My Team, need help on this please.

Outlawed

Think you can beat me?
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    17
    Years
    Ok, I think the idea of pokemon is different here than were I was before, but that is why I think it is a good idea to share ideas. So if you think this doesnt work, please sa so and dont start flamming me, I wanna learn more lol

    Tyranitar
    Adamant
    w/ Chople Berry
    252 Atk/ 172 Def/ 86 HP
    Stone Edge
    Crunch
    Earthquake
    Blizzard or Fire Blast ( kill Rheperior and high Def pokes)

    Slowbro
    Modest
    w/ Leftovers
    252 sp.atk/ 172 Def/ 86 sp.def
    Ice Beam
    Surf
    Trick Room
    Slack Off

    Scizor @ Technition
    Adamant
    w/ Expert Belt
    Iron Head
    X-Scissor
    Brick Break
    Aerial Ace
    252 atk/252 spd/ 6 HP

    Garchomp
    Adamant @ Sand Veil
    w/ Bright Powder
    252 atk / 252 spd/ 6 HP
    Outrage
    Earthquake
    Crunch
    Stone Edge ( no more Ice types !)

    Bronzong
    Brave/Adamant
    @ Levitate
    w/ Leftovers
    246 Atk/ 132 Def/ 132 Sp.Def
    Explosion
    Gyro Ball
    Earthquake
    Trick Room

    Metagross
    Adamant
    w/ Leftovers
    252 Atk/ 172 Def/ 86 HP
    Magnet Rise
    Zen Headbutt
    Meteor Mash
    Hammer Arm

    Subs:

    Skarmory @ leftovers
    Relaxed/Adamant (need experteese)
    Stealth Rock
    Spikes
    Brave Bird
    Roost
    252 def/ 172 spd/ 86 HP

    Empoleon
    Modest
    w/ Life Orb
    252 sp.atk/ 252 sp.def/ 6 Def
    Surf
    Ice Beam
    Flash Canon (or??)
    HP [Electric]

    My technique is to play a sandstorming trick roomer. I think it stands out a bit cause we dont see that alot.
    Start with T-tar. whip up the sandstorm set my field up to kill the focus sash. kill 1 or 2 pokes with t-tar and move on to Slowbro. Slowbro takes a hit, then trick rooms. hits a couple of times maybe kills 1 or 2 if lucky. Trick room before it dies and switch into scizor. scizor will keep fighting untill trick room fades off. then it could fall. After that, throw in Garchomp. Garchomp will be independant of trick room, and if strateg works right, with bright powder, he will win me the game. If not, I send in Bronzong after it dies. Trick room and do the same thing as slowbro. Before it dies, trick room one last time and play last resort, Metagross.
    Getting past that team is something any trainer would find difficult.

    The subs are there to change play style, Skarmory starts off sets field, and then T-tar. Empoleon if I dont want garchomp in there for a battle, because of all the frosslass and waevile out there.
    Tell me, what do you think?
    I know no spinner but spikes and toxic spikes really dont work here, my only threat is stealth rock :| and i dont know how to deal with that, I wanted to add a Fortress in my subs list. to set up a field and then rapid spin and explode. Help :S lol
     
    Ok, I think the idea of pokemon is different here than were I was before, but that is why I think it is a good idea to share ideas. So if you think this doesnt work, please sa so and dont start flamming me, I wanna learn more lol

    Tyranitar
    Adamant
    w/ Choice Band
    252 Atk/ 172 Def/ 86 HP
    Stone Edge
    Crunch
    Earthquake
    Blizzard or Fire Blast ( kill Rheperior and high Def pokes) (OMG, that is sig material)

    Nope. Choice Band and Ice Fang over Blizzard/Fire Blast.

    Slowbro
    Bold
    w/ Leftovers
    252 Def, 68 Sp. Atk, 188 HP
    Ice Beam
    Surf
    Trick Room
    Slack Off

    O_O. Bold plox, and 252 Def, 68 Sp. Atk, 188HP

    Scizor @ Technician
    Impish
    w/Leftovers
    Swords Dance/Agility
    X-Scissor
    Baton Pass
    Aerial Ace/Quick Attack
    252 HP/204 Def/ 52 Atk

    Make it a baton Passer.

