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Need improvements

Silent Crest

Celestial Shine
  • 40
    Posts
    14
    Years
    • Seen Aug 29, 2012
    Exeggutor (M) @ Focus Sash
    Trait: Chlorophyll
    EVs: 252 Atk / 128 Def / 128 SDef
    Adamant Nature (+Atk, -SAtk)
    - Trick Room
    - Wood Hammer
    - Sleep Powder
    - Explosion

    Marowak (M) @ Thick Club
    Trait: Rock Head
    EVs: 255 Atk / 128 Def / 124 SDef
    Brave Nature (+Atk, -Spd)
    - Substitute
    - Double-Edge
    - Bonemerang
    - Rock Slide

    Bronzong @ Leftovers
    Trait: Levitate
    EVs: 200 HP / 252 Atk / 28 Def / 28 SDef
    Brave Nature (+Atk, -Spd)
    - Trick Room
    - Gyro Ball
    - Earthquake
    - Stealth Rock

    Clamperl (M) @ DeepSeaTooth
    Trait: Shell Armor
    EVs: 128 Def / 255 SAtk / 124 SDef
    Quiet Nature (+SAtk, -Spd)
    - Surf
    - Ice Beam
    - Hidden Power [Fire]
    - Rain Dance

    Tyranitar (M) @ Choice Band
    Trait: Sand Stream
    EVs: 180 HP / 255 Atk / 72 SDef
    Adamant Nature (+Atk, -SAtk)
    - Stone Edge
    - Crunch
    - Pursuit
    - Aqua Tail

    Porygon-Z @ Choice Specs
    Trait: Adaptability
    EVs: 4 HP / 252 SAtk / 252 Spd
    Modest Nature (+SAtk, -Atk)
    - Tri Attack
    - Trick
    - Dark Pulse
    - Ice Beam

    My Trick Room team, was too lazy to comment.
    What should I get as an infernape / Luke counter?

    Replaced PorygonZ with Azelf, but it seems as Infernape got a lot more popular... and it still is insufficient.
     
    Last edited:
    Exeggutor

    This seems like a poor lead to me, and the things that Focus Sash are good for can't even be attacked with Wood Hammer without making your Sash useless...an odd contradiction. You'll want to use a different Grass attack, probably Seed Bomb.

    Marowak

    This is pretty useless even when Trick Room is up and especially when it's not. Its power is considerable but not good enough to break a lot of Pokemon. Swords Dance over Substitute is probably smart to break through OU's stronger walls. Outside of TR Sub is better though, so that's a call for you to make.

    Bronzong

    Great transition Pokemon, but the EVs are strange. Max the HP and make the spread more defensive. Bronzong can make a good offensive Trick Room sweeper if you'd prefer to do that (and honestly it probably fits better), and for that a simple 252 HP / 252 Atk / 4 Def or SDef @ Brave spread will work with Explosion over Stealth Rock.

    Clampearl

    Honestly, Clampearl is pretty bad, but if you plan on using it anyway you should drop HP Fire, which is weakened by the Rain and outdamaged by Surf. HP Electric is probably a better choice for the very common Gyarados.

    Tyranitar

    Aqua Tail does seem like an odd choice when Trick Room lets Hippowdon Slack Off stall you, potentially, and Crunch is going to crush Gliscor anyway when you're faster. The neutral coverage is nice, but since Lucario can clean sweep this team, using Earthquake to lure it in early is probably more beneficial. Also, if you want a special tanking Tyranitar, you're going to want more Special Defense and a Careful nature. Otherwise, it's probably best to just put the SDef EVs in HP. Also, as much of a beast as CBTar is, it is really inefficient on Trick Room since it will need a turn to switch in and will waste a turn switching out, and since your opponent will just switch out of Tyranitar anyway you're pretty much wasting TR. A 4-attack MixTar is probably a superior choice for its wall breaking ability that isn't limited by the Choice Band's move restriction.

