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- Seen Oct 2, 2007
If I'm right Metagross is the final evolution. Ok but I need a good EV spread, moveset, and nature. I was guessing Modest nature with 252 sp. atk , 252 speed and 4 HP. Am I right?
EW!!It's way better a physical sweeper, with:If I'm right Metagross is the final evolution. Ok but I need a good EV spread, moveset, and nature. I was guessing Modest nature with 252 sp. atk , 252 speed and 4 HP. Am I right?
>__>
You just replaced Hammer Arm with Brick Break.
Oh, and everyone who said thunder/fire/ice punches, I just checked serebii, it cant learn them. And I have a new one
EW!!It's way better a physical sweeper, with:
Metagross
EV's:Attk 252/Spd 252/HP 6
Adamant/Jolly
-Zen Headbutt
-Ice Punch/Thunder Punch/Fire Punch
-Earthquake
-Magnet Rise/Meteor Mash
As for item, IDK
The slap isn't neccesary, thanks.I did get an Adamant one in Diamond, I'm planing on using it.Nooooo! *slaps you* Only ever even consider Jolly on Metagross if you're going to give him Choice Scarf. Metagross has the Defenses to be able to take a few hits when he needs to, and Agility solves all of his problems. But he will usually never be able to outrun most of his primary threats. Also, Magnet Rise on Metagross is more of a novelty... a levitating Metagross is so much harder to take down, but since it only lasts for 5 turns, or until you switch, the slot could be used better.
As always, the usual Metagross tends to be the best:
Metagross @ Leftovers/Life Orb
Adamant Nature
EVs: 152 HP, 252 Atk, 106 Speed
- Meteor Mash
- Earthquake
- Agility
- Thunderpunch/Explosion
Hammer Arm could work on a Choice Band Metagross (or if you don't have access to Thunderpunch; Zen Headbutt could work too, but really only to take out Heracross), to take out Blissey. But someone would be crazy to send Blissey into Metagross. Thunderpunch is preferred by a long shot, since it OHKOs Gyarados, specifically Dragon Dance Gyarados. Plan: switch in as soon as Gyara switches in and DD's up, Agility, survive an Earthquake, and OHKO with Thunderpunch (Metagross can survive an Earthquake from a Gyarados after ONE Dragon Dance... so you gotta do it quick. And he survives by an inch, so be prepared to lose Metagross sometime soon).
I would only consider using Explosion if you give Metagross a Life Orb.It really does work perfectly... you Agility up, pwn until his health is down, and Explode for a final OHKO on anything that doesn't resist it... and even then, Skarmory takes HEAVY damage from it.
Yes, Explosion isn't really needed, and we have AgilityGross to replace that. and use T-Punch for the lat slot.Basically, use agility and three physical moves.