    Garchomp
    Adamant @ Sand Veil
    w/ Choice Band
    252 atk / 224 spd/ 32 HP
    Outrage
    Earthquake
    Crunch
    Stone Edge ( no more Ice types !)

    In a Trick Room team? No...

    Bronzong
    Relaxed
    @ Levitate
    w/ Leftovers
    252 HP, 156 Atk, 8 Def, 98 Sp. Def
    Explosion
    Gyro Ball
    Earthquake
    Trick Room

    Relaxed Please

    Metagross
    Adamant
    w/ Leftovers/Life Orb/Choice Band
    252 Atk/ 172 Def/ 86 HP
    Meteor Mash
    Explosion
    Thunderpunch
    Earthquake


    Make it stronger. That original moveset is hopeless...

    My technique is to play a sandstorming trick roomer. I think it stands out a bit cause we dont see that alot.
    Start with T-tar. whip up the sandstorm set my field up to kill the focus sash. kill 1 or 2 pokes with t-tar and move on to Slowbro. Slowbro takes a hit, then trick rooms. hits a couple of times maybe kills 1 or 2 if lucky. Trick room before it dies and switch into scizor. scizor will keep fighting untill trick room fades off. then it could fall. After that, throw in Garchomp. Garchomp will be independant of trick room, and if strateg works right, with bright powder, he will win me the game. If not, I send in Bronzong after it dies. Trick room and do the same thing as slowbro. Before it dies, trick room one last time and play last resort, Metagross.
    Getting past that team is something any trainer would find difficult.

    The subs are there to change play style, Skarmory starts off sets field, and then T-tar. Empoleon if I dont want garchomp in there for a battle, because of all the frosslass and waevile out there.
    Tell me, what do you think?
    I know no spinner but spikes and toxic spikes really dont work here, my only threat is stealth rock :| and i dont know how to deal with that, I wanted to add a Fortress in my subs list. to set up a field and then rapid spin and explode. Help :S lol

    Your strategy is crap, and you have no Special Wall to speak of. I'm afraid to say this falls to anyone with a half decent pokemon brain. I may be sounding mean, but that's because you've annoyed me to no end after reading your sub-par comments...

    ~T_S
     
    Well, if the strategy is crap, are there anyways you think that it can work?
    other than the fixes, what do you suggest, to make a sandstorming Trick Roomer work?

    Also about the G-Chomp, as I said it is there if something wrong happens. Why not?
    the strategy wont follow what I plan maybe most of the time and that is why I need this dude.
    But anyway, you seem to know more about pokemon so please advice on how I can play this better with it actually working.
    Also if I want scizor to be a passer in a trick room team, wont that mean that:
    1- i will be wasting preciouse trick room turns
    2- If i use agility wont that mean that I will be faster and therefore the opponenet will attack first?
    will it work the other way around? I dont want a passer, with Adamant, 252 HP, 204 atk, 52 def?
    Also, I think Blizzard would do more damage to Ice Fang to both skarm and rhpyerior.....????
    Also your Bronzong spread is 514 ev's?
    That garchomp will have 296 spd... isnt that low?
    Also Metagross can't learn thunder punch...
     
    Last edited:
    Im no good at trick room teams, so heres a couple of points:
    *Give a 2nd poke trick room in case your first one dies
    *Take all those speed EVs away from garchomp
    *Swap T-tars nature if you insist on a special move, go lonely or naughty,

    EDIT: Or better still, go brave on TTar
     
    Im no good at trick room teams, so heres a couple of points:
    *Give a 2nd poke trick room in case your first one dies
    *Take all those speed EVs away from garchomp
    *Swap T-tars nature if you insist on a special move, go lonely or naughty,

    EDIT: Or better still, go brave on TTar

    Brave T-Tar could work
    I have 2 trick roomers.
    Bronzong and Slowbro.
    Garchomp acts as a stabalizer in case something happens
     
    Last edited:
    Ah sorry, i didnt see the 2nd trick room there :)
    Still, take a few speed EVs away so it can outspeed other sweepers in trick room but still function outside
     
    hmm.I see your point, so you are saying basically get slower than a mence??
     
