Any more bullshit you would like to explain before you are flame until you leave PC?sephiroth3 said:You seem to have missed the hyper beam and the fact that my Snorlax would go first. I can hyper beam your first 5 guys to death in one shot each. My hyper beams can hit ghosts as well. Then my Missingno. can kill a 6th one. Like I said, he is the omniversion, he can be taught ANY attack that there is. I could give him psychic, ghost, fire and water moves if I wanted. Or even a dragon move. In other words, ghost types are far too easy prey for my team. That is why I do not need to worry about them. Besides, If you got those 2, my Mew could kill you. He may only be lvl 100, but he is as every bit as strong as Mewtwo can be, but with a wider variety of attacks.
Any more bullshit you would like to explain before you are flame until you leave PC?
Lion Heart said:People said this was a crap team?
ROFLMAO
If luck is on your side, this team can sweep anything, Furret OHKO's Skarmory, I mean, what other physical attacker can do that?
To see the results of what this team can do, go to the Battle Logs section, and look under the Furret topic I posted.
Seriously, it works very well, if you can Spore first that is.
I've even "stolen" it and made it as a team for fun, it's fun as to use, and it can 6-0 any team with ease after Furret gets set up.
Those don't always work as well as most people seem to think. Sure, when they connect they can cause serious damage, but some of those attacks have a recharge turn after. So if they miss a few attacks in a row, they have a poor chance of winning. Just my personal experience with them.How about a team full of OHKOers?
Well like I said Lion Heart, it has been a while since I played, but I remember from when I used to that if you missed or the attack didn't kill them in one hit, some would need time to recharge.(Hyperbeam from red, blue and yellow springs to mind, and solarbeam needs the recharge first.)
Ice demon said:Even if you didn't play the game in a long time
what u said was wrong even back in RBY days
i recommend reading up on whats going on before making comments
as for the team
its intresting
but as ppl catch on it would die
from https://db.gamefaqs.com/portable/gameboy/file/pokemon_ability.txtHyper Beam: Normal - 5 - Damages opponent for extreme (and sometimes lethal) Type-less damage, but it takes two turns to use (attacks on the first turn, rests on the second turn).
And as for people catching on, thats the beauty of it, doesn't matter how fast you catch on, there is no set strategy that can work against my team. The only way to beat this team is to get faster and stronger pokemon. Even putting them to sleep is pointless. When they fall asleep, I just wake them up next turn, and due to the differences in speed, I will get 2 turns in a row, first to wake up and the second to take down the other pokemon. Then I have first shot at most of the other pokemon which does end the battle rather quickly.
I have even taken it against a friends team of similar pokemon(2 lvl 255 aerodactyls, 1 mew, 1 charizard, 1 Venusaur and 1 Blastoise), the other ones were all lvl 100, with all the stat boosters that they could take. His aerodactyls were faster than my Snorlax, but he could hyperbeam them in one hit, his aerodactyls couldn't take over a quarter of my hitpoints in one shot. I never had to use more than one pokemon for the fight. The only team that has beaten my small team was one of 6 lvl255 aerodactyls. I managed to take down 5 of his pokemon with my 3.
Plus, I have like 10 Missingnos without any glitches, if you guys caught him, you would probably see some glitches start appearing. My friends tried and they had a whole range of problems, from a box just losing all of its pokemon to having a copy of their person follow them around.