My NetBattle Team.

Squarewalker

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    Well, I've been using this team quite for a good while now, although I thought I should post it here to hear some suggestions for it. Ok, here goes:

    Tyranitar@Leftovers
    Nature: [Quiet] (-Sp, +SpA)
    EVs: 252 HP, 68 Att, 190 SpA
    Crunch
    Focus Punch
    Substitute
    Thunderbolt

    I gave it 252 EVs in HP to be able to make 101 subs. I had to have a pokemon with an electric attack in the team so I chose Tyraniboah. In other words it's a skarmbliss counter.

    Cacturne@Leftovers
    Nature: [Naive] (-SpD, +Sp)
    EVs: 144 Att, 255 Sp, 111 SpA
    Focus Punch
    Leech Seed
    Substitute
    Hidden Power Fire

    Another skarmbliss counter just in case boah faints. Sub+Leech Seed can be a really tricky combo for him in my opinion. Then there's HP Fire for a surprize attack.

    Metagross@Choice Band
    Nature: [Adamant] (+Att, -SpA)
    EVs: 57 HP, 255 Att, 198 Sp
    Earthquake
    Meteor Mash
    Shadow Ball
    Explosion

    I like cbgross more than agilitygross. Shadow Ball is for Gengars and
    Explosion is against swift swimmers like Kingdra or physical tanks like Suicune.

    Flygon@Leftovers
    Nature: [Adamant] (+Att, -SpA)
    EVs: 252 Att, 252 Sp, 6 HP
    Earthquake
    Rock Slide
    Screech
    Quick Attack

    Agaist fire types. Too bad it's 4x weak to ice attacks so it will be OHKO-ed by most water types. It has enough speed though, to at least try to do half damage to them.

    Scizor@Leftovers
    Nature: [Careful] (-SpA, +SpD)
    EVs: 105 HP, 103 Def, 198 Sp, 104 SpD
    Silver Wind
    Iron Defense
    Swords Dance
    Baton Pass

    It isn't just able to pass a few Swords Dances on to Metagross or Flygon, but can also OHKO Zam with Silver Wind (but only if it won't get OHKO-ed by Fire Punch first...) and it doesn't even have a single EV in attack! Too bad, that Silver Wind hasn't got much PPs.

    Swampert@Chesto Berry
    Nature: [Relaxed] (+Def, -Sp)
    EVs: 87 HP, 105 Att, 80 Def, 140 SpA, 98 SpD
    Earthquake
    Surf
    Ice Beam
    Rest

    I thought I shall try a Chesto Resting Swampert to see how it works. Maybe it's even better than Cursepert sometimes...


    Well, how's my team? I know they have rather standard movesets, but I still wanted to know what others think about it so maybe I can improve on it.

    Too bad that Medicham or Suicune can defeat the whole team (I've had some bad experiences with that recently...), but if the opponent forgets about the Sandstorm and uses 4 Sub/Endure, I guess my team can work really well then.
     
    Last edited:
    Fixes in bold.

    torkoal_7 said:
    Well, I've been using this team quite for a good while now, although I thought I should post it here to hear some suggestions for it. Ok, here goes:

    Tyranitar@Leftovers
    Nature: [Quiet] (-Sp, +SpA)
    EVs: 252 HP, 68 Att, 190 SpA
    Crunch
    Focus Punch
    Substitute
    Thunderbolt

    I gave it 252 EVs in HP to be able to make 101 subs. I had to have a pokemon with an electric attack in the team so I chose Tyraniboah. In other words it's a skarmbliss counter.

    The only thing 101 subs do is protect against S-Toss, which you don't need to do. Take some of that HP and shift it into Attack.

    Cacturne@Leftovers
    Nature: [Naive] (-SpD, +Sp)
    EVs: 144 Att, 255 Sp, 111 SpA
    Focus Punch
    Leech Seed
    Substitute
    Hidden Power Fire/HP [Water]

    Another skarmbliss counter just in case boah faints. Sub+Leech Seed can be a really tricky combo for him in my opinion. Then there's HP Fire for a surprize attack.

    Metagross@Choice Band
    Nature: [Adamant] (+Att, -SpA)
    EVs: 57 HP, 255 Att, 198 Sp
    Earthquake
    Meteor Mash
    Shadow Ball/Sludge Bomb
    Explosion

    I like cbgross more than agilitygross. Shadow Ball is for Gengars and
    Explosion is against swift swimmers like Kingdra or physical tanks like Suicune.

    Flygon@Leftovers
    Nature: [Adamant] (+Att, -SpA)
    EVs: 252 Att, 252 Sp, 6 HP
    Earthquake
    Rock Slide
    Screech/HP [Fighting]
    Quick Attack

    Agaist fire types. Too bad it's 4x weak to ice attacks so it will be OHKO-ed by most water types. It has enough speed though, to at least try to do half damage to them.

