Aryan143
The Fennekin Fan!
- 757
- Posts
- 12
- Years
- Age 24
- Delhi, India
- Seen Mar 28, 2016
I made a Fire monotype team back ago on Showdown server and it seemed great. It won a lot of battles but I still want to know that can I improve it even more.
Ninetales @ Life Orb
Trait: Drought
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Fire Blast
- Hypnosis
- Nasty Plot
- SolarBeam
The main role of Ninetales is to start Drought and kill as many as pokemons of the opponent's team as possible. I mostly use Hypnosis first and then Nasty Plot 1 or 2 times and use Fire Blast and Solar Beam before it dies with Life Orb and/or opponent's pokemon. It is quite speedy and mostly goes first unless the opponent is Scarfed.
Infernape @ Choice Band
Trait: Blaze
EVs: 252 Spd / 252 Atk / 4 SDef
Jolly Nature
- Close Combat
- Flare Blitz
- ThunderPunch
- Stone Edge
Very great pokemon. It is the main physical sweeper of my team and is very fast. Close Combat and Flare Blitz pretty much kills everything. Thunder Punch is mainly used for Water types and Stone Edge for Flyers.
Chandelure @ Choice Scarf
Trait: Flame Body
EVs: 252 SAtk / 252 Spd / 4 SDef
Modest Nature
- Energy Ball
- Fire Blast
- Shadow Ball
- Dark Pulse
It is the speediest pokemon of my team. It is scarfed so it gets a lot of speed. It mainly attacks with Fire Blast and Shadow Ball while Energy Ball and Dark Pulse is there for coverage. It's only problem is Rock types with doesn't faints in one turn and kills Chandelure very easily.
Volcarona @ Petaya Berry
Trait: Flame Body
EVs: 4 HP / 252 Spd / 252 SAtk
Timid Nature
- Bug Buzz
- Fire Blast
- Quiver Dance
- Roost
It's the revenge killer of my team. It becomes a powerhouse after one or two Quiver Dances. Roost is there for recovering HP and I choose it over Giga Darin/Psychic because Bug Buzz and Fire Blast kills almost everything even if it is not Super Effective thanks to the Quiver Dance boost. It's main problem is Gyarados because it mostly survives a Buzz Buzz/Fire Blast and kills it with Waterfall.
Arcanine @ Leftovers
Trait: Flash Fire
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Close Combat
- ExtremeSpeed
- Flare Blitz
- Wild Charge
It's the weakest member of my team. It's mostly used only when there is a Special Wall and Infernape has fainted. It does quite well with Extreme Speed but it's not good overall. Flare Blitz deals good damage but I still don't like it. It was once only helpful when it was the last member of my team and the opponent's Krookodile(also the last member of his team) used Earthquake and Arcanine survived it with 5 HP and killed Krookodile with Close Combat.
Heatran @ Air Balloon
Trait: Flash Fire
EVs: 252 HP / 4 SAtk / 252 Def
Bold Nature
- Fire Blast
- Stealth Rock
- Substitute
- Will-O-Wisp
I think that it is the magical member of my team. It is not trained in Special Attack but still Fire Blast does a lot of damage. It's main job is to set up Stealth Rock, burn the opponent, make a Sub and kill as many pokemon as possible with Fire Blast. It's the defensive wall of my team and survives a lot of Physical Attacks.
Please give suggestions to improve my team.
Ninetales @ Life Orb
Trait: Drought
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Fire Blast
- Hypnosis
- Nasty Plot
- SolarBeam
The main role of Ninetales is to start Drought and kill as many as pokemons of the opponent's team as possible. I mostly use Hypnosis first and then Nasty Plot 1 or 2 times and use Fire Blast and Solar Beam before it dies with Life Orb and/or opponent's pokemon. It is quite speedy and mostly goes first unless the opponent is Scarfed.
Infernape @ Choice Band
Trait: Blaze
EVs: 252 Spd / 252 Atk / 4 SDef
Jolly Nature
- Close Combat
- Flare Blitz
- ThunderPunch
- Stone Edge
Very great pokemon. It is the main physical sweeper of my team and is very fast. Close Combat and Flare Blitz pretty much kills everything. Thunder Punch is mainly used for Water types and Stone Edge for Flyers.
Chandelure @ Choice Scarf
Trait: Flame Body
EVs: 252 SAtk / 252 Spd / 4 SDef
Modest Nature
- Energy Ball
- Fire Blast
- Shadow Ball
- Dark Pulse
It is the speediest pokemon of my team. It is scarfed so it gets a lot of speed. It mainly attacks with Fire Blast and Shadow Ball while Energy Ball and Dark Pulse is there for coverage. It's only problem is Rock types with doesn't faints in one turn and kills Chandelure very easily.
Volcarona @ Petaya Berry
Trait: Flame Body
EVs: 4 HP / 252 Spd / 252 SAtk
Timid Nature
- Bug Buzz
- Fire Blast
- Quiver Dance
- Roost
It's the revenge killer of my team. It becomes a powerhouse after one or two Quiver Dances. Roost is there for recovering HP and I choose it over Giga Darin/Psychic because Bug Buzz and Fire Blast kills almost everything even if it is not Super Effective thanks to the Quiver Dance boost. It's main problem is Gyarados because it mostly survives a Buzz Buzz/Fire Blast and kills it with Waterfall.
Arcanine @ Leftovers
Trait: Flash Fire
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Close Combat
- ExtremeSpeed
- Flare Blitz
- Wild Charge
It's the weakest member of my team. It's mostly used only when there is a Special Wall and Infernape has fainted. It does quite well with Extreme Speed but it's not good overall. Flare Blitz deals good damage but I still don't like it. It was once only helpful when it was the last member of my team and the opponent's Krookodile(also the last member of his team) used Earthquake and Arcanine survived it with 5 HP and killed Krookodile with Close Combat.
Heatran @ Air Balloon
Trait: Flash Fire
EVs: 252 HP / 4 SAtk / 252 Def
Bold Nature
- Fire Blast
- Stealth Rock
- Substitute
- Will-O-Wisp
I think that it is the magical member of my team. It is not trained in Special Attack but still Fire Blast does a lot of damage. It's main job is to set up Stealth Rock, burn the opponent, make a Sub and kill as many pokemon as possible with Fire Blast. It's the defensive wall of my team and survives a lot of Physical Attacks.
Please give suggestions to improve my team.