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Need Advice for 6th poke

BrainDamage

Vinyl Jockey
  • 431
    Posts
    17
    Years
    ok. heres 5/6 of my team:

    Weavile @Life Orb (physical sweeper)
    jolly: 252 atk, 252 spd 6 hp
    night slash
    ice punch
    brick break
    Aerial Ace

    standard weavile: self explanitory

    Togekiss@leftovers (annoyer/special wall)
    serene grace
    Timid: 252spatk 252 spdef 6 hp
    air slash
    aura sphere
    thunder wave
    roost

    paraflincher/ special wall for extra support

    Gengar @ choice specs (special sweeper)
    Timid
    252 Satk/252 Spd/6 Hp
    T-bolt
    Shadow Ball
    Focus Blast
    Energy Ball

    pretty standard gengar,Energy ball to cover swampert, or other bulky ground or water types

    Milotic@leftovers (mixed wall)
    Bold: 158 hp 252 def 100 Spdef
    Hypnosis
    recover
    ice beam
    surf

    mixed wall milotic. no, i dont want restalking.

    Steelix @ macho brace (physical wall)
    Relaxed
    252 hp, 172 def. 86 atk
    SR
    stone edge
    EQ
    gyro ball

    pretty standard here. SR- "steelix is a horrible stealth shuffler dude!" "too bad. hes not shuffling any one. just SR'ing, so shut up", gyro ball is self explanitory, EQ for general coverage.

    for my six poke, i am not sure what to do any more. I need a rapid spinner, (unless aomeone else has a good arguement otherwise) but im not sure anymore. the ones rounded out are donphan, torkoal, and forretress.) I seriously doubt that i can fit a rapid spinner in there without having to drop someone else because the pokes that learn rapid spin dont meet hte rest of the requirements i need. suggestions? my current idea is claydol or starmie, but that would be a third poke that would have a boltbeam weakness....hitmontop sounded interesting but people shot down that theory. Another thing htat sounded interesting that i thought of is replacing milotic with suicune (calm mind moveset)
     
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