    You may want to use HP [Fighting]. to protect against Ice types. If they're acually using an Ice Type with Ice Beam, usually people with non-Ice types have Ice Beam on at least one thing. Justa thought thought though.

    Scizor@Leftovers
    Nature: [Careful] (-SpA, +SpD)
    EVs: 105 HP, 103 Def, 198 Sp, 104 SpD
    Silver Wind
    Iron Defense
    Swords Dance
    Baton Pass

    It isn't just able to pass a few Swords Dances on to Metagross or Flygon, but can also OHKO Zam with Silver Wind (but only if it won't get OHKO-ed by Fire Punch first...) and it doesn't even have a single EV in attack! Too bad, that Silver Wind hasn't got much PPs.

    Pretty much standard.

    Swampert@Lefties
    Nature: [Careful/Sassy] (+Def, -Sp)
    EVs: 87 HP, 105 Att, 80 Def, 140 SpA, 98 SpD
    Earthquake
    Surf
    Ice Beam
    Curse

    I thought I shall try a Chesto Resting Swampert to see how it works. Maybe it's even better than Cursepert sometimes...

    It doesn't work that well, it would work a lot better if Chesto Berry could be used more than once, but because it can't go with the standard Cursepert, plus I'm not to keen on Chesto Resr. By the way, at least 240 HP EVs (something Husk, and I both agree on, I think, lol).

    Well, how's my team? I know they have rather standard movesets, but I still wanted to know what others think about it so maybe I can improve on it.

    Too bad that Medicham or Suicune can defeat the whole team (I've had some bad experiences with that recently...), but if the opponent forgets about the Sandstorm and uses 4 Sub/Endure, I guess my team can work really well then.

    I don't like Medicham, or Suicune, even though I use Suicune, but oh well.

    Hope this helps, and good luck!
    :D
     
    if yo're worried about silver wind's low PP, HP bug is always an option :D
     
    File--> Export text, works

    also, you need a physical and special wall since anything with Swords dance or a Calm Mind will sweep this team


    I'm suprised you don't have heracross problems
     
    Very nice team, but i usually put my baton passer first and if lucky, will baton pass some attack and speed...
     
    husk1442 said:
    I'm suprised you don't have heracross problems
    If worst comes to worst, Metagross can/has to survive 1 Megahorn and then explode. Heracross often use Megahorn, Swords Dance, Reversal, Substitute from which moveset Reversal and Sub won't work really well here because of the Sandstorm.
    Even after Cross got the Salac boost, Flygon can always KO it with Quick Attack anyway.

    Edit: I fixed my team (I did use the Export text command this time ;) ) :

    Tyranitar (M) @ Leftovers
    Trait: Sand Stream
    EVs: 186 HP / 104 Atk / 15 Def / 205 SAtk
    Quiet Nature (+SAtk, -Spd)
    - Crunch
    - Focus Punch
    - Substitute
    - Thunderbolt

    Metagross @ Choice Band
    Trait: Clear Body
    EVs: 57 HP / 255 Atk / 198 Spd
    Adamant Nature (+Atk, -SAtk)
    - Earthquake
    - Explosion
    - Meteor Mash
    - Shadow Ball

    Scizor (M) @ Leftovers
    Trait: Swarm
    EVs: 105 HP / 103 Def / 223 Spd / 79 SDef
    Impish Nature (+Def, -SAtk)
    - Baton Pass
    - Iron Defense
    - Silver Wind
    - Swords Dance

    Armaldo (M) @ Choice Band
    Trait: Battle Armor
    EVs: 6 HP / 252 Atk / 252 Def
    Adamant Nature (+Atk, -SAtk)
    - Aerial Ace
    - Hidden Power [Ghost]
    - Rapid Spin
    - Rock Blast

    Swampert (M) @ Leftovers
    Trait: Torrent
    EVs: 196 HP / 85 Atk / 78 Def / 77 SAtk / 74 SDef
    Sassy Nature (+SDef, -Spd)
    - Curse
    - Earthquake
    - Ice Beam
    - Surf

    Flygon (M) @ Choice Band
    Trait: Levitate
    EVs: 255 Atk / 255 Spd
    Jolly Nature (+Spd, -SAtk)
    - Earthquake
    - Hidden Power [Fighting]
    - Quick Attack
    - Rock Slide
     
    Last edited:
    Fixes in bold, as always...

