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Need help finishing mixed tier team build

  • 2
    Posts
    7
    Years
    • Seen Aug 16, 2017
    As the title suggests I am currently needing help with suggestions for my team, I already have pokemon in the team (5) yet I am stuck between many others to complete the team. I will lay out the movesets for each and why I chose them, but I will not lay out the EVs, IVs etc as I have not bred them yet.

    Sableye @ Sablenite
    Magic Bounce
    - Dark pulse
    - Calm mind
    - Recover
    - Will-O-Wisp


    I chose sableye as my magic bounce lead to counter any entry hazards however also functions as a pseudo-special sweeper with calm mind.
    -----------------------------------------------------------------
    Aegislash @ Leftovers
    Stance Change
    - Kings Shield
    - Swords Dance
    - Iron Head
    - Sacred Sword

    Aegislash is mainly there to make people afraid to use physical attacks and forces switch ins to special attacks (should I bother with pursuit then?) and also serves as a counter to fairy types Sableye is weak to. From experience I have found Aegislash to be very effective, often being able to cripple most teams without barely taking a scratch.
    -------------------------------------------------------
    Thundurus @ Life Orb
    Prankster
    - Thunderbolt
    - Focus Blast
    - Thunder Wave
    - Nasty Plot

    Thundurus is my primary special sweeper and cripples revenge killers and fast sweepers.
    -------------------------------------------------------------
    Skarmory @ Leftovers
    Sturdy
    - Spikes
    - Toxic
    - Roost
    - Aerial Ace (perhaps stealth rock?)

    Acts as a defensive wall, I will most likely switch in on sableye when pressured to nullify threats from fairy types and to also set up entry hazards.
    --------------------------------------------------------------
    Talonflame @ ???
    Gale Wings
    - Brave Bird
    - Roost
    - Flare Blitz
    - Swords Dance

    Primarily a revenge killer however is also my go to physical sweeper, I am unsure of what item to give to it since a choice band would make it more difficult to set-up swords dance, I also considered a Charti Berry with acrobatics however that would be a very niche moveset.
    --------------

    I am unsure of what to put into my final slot, I have some suggestions such as:

    Azumarill @ Leftovers/ Sitrus Berry
    Huge Power
    - Aqua Jet
    - Belly Drum
    - Substitute
    - Play Rough

    A bulky physical sweeper also used as an answer to fire types which threaten both skarmory and aegislash.


    Tangrowth @ Leftovers
    Regenerator
    - Knock off
    - Substitute
    - Giga Drain
    - Earthquake

    Physical wall and staller however skarmory is more effective defensively.


    Goodra @ Leftovers
    Sap Sipper
    - Draco Meteor
    - Fire Blast
    - Ice Beam
    - Thunderbolt

    Special defensive wall and overall coverage to act as a switch in to counter other pokemons weaknesses.


    Blissey @ leftovers
    Serene Grace
    - Thunderbolt
    - Soft Boiled
    - Toxic
    - Heal Bell

    Another special defensive wall and cleric, very niche again due to poor physical defense


    I would greatly appreciate suggestions about switching pokemon around in the team and what to put in the final slot.
     
    Last edited:
    Assault Vest Tangrowth would help with your major Electric weakness. Giga Drain / Earthquake / Hidden Power Ice / Knock Off provides the best coverage. HP Fire could be considered for Ferrothorn and Mega Scizor, but you have Mega Sableye for Ferrothron and Skarmory and Talonflame for Mega Scizor.

    Thundurus should have HP Ice over Focus Blast if you can get one with that. Ice pairs well with Electric by hitting Ground-types.

    Brave Bird is better on Skarmory due to the power it provides. Aerial Ace is really passive and not worth using. Defog should be used over Toxic to remove Stealth Rock and other entry hazards. This is especially important for Talonflame and Thundurus.

    Flynium Z and Sharp Beak would be good items for Talonflame. Flynium Z suits Talonflame, because it doesn't get many chances to take advantage of Gale Wings.
     
