My Star Team

CipherDakim

Don't mess with the baby...
  • 9
    Posts
    19
    Years
    Starmie
    Nature: Modest
    Item: Leftovers
    EVs: 3 Atk/98 Def/207 Sp Atk/178 Sp Def/264 Spd
    -Psychic
    -Rain Dance
    -Surf
    -Thunder

    Charizard
    Nature: Adamant
    Item: Salac Berry
    EVs: 223 Atk/123 Def/98 Sp Atk/156 Sp Def/202 Spd
    -Aeriel Ace
    -Dragon Dance
    -Flamethrower
    -Earthquake

    Ninjask
    Nature: Jolly
    Item: Salac Berry
    EVs: 12 Atk/132 Def/2 Sp Atk/165 Sp Def/273 Spd
    -Double Team
    -Baton Pass
    -Agility
    -Sword Dance

    Bellossom
    Nature: Modest
    Item: Leftovers
    EVs: 8 Atk/206 Def/183 Sp Atk/222 Sp Def/142 Spd
    -Hidden Power [Fire]
    -Sleep Powder
    -Sunny Day
    -Solarbeam

    Aggron
    Nature: Adament
    Item: Leftovers
    EVs: 163 Atk/248 Def/5 Sp Atk/207 Sp Def/230 Spd
    -Rock Slide
    -Iron Tail
    -Earthquake
    -Double-Edge

    Rayquaza
    Nature: Brave
    EVs: 228 Atk/100 Def/164 Sp Atk/146 Sp Def/252 Spd
    -Aeriel Ace
    -Dragon Claw
    -Extremespeed
    -Earthquake
     
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    Please make all your EVs divisible by 4! 4 EVs equal one stat point. If you put in EVs that are undivisible by 4, you will be wasting EVs. Also, don't put EVs into Stats that Pokemon don't need. If a Pokemon doesn't have any special moves, don't put EVs into Special Attack. It's common sense really.

    Oh, I noticed another thing. A Pokemon can only have a maximum of 510 EVs total! You're going way over the limit with your EVs. Once you have 510, you can't get anymore.

    I can't tell if this is an in-game team or a Netbattle team. You have a Hidden Power in there, but if this is Netbattle, than post it in standard NB format so you don't have to write it all out (File  Export to text).

    CipherDakim said:
    Starmie
    Nature: Timid
    Item: Leftovers
    EVs: EVs: 160 HP / 56 Def / 148 Spd / 144 SAtk
    -Ice Beam/Rapid Spin
    -Recover

    -Surf
    -Thunderbolt

    Don't use a Rain Dancing Starmie. It looks good on paper, but against competitive players, it won't work too great. The general rule is: don't use Rain Dance unless your Pokemon has a Swift Swim trait. Besides, you have two Pokemon on your team that get messed up by the rain so Rain Dance is really harmful.
    Also, Psychic shouldn't be used on Starmie. I know this sounds weird, but trust me, Starmie's other attacks handle all the Pokemon its able to defeat.
    If this is for Netbattle, then you'll want Rapid Spin. True, half of your team is immune to Spikes, but it'll hurt your other half.
    Finally, check to see if your Starmie has the Natural Cure trait. If it has Illuminate, don't use that.


    Charizard
    Nature: Adamant
    Item: Salac Berry
    EVs: 204 Atk / 252 Spd / 52 SAtk
    -Aeriel Ace
    -Swords Dance
    -Flamethrower
    -Earthquake

    I've never seen a Dragon Dancing Charizard before. It works, but if you want a Dragon Dancer, use Salamence or Dragonite, not Charizard (or use your Rayquaza instead). Charizard, unlike those other dragons, has the benefit of learning Swords Dance, which powers up its attack way faster.
    You could also use Belly Drum Zard, which is risky, but very awesome if you can pull it off:

    Charizard (M) @ Salac Berry
    Trait: Blaze
    EVs: 12 HP / 252 Atk / 116 Spd / 130 SAtk
    Adamant Nature (+Atk, -SAtk)
    - Substitute/Overheat
    - Hidden Power [Flying]
    - Earthquake/Rock Slide
    - Belly Drum

    Make sure the Pokemon you're up against isn't faster than you. Sub first, then Belly Drum, and you'll have exactly 25% HP left to activate Salac. Then you can sweep. There will always be a Pokemon you can't handle depending on the attacks you choose.
    If you're a brave soul, you can replace Sub with Overheat to handle more types, but that's even harder to pull off.

    Ninjask
    Nature: Adamant
    Item: Liechi Berry
    EVs: 96 HP / 252 Atk / 160 Spd
    -Hidden Power [Bug]

    -Baton Pass
    -Substitute
    -Sword Dance

    Ninjask already has Speed Boost, so why do you ever need Agility? Also, Double Team is looked down upon because only unskilled players rely on evasion. Please don't use it.
    Anyways, Ninjask needs Substitute to protect itself from attacks while it sets up. It also needs an actual attack for when it can't Baton Pass any more if all your physical attackers get fainted.
    Ninjask only needs 396 Speed to outrun Jolteon and Aerodactyl. So make it Adamant and give it a Liechi Berry. Giving Ninjask excessive speed is pointless.


    Bellossom
    Nature: Modest
    Item: Leftovers
    EVs: 8 HP / 248 Spd / 252 SAtk
    -Hidden Power [Fire]
    -Sleep Powder
    -Sunny Day
    -Solarbeam

    The moveset is fine. The EVs seriously need work. Why are you putting Attack EVs into something that doesn't have any physical attacks?
    Max out its Sp. Attack to hit as hard as possible and give it a total of 198 Spd so that it can outrun base 130 speeders (Jolteon and Aerodactyl which I mentioned above, also Crobat).


    Aggron
    Nature: Adament
    Item: Choice Band
    EVs: 163 Atk/248 Def/5 Sp Atk/207 Sp Def/230 Spd
    -Rock Slide
    -Iron Tail
    -Earthquake
    -Double-Edge

    Aggron isn't good in OU since its weak against so many common types (Water, Fighting, Ground). If you want to use this set, at least give it Choice Band. But you should replace it anyways so I won't bother with the EVs.

    Rayquaza
    Nature: Adamant
    EVs: 104 HP / 252 Atk / 152 Spd
    -Hidden Power [Flying]
    -Dragon Dance
    -Rock Slide

    -Earthquake

    Uh, it's Rayquaza. Well, this is your chance to use a Dragon Dancer.
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    Your team is crippled by boltbeaming stuff, most notabley Starmie. If anything, lead off with Ninjask. You might get in a quick pass to Charizard before Skarmory comes in.
     
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