    Tyranitar (M) @ Leftovers
    Trait: Sand Stream
    EVs: 186 HP / 104 Atk / 15 Def / 205 SAtk
    Quiet Nature (+SAtk, -Spd)
    - Crunch
    - Focus Punch
    - Substitute
    - Rock Slide/Earthquake

    Metagross @ Choice Band
    Trait: Clear Body
    EVs: 57 HP / 255 Atk / 198 Spd
    Adamant Nature (+Atk, -SAtk)
    - Earthquake
    - Psychic
    - Meteor Mash
    - Shadow Ball

    Scizor (M) @ Leftovers
    Trait: Swarm
    EVs: 105 HP / 103 Def / 223 Spd / 79 SDef
    Impish Nature (+Def, -SAtk)
    - Steel Wing
    - Iron Defense
    - Silver Wind
    - Swords Dance

    Armaldo (M) @ Choice Band
    Trait: Battle Armor
    EVs: 6 HP / 252 Atk / 252 Def
    Adamant Nature (+Atk, -SAtk)
    - Aerial Ace
    - Hidden Power [Ghost]
    - Earthquake
    - Rock Blast

    Swampert (M) @ Leftovers
    Trait: Torrent
    EVs: 196 HP / 85 Atk / 78 Def / 77 SAtk / 74 SDef
    Sassy Nature (+SDef, -Spd)
    - Curse/Sword Dance
    - Earthquake
    - Ice Beam
    - Surf

    Flygon (M) @ Choice Band
    Trait: Levitate
    EVs: 255 Atk / 255 Spd
    Jolly Nature (+Spd, -SAtk)
    - Earthquake
    - Hidden Power [Fighting]
    - Crunch/Dragon Claw
    - Rock Slide
     
    Well... I'd have a few comments on your suggestions...

    CipherDakim12 said:
    Fixes in bold, as always...

    Tyranitar (M) @ Leftovers
    Trait: Sand Stream
    EVs: 186 HP / 104 Atk / 15 Def / 205 SAtk
    Quiet Nature (+SAtk, -Spd)
    - Crunch
    - Focus Punch
    - Substitute
    - Rock Slide/Earthquake

    The attack EVs are only for F-punch. It's the only one in my team that has an electric attack and it already has crunch for stab anyway...

    Metagross @ Choice Band
    Trait: Clear Body
    EVs: 57 HP / 255 Atk / 198 Spd
    Adamant Nature (+Atk, -SAtk)
    - Earthquake
    - Psychic - Metagross only needs physical attacks.
    - Meteor Mash
    - Shadow Ball

    Scizor (M) @ Leftovers
    Trait: Swarm
    EVs: 105 HP / 103 Def / 223 Spd / 79 SDef
    Impish Nature (+Def, -SAtk)
    - Steel Wing - That's not a very good attack for him (it only works well for a Cb'ed one) and ID and SD are there to Baton Pass.
    - Iron Defense
    - Silver Wind
    - Swords Dance

    Armaldo (M) @ Choice Band
    Trait: Battle Armor
    EVs: 6 HP / 252 Atk / 252 Def
    Adamant Nature (+Atk, -SAtk)
    - Aerial Ace
    - Hidden Power [Ghost]
    - Earthquake - Other pokemon already know EQ and Rapid Spin is good to remove Leech Seed or Spikes.
    - Rock Blast

    Swampert (M) @ Leftovers
    Trait: Torrent
    EVs: 196 HP / 85 Atk / 78 Def / 77 SAtk / 74 SDef
    Sassy Nature (+SDef, -Spd)
    - Curse/Sword Dance - It doesn't even learn Swords Dance...
    - Earthquake
    - Ice Beam
    - Surf

    Flygon (M) @ Choice Band
    Trait: Levitate
    EVs: 255 Atk / 255 Spd
    Jolly Nature (+Spd, -SAtk)
    - Earthquake
    - Hidden Power [Fighting]
    - Crunch/Dragon Claw - This is a physical Flygon. Quick Attack can finish off pokemon that have a low hp. I only use Crunch or D-Claw on a special one.
    - Rock Slide

    Anyway, thanks for the rate.
     
    torkoal_7 said:
    If worst comes to worst, Metagross can/has to survive 1 Megahorn and then explode. Heracross often use Megahorn, Swords Dance, Reversal, Substitute from which moveset Reversal and Sub won't work really well here because of the Sandstorm.
    Even after Cross got the Salac boost, Flygon can always KO it with Quick Attack anyway.

