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My Game *revived*

  • 3,546
    Posts
    21
    Years
    hey. im making a game: *link removed*
    ill post the screens there so i dont take up pc's space ill have alot of screens up tonight.
     
    Generally, I get the impression of it being a good game.
    However, some things need to be pointed out in my opinion.
    First, are the flowerpots in screen five meant to be a bridge?
    Plus you should use better tiles for ledges. Don't keep'm all straight. Use some
    curved ledge tiles. Screen three has too many light green path tiles, screeen
    two's NPCs don't match with your hero (who in my opinion should be a little smaller)
    and the Ash and May charas should be redone.
     
    i lost all mr progress o n my gam so im redoing it. and alot of those pics were from the old part if the game that got redone. ill be using those pics to fix it.
     
    Hope you get them done much better next time;
    and good luck on your game!
     
    Titlescreen's awesome~

    What's with all those signs around the house?

    "Have your first pokeballs" is gramatically incorrect

    In "screentwo" you have some tree tops cut off towards the right.

    That's it! Nice job so far!
     
    Ive just posted a my canceled game on my site. you can get it here:
    *link removed* or a direct link:
    *link removed*
    enjoy!

    EDIT: I figured out a way to restore my game. If you like the demo you'll loooove the full feature. Its been restored and refined.
     
    Last edited:
    Nice game overall, but the enemies are too hard to beat
    at the start. It's quite hard to get to newbark town.
     
    Daegon_Kimeron said:
    Nice game overall, but the enemies are too hard to beat
    at the start. It's quite hard to get to newbark town.

    I thought the enemies was quite easy to beat, and the tileset needs to be fixed, did you just replace the default chipsets with the other one?
    If so, then you need to fix it
     
    it isnt newbark town anymore. I changed the name to Makazaki town. and those enemies were put there by accident.
     
    the tilesets are wrong, i could walk all over the place and i got stuck on invisible tiles everywhere. I didnt really like the battle, it just gave me the whole rm2k(3) default feeling *shiver* it was a good try anyway. I didnt really like the charasets either, they just got on my nerves.. I really like the originals..
     
    hey. im working. dont forget that was a demo that i saved about a week or two ago. I will be changing most of it soon.
     
    thanks. how can i kill those invisible tiles??????????/
     
    Go to the database (F8)>Tileset

    Choose your chipset from the list on the left and click the button "Directional Pass." Make sure all your ground tiles are "O" and your wall tiles are "X." You can walk over O, can't pass through X, and you can walk under the star. There's a square, but you need not worry about that ;)
     
    Oh yeah! I remember this from when i was a rom hacker!
     
    you might also consider turning off the auto-poison effect that happens on the light green grass... I was down to 1 Hp and a digGlet (or however you spelled it) killed me...

    Also, you might consider typing your sentences in MS Word (or anything with a spell checker) and check the spelling first (then you just copy paste the correct spellings into your game). You had a LOT of spelling mistakes.

    And they wer right, I could walk everywhere.

    And why did entering the Pokemon Center teleport me to the map with May on it?
     
    hmm.... did i say that i was working? and yeah i fixed the spelling. how can i turn of auto poisoning? ill fix that. and ill take out the diGlet too.
     
    how did you make your game? and where did you get the program to run it?
     
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