My shaymin

  • 54
    Posts
    17
    Years
    • Seen Jan 5, 2008
    i have a jolly shaymin and i don't know what to do with it.

    What EVs should i do?

    What moveset?

    What item?

    What stratergy?

    I need advice on what to do so can you contribute your ideas?
     
    Last edited:
    i have a INSERT shaymin and i don't know what to do with it.

    What EVs should i do?

    What moveset?

    What item?

    What stratergy?

    I need advice on what to do so can you contribute your ideas?

    It has 100 base stats on every stats so you can go with whatever you want but I would have something like this


    Modest Shaymin @ Miracle Seed?
    252 Sp.Atk, 252 HP, 6 SP.DEF
    -Synthesis
    -Sunny Day
    -Toxic
    -Seed Flare/Grass Knot

    Use Toxic on the first turn to protect you from most attacks, then when you are in the yellow zone, use Sunny Day and then Synthesis to heal a mass amount of HP. Then on the spare turns, use Seed Flare/ Grass Knot
     
    actually no... miracle seed isn't a very good item at all. i don't use shaymin but since it has natural cure and pretty good all-around stats, I believe it is best used as a tank/annoyer. You can make it a sweeper, but in that case sceptile(great speed) and celebi(calm mind), even ludicolo(swift swim) are better.

    Shaymin@leftovers
    Natural Cure
    Bold
    252hp 130def 128sdef
    -aromatherapy
    -synthesis/leech seed
    -psychic
    -seed flare/energy ball

    Its movepool kind of sucks other than having seed flare.
     
    diablo, what's a clergy?

    c-dog, is that moveset for a tank/annoyer?

    clergy is like blissey.. someone who uses aromatherapy to heal status of the entire team. my set is actually a clergy... but it's also a tank, and an annoyer with leech seed.
     
    Back
    Top