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My Cool Team, Need Some Help

  • 18
    Posts
    14
    Years
    • Seen Aug 4, 2010
    Hey y'all
    how are you doing?
    today i finished building a sweet future team, with some help from a friend. i need move sets, and opinions about my team coolness, strength and efficiency... so, here they are, my dream team :

    *pokemonelite2000 image removed*
    Feraligatr
    *pokemonelite2000 image removed*
    Ampharos
    *pokemonelite2000 image removed*
    Infernape
    *pokemonelite2000 image removed*
    Dragonite
    *pokemonelite2000 image removed*
    Pinsir
    *pokemonelite2000 image removed*
    Porygon-Z
     
    Last edited:
    Your team is good but you should change Pinsir as he honestly doesn't improve or contribute much to your team, you should use a Psychic, Dark, or Ghost pokemon instead.
    As for movesets, I can help with that, but this forum demands the use of natures and more detailes so I'll go...

    Feraligatr
    Adamant / Jolly nature
    Moveset:
    Ice Punch
    Crunch
    Waterfall
    Earthquake

    Ampharos
    Modest / Timid nature
    Moveset:
    Thunderbolt
    Thunder Wave
    Signal Beam
    Power Gem

    Infernape
    Adamant / Jolly nature
    Moveset:
    Flare Blitz
    Thunder Punch
    Close Combat
    Earthquake

    Dragonite (Dratini obtained in cave after 8th badge)
    Adamant / Jolly nature
    Moveset:
    Fly
    Extremespeed
    Dragon Claw / Outrage / Dragon Rush (I recommend Dragon Claw, safe and strong)
    Aqua Tail / Fire Punch (reommended Fire Punch against Ice which Dragonite is extremely weak against)

    I have no idea about Pinsir...............(actually I do I'm just to lazy...)

    Porygon-Z
    Modest nature
    Moveset:
    Tri Attack
    Psychic
    Dark Pulse
    Ice Beam

    Good luck.
     
    Pinsir can learn some really cool attack like earthquake and some psychic natured attack 2, so he isnt that bad, he is just underated... i will think about those move sets, i liked more some of them, and some of them i liked less... thanks tomer :)
     
    Pinser is nice, but Heracross puts him to shame.

    If your set on using Pinsir though...

    Adamant/Jolly
    X-Scissor
    Close Combat / Superpower (depends if you want to breed or not)
    Earthquake
    Stone Edge

    Like I said though, Heracross outclasses him, due to STAB Close Combat, Guts, Megahorn, Night Slash, etc...
     
    Pinser is nice, but Heracross puts him to shame.
    Like I said though, Heracross outclasses him, due to STAB Close Combat, Guts, Megahorn, Night Slash, etc...

    Screw Heraross. I like Pinsir more than Heracross (Physical Appearance-wise). Heracross just looks so kind, whilst Pinsir is like, RAWR. Anyway, I have to agree on this. SameTypeAttackBonus(STAB) does work way too well for Heracross than Pinsir.. Sad, I know.
     
    I like both Heracross and Pinsir. But Heracross does have more weaknesses (4x Flying, Psychic) too, so... although I personally prefer Heracross, I think it comes down to personal preference.
     
    I like both Heracross and Pinsir. But Heracross does have more weaknesses (4x Flying, Psychic) too, so... although I personally prefer Heracross, I think it comes down to personal preference.

    True. But Heracross packs more resistances, most notably, a Stealth Rock neutrality thanks to it's Fighting type. It's also resistant to Dark and Bug, two types with attacks that are more common than Flying and Psychic. Heracross isn't made useless by Burns either, though I must admit, Pinsir can hit Weezing with Earthquake which is nice.


    @Hatchet, I'd go with DCT's suggestion on Infernape, but when you can, replace Thunderpunch Grass Knot on Infernape, since you lack Grass moves, and have an Ampharos waiting in the wings. Also, Earthquake is kind of redundant on Infernape, as Close Combat hits a lot of what Earthquake hits super effectively. Consider replacing with Swords Dance to boost the power of your main sweeping moves or Mach Punch to give you a bit of priority on the team. Final thing, Hasty or Naive nature, or if you prefer more power, Naughty or Lonely nature. Generally though, + speed natures are better on Infernape.
     
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