    You need EVs for each of your Pokemon as well.

    Anyway, Sableye's pre-Mega ability should be Prankster in order for it to potentially cripple physical attackers with Will-o-Wisp before Mega Evolving. The nature should be Bold with 252 HP/252 Def/4 SDef, as Calm Mind doesn't boost Defense.

    Skarmory is better off using Brave Bird as its Flying STAB, as it's twice as strong as Aerial Ace. The recoil can sting and potentially break Sturdy, but the recoil can be mitigated with Roost:
    -Stealth Rock/Spikes/Toxic
    -Brave Bird/Counter
    -Defog/Whirlwind
    -Roost
    Nature: Bold/Impish
    EVs: 248 HP/252 Def/8 SDef
    Item: Leftovers/Shed Shell
    Ability: Sturdy

    Swords Dance + King's Shield is way too predictable on Aegislash and cuts into its coverage:
    -Shadow Ball
    -Flash Cannon/Sacred Sword
    -Shadow Sneak
    -King's Shield
    Nature: Quiet
    EVs: 252 HP/252 SAtk/4 SDef
    Item: Leftovers/Weakness Policy

    or
    -Substitute
    -Toxic
    -King's Shield
    -Flash Cannon/Shadow Ball
    Nature: Modest
    EVs: 204 HP/164 SAtk/140 Spe
    Item: Leftovers

    or
    -Swords Dance
    -Shadow Sneak
    -Iron Head/Shadow Claw
    -Sacred Sword
    Nature: Adamant/Brave
    EVs: 252 HP/252 Atk/4 SDef
    Item: Weakness Policy/Life Orb

    Talonflame's best item is Flynium Z in order for it to potentially fire off two priority attacks in a row before Gale Wings is broken.

    Assault Vest Tangrowth should look like this. It's too slow for Sub shenanigans, IMO:
    -Giga Drain
    -Knock Off
    -Earthquake
    -Hidden Power (Ice)
    Nature: Sassy
    EVs: 252 HP/4 Def/252 SDef
    Item: Assault Vest
    Ability: Regenerator

    Goodra can run either physical or special sets:
    -Outrage
    -Earthquake
    -Power Whip
    -Iron Tail
    Nature: Adamant/Jolly
    EVs: 4 HP/252 Atk/252 Spe
    Item: Choice Band
    Ability: Sap Sipper

    or
    -Draco Meteor
    -Fire Blast
    -Sludge Wave
    -Thunderbolt/Dragon Pulse
    Nature: Modest/Timid
    EVs: 4 HP/252 SAtk/252 Spe
    Item: Choice Specs
    Ability: Sap Sipper

    You don't need Substitute with Azumarill because it cuts into much-needed HP for Belly Drum:
    -Belly Drum
    -Aqua Jet
    -Play Rough
    -Knock Off
    Nature: Jolly/Adamant
    EVs: 4 HP/252 Atk/252 Spe
    Item: Sitrus Berry/Normalium Z
    Ability: Huge Power

    If Blissey must use an offensive move, Seismic Toss has to be that move in order to inflict consistent damage:
    -Stealth Rock/Heal Bell
    -Seismic Toss
    -Toxic
    -Soft-Boiled
    Nature: Bold
    EVs: 252 HP/252 Def/4 SDef
    Item: Leftovers
    Ability: Natural Cure
     
    Flynium Z and Sharp Beak would be good items for Talonflame. Flynium Z suits Talonflame, because it doesn't get many chances to take advantage of Gale Wings.

    Sorry I should have mentioned that this was in ORAS, my bad. I'm assuming that a sharp beak is still viable or does this change anything?
     
    Sorry I should have mentioned that this was in ORAS, my bad. I'm assuming that a sharp beak is still viable or does this change anything?

    Sharp Beak is SD Talonflame's best item in Gen VI to power up Brave Bird without drawbacks.
     
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