    Edit: I fixed my team (I did use the Export text command this time ;) ) :

    Tyranitar (M) @ Leftovers
    Trait: Sand Stream
    EVs: 186 HP / 104 Atk / 15 Def / 205 SAtk
    Quiet Nature (+SAtk, -Spd)
    - Crunch
    - Focus Punch
    - Substitute
    - Thunderbolt

    you need 404 HP for 101 subs :shocked:

    Metagross @ Choice Band
    Trait: Clear Body
    EVs: 57 HP / 255 Atk / 198 Spd
    Adamant Nature (+Atk, -SAtk)
    - Earthquake
    - Explosion
    - Meteor Mash
    - Shadow Ball

    I like sludge bomb instead of Shadow Ball since it has the chance of poisoning swampert and suicune who like to switch in on you, and it hits Celbi harder than SB

    Scizor (M) @ Leftovers
    Trait: Swarm
    EVs: 105 HP / 103 Def / 223 Spd / 79 SDef
    Impish Nature (+Def, -SAtk)
    - Baton Pass
    - Iron Defense
    - Silver Wind
    - Swords Dance

    Don't really know what this is for

    Armaldo (M) @ Choice Band
    Trait: Battle Armor
    EVs: 244 HP / 168 Atk / 96 Def
    Adamant Nature (+Atk, -SAtk)
    - Swords Dance
    - Hidden Power [bug]
    - Rapid Spin
    - Rock Blast

    Swampert (M) @ Leftovers
    Trait: Torrent
    EVs: 240 HP / 116 Def / 96 SAtk / 56 SDef
    Relaxed Nature (+Def, -Spd)

    - Curse
    - Earthquake
    - Ice Beam
    - Surf Hydro Pump

    Flygon (M) @ Choice Band
    Trait: Levitate
    EVs: 6 HP/ 252 Atk / 252 Spd
    Jolly Nature (+Spd, -SAtk)
    - Earthquake
    - Hidden Power [Bug]
    - Quick Attack
    - Rock Slide


    Like I said earlier anything with a calm mind or a swords dance can sweep this team, if it has 329+ spd or if it has a resistance or immunity to earthquake and has atleast 225 speed
     
    Fixes in bold (yeah, yeah, it's old now)!

    torkoal_7 said:
    If worst comes to worst, Metagross can/has to survive 1 Megahorn and then explode. Heracross often use Megahorn, Swords Dance, Reversal, Substitute from which moveset Reversal and Sub won't work really well here because of the Sandstorm.
    Even after Cross got the Salac boost, Flygon can always KO it with Quick Attack anyway.

    Edit: I fixed my team (I did use the Export text command this time ;) ) :

    Tyranitar (M) @ Leftovers
    Trait: Sand Stream
    EVs: 186 HP / 104 Atk / 15 Def / 205 SAtk
    Quiet Nature (+SAtk, -Spd)
    - Crunch
    - Focus Punch
    - Substitute
    - Thunderbolt

    Fine, but it needs more HP to make 101 Subs.

    Metagross @ Choice Band
    Trait: Clear Body
    EVs: 57 HP / 255 Atk / 198 Spd
    Adamant Nature (+Atk, -SAtk)
    - Earthquake
    - Explosion
    - Meteor Mash
    - Shadow Ball

    Standard

    Scizor (M) @ Leftovers
    Trait: Swarm
    EVs: 105 HP / 103 Def / 223 Spd / 79 SDef
    Impish Nature (+Def, -SAtk)
    - Baton Pass
    - Iron Defense
    - Silver Wind
    - Swords Dance

    Fine, pretty much standard.

    Armaldo (M) @ Choice Band
    Trait: Battle Armor
    EVs: 6 HP / 252 Atk / 252 Def
    Adamant Nature (+Atk, -SAtk)
    - Swords Dance/Earthquake
    - Hidden Power [Ghost]
    - Rapid Spin
    - Rock Blast

    Swampert (M) @ Leftovers
    Trait: Torrent
    EVs: 196 HP / 85 Atk / 78 Def / 77 SAtk / 74 SDef
    Sassy Nature (+SDef, -Spd)
    - Curse
    - Earthquake
    - Ice Beam
    - Surf

    Needs 240 HP EVs.

    Flygon (M) @ Choice Band
    Trait: Levitate
    EVs: 252 Atk/ 252 Spd/ 6 HP
    Jolly Nature (+Spd, -SAtk)
    - Earthquake
    - Hidden Power [Fighting]
    - Quick Attack
    - Rock Slide

    Yay, you took my advice. I don't like Quick Attack with Choice Band. It looks good except you wasted 4 EVs, so I put them in HP.

    Hope this helps.
    :D
     
    Thanks for the advice. I guess I'm going to put 252 EVs in HP for Tyranitar again. Though you said this before:
    The only thing 101 subs do is protect against S-Toss, which you don't need to do. Take some of that HP and shift it into Attack.
    I think that's called contradiction. But oh well...
     
    Last edited:
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