2)
    and i would appreciate it if you could crotique my deck
    12x forest
    4x tree of tales
    4x cloudpost
    4x viridian shaman
    4x bringer of the green dawn
    4x channel the suns
    4x naturalize
    4x reap and sow
    4x rampant growth
    4x living terrain
    4x lifespark spellbomb
    4x solemn simulacrum
    2x tooth and nail
    1x beacon of creation
    1x rude awakening

    Take the 4 spellbombs out for 4 sylvan scryings. This might help with getting the posts out faster for the -twined' T&N. If you're going that way, you might as well add in the platinum angels (2's enough) over 2 of the living terrain (or rampant growth).

    I generally am NOT a fan of having chanel the suns, as it gets quite narrow and too situational most of the time for me. Since it's technically only to combo for the green bringer (the worst one of the 5), so I think dawn's reflection might even be better in here, technically speaking of course. I don't recommend using the green bringer to begin with, as I prefer the pulse over him.

    My recommendation there:
    -4 Channel the Suns
    -2 Green Bringers
    +2 Joiner Adept
    +2 T&N
    +2 Eternal Witness

    The abovesetup allows you to make use of cloudposts when you DO NOT need the colourless mana. It can help a LOT.

    I'm also not a big fan of rampant growth there. I think for you it's a better choice to take them off, add 2 pulse of the tangle with 2 Joiner Adept or 2 molder slugs.

    And lastly: 4 naturalize? No. 4 Viridian Zealots? YES! :P

    *notices the MASS RARENESS* Have fun! :P
     
    *cough* so much rare cards and so much money
     
    Yeah. It's quite a costly thing. Here's suggestions LITE:

    The 4 scryings are still there, since they are cheap uncommons anyway.

    To cover for channel the suns,you might as well use composite golem instead. Sure you pay 1 more mana, but in case you don't need the mana, you have a 4/4 body to smash around with. T&N generally are needed anyway, so you can't escape the 2 more there.

    Alternate creatures for T&N:
    Any of the Collosus guys
    Silvos, Rouge Elemental
    Tornado Elemental
    Anything big in general (It could be the 7/4 trample beast for all the mattered lol)
    molder slugs

    At your case, I guess 4 bringers are alright.

    Anyway, Try for 1 or 2 joiner adepts (found in the sunburst precon deck), as they REALLY help over the crappy golems.

    The 4 Viridian Zealots aren't even really that necessary unless you're trying to increase efficiency of the deck.

    hope that might help a bit more from the original mass rareness! :P
     
    if that really is a token creater deck, watch out for AEther Snap
     
    ooh your right
    it's still in the process
    howver im using dozen eyes
    i've decided to take out the spellbombs
    im sticking with the suns until i can afford birds and same as viridian shamans i'll replace them when i can afford them
     
    Aether Snap is too costly and way too narrow for it to even see play, I doubt he'll need to look out for it (unless someone purposefully went after him or something).

    As I said, I'm strongly recommending 2 more Tooth and Nails. They're REALLY what you need there for sure.
     
    but i'm not going with da platinums
    i'll sideboard them when i get them
     
    No. I don't think the platinums are really that neccessary. the Tooth and nails are still neccessary for you to be able to put your big guys down more readily. 4 copies ENSUREit, whereas 2 copies are iffy only. the platinums have nothing to do with this.
     
    yeah the tooth and nails i'll go with
    however the platinums are just to
    blehh...
    and also i think i need dozen eyes
    because i can reproduce mana fast i'll hardcast b.o.t.g.d
     
    o god....
    but who'd actually consider putting that into their deck
    i mean 5 freaking mana to cast!
    t/n true yeah but i think 4 is to much i mean i have bearly any creatures
    what's the odds of using all 4
    when 1 or 2 are gonna be in my hand
     
    That was part of the reason why I recommended composite golem over the suns, btw. I mean, 4 uncommons shouldn't be too hard to find, right?

    anyway, ppl everywhere are trying to break eon hub like crazy, tho. I'm not sure if anyone's gotten anything other than ppl using tinker...lol
     
    yeah i think i get what you mean even though it's 6 to cast it's a creature and we could all benefeit from creatures
    (my new deck)
    12x forest
    4x tree of tales
    4x cloudpost
    4x viridian zealot
    4x bringer of the green dawn
    4x composite golem
    4x naturalize
    4x reap and sow
    4x rampant growth
    4x living terrain
    4x dozen eyes
    4x solemn simulacrum
    2x tooth and nail
    1x beacon of creation
    1x pulse of the tangle
     
    lol thanks man
    call of the herd isn't that form oddesey?
     
    Blasty said:
    yeah i think i get what you mean even though it's 6 to cast it's a creature and we could all benefeit from creatures
    (my new deck)
    12x forest
    4x tree of tales
    4x cloudpost
    4x viridian zealot
    4x bringer of the green dawn
    4x composite golem
    4x naturalize
    4x reap and sow
    4x rampant growth
    4x living terrain
    4x dozen eyes
    4x solemn simulacrum
    2x tooth and nail
    1x beacon of creation
    1x pulse of the tangle
    yo kenz i found out today that this deck is WAY TOO SLOW
    so here's what i did
    16x forest
    4x cloudpost
    4x viridian zealot
    4x bringer of the green dawn
    4x composite golem
    4x naturalize
    4x vernal bloom
    4x rampant growth
    4x eternal witness
    4x troll ascentics
    4x solemn simulacrum
    2x tooth and nail
    1x beacon of creation
    1x pulse of the tangle
     
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