    Yeah it would help, you can probably wall it outside of TR. and kill it in TR with dragon claw. Alternatively give something roar and keep forcing it to switch in to super effective stealth rock
     
    Yeah it would help, you can probably wall it outside of TR. and kill it in TR with dragon claw. Alternatively give something roar and keep forcing it to switch in to super effective stealth rock
    Hmm, very smart. I will try and do that maybe with skarmory.
     
    All of these steels are doing you no justice besides maybe getting killed by common pokemon that run Earthquake and/or flamethrower.
     
    All of these steels are doing you no justice besides maybe getting killed by common pokemon that run Earthquake and/or flamethrower.

    Hmm actually. If you look at the team itslef. ignoring the subs it doesnt.
    Bronzong has levitate, Metagross has Magent Rise, which only leaves a fast scizor in the way cause of trick room. Metagross will propably get hit with an earthquake once, and then the oppoenet will have nothing to do unless they were infernape lol

    Again, a strategy based on predictions like this one will work less than half of the time. but fun to play.
     
    Hmm actually. If you look at the team itslef. ignoring the subs it doesnt.
    Bronzong has levitate, Metagross has Magent Rise, which only leaves a fast scizor in the way cause of trick room. Metagross will propably get hit with an earthquake once, and then the oppoenet will have nothing to do unless they were infernape lol

    Again, a strategy based on predictions like this one will work less than half of the time. but fun to play.

    Then give me one way you beat physical OR mixed Infernape. I rest my case.

    Magnet Rise is a joke on Metagross BTW. Just run off if you can't beat something or take the hit...considering the fact that 130 base defense is very good. It's really slow anyways, and pokemon will EQ you before you can Magnet Rise.

    BTW get rid of Brightpowder on Garchomp. At the sight of Brightpowder Garchomp I run from battles because I don't like when people try to win by cheap luck-related tactics involving hax items.
     
    Then give me one way you beat physical OR mixed Infernape. I rest my case.

    Magnet Rise is a joke on Metagross BTW. Just run off if you can't beat something or take the hit...considering the fact that 130 base defense is very good. It's really slow anyways, and pokemon will EQ you before you can Magnet Rise.

    BTW get rid of Brightpowder on Garchomp. At the sight of Brightpowder Garchomp I run from battles because I don't like when people try to win by cheap luck-related tactics involving hax items.

    lol. That is what I said. Unless you were infernape lol
    and I also said Meta will get hit by earthquake and then rise.
    Keep in mind that it should attack first here cause of trick room

    EDIT: Bright Powder Sandstorm is perfect. and not cheap lol it's like the disussion with clauses people have..
    it's called strategy. Weavile is cheap in my opinion for example.
     
    lol. That is what I said. Unless you were infernape lol
    and I also said Meta will get hit by earthquake and then rise.
    Keep in mind that it should attack first here cause of trick room

    Because they're really going to leave their sweeper in on Metagross in trick room. Meta is easily drowned without Earthquake. Infernape was only an example. ANYTHING that has a strong fire move like Typhlosion, Heatran, Moltres, Charizard, Garchomp, Dragonite...they will all eat your brains out.

    EDIT: Bright Powder Sandstorm is perfect. and not cheap lol it's like the disussion with clauses people have..
    it's called strategy. Weavile is cheap in my opinion for example.

    Tell me how relying on an item to make an attack miss is strategy. So crossing your fingers and hoping the foe gets haxed is strategy? If everybody thought like you I would have left pokemon a long time ago.

    I also love how you pretty say our clauses are lol when the metagame would be totally unbalanced without clauses. Please tell me how you could stop Yanmega without Sleep Clause. Case Closed.

    Weavile isn't cheap, it's because your team can't counter it ;/
     
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