    Porygon-Z

    Basically the same as Tyranitar only it's fast enough that TR will backfire when you're playing against Pokemon like Swampert. Since it's not intended for TR though, I'll just say that there are better users of Choice Specs. Your team is already very slow, so a Pokemon that can hold its own when TR isn't in effect is a good idea, perhaps Starmie (which handles Infernape moderately well) with a LO or Specs set.


    Overall, it's a threatening team offensively, but only for the few turns TR is in effect, which will quickly expose your paper-thin defenses. Since I've never used a good TR team nor I have I even seen or played against a good one, I'm not really sure what the formula for success is.

    My best suggestion is probably just to use bulky Pokemon and have a good set of resistances as a team. If I'm being honest, you're probably better off running a non TR offense team, but if you want to stick with it, those are my suggestions. D_A or someone else will probably be a little more useful as they've logged much more experience in Gen 4 and might know how to make such teams work better. I would try to replace what is basically dead weight like P-Z and Clampearl.
     
    You might want to change the natures of Exeggutor and Tyranitar to Brave to make them even slower. Even though I know the merits of your Porygon-Z being there in case Trick Room wears off, Porygon2 could work as another TR user:
    -Trick Room
    -Ice Beam
    -Thunderbolt
    -Recover
    Nature: Quiet
    EVs: 252 HP/252 SAtk/4 Def
    Item: Leftovers
     
    Exeggutor

    This seems like a poor lead to me, and the things that Focus Sash are good for can't even be attacked with Wood Hammer without making your Sash useless...an odd contradiction. You'll want to use a different Grass attack, probably Seed Bomb.

    Marowak

    This is pretty useless even when Trick Room is up and especially when it's not. Its power is considerable but not good enough to break a lot of Pokemon. Swords Dance over Substitute is probably smart to break through OU's stronger walls. Outside of TR Sub is better though, so that's a call for you to make.

    Bronzong

    Great transition Pokemon, but the EVs are strange. Max the HP and make the spread more defensive. Bronzong can make a good offensive Trick Room sweeper if you'd prefer to do that (and honestly it probably fits better), and for that a simple 252 HP / 252 Atk / 4 Def or SDef @ Brave spread will work with Explosion over Stealth Rock.

    Clampearl

    Honestly, Clampearl is pretty bad, but if you plan on using it anyway you should drop HP Fire, which is weakened by the Rain and outdamaged by Surf. HP Electric is probably a better choice for the very common Gyarados.

    Tyranitar

    Aqua Tail does seem like an odd choice when Trick Room lets Hippowdon Slack Off stall you, potentially, and Crunch is going to crush Gliscor anyway when you're faster. The neutral coverage is nice, but since Lucario can clean sweep this team, using Earthquake to lure it in early is probably more beneficial. Also, if you want a special tanking Tyranitar, you're going to want more Special Defense and a Careful nature. Otherwise, it's probably best to just put the SDef EVs in HP. Also, as much of a beast as CBTar is, it is really inefficient on Trick Room since it will need a turn to switch in and will waste a turn switching out, and since your opponent will just switch out of Tyranitar anyway you're pretty much wasting TR. A 4-attack MixTar is probably a superior choice for its wall breaking ability that isn't limited by the Choice Band's move restriction.

    Porygon-Z

    Basically the same as Tyranitar only it's fast enough that TR will backfire when you're playing against Pokemon like Swampert. Since it's not intended for TR though, I'll just say that there are better users of Choice Specs. Your team is already very slow, so a Pokemon that can hold its own when TR isn't in effect is a good idea, perhaps Starmie (which handles Infernape moderately well) with a LO or Specs set.


    Overall, it's a threatening team offensively, but only for the few turns TR is in effect, which will quickly expose your paper-thin defenses. Since I've never used a good TR team nor I have I even seen or played against a good one, I'm not really sure what the formula for success is.

    My best suggestion is probably just to use bulky Pokemon and have a good set of resistances as a team. If I'm being honest, you're probably better off running a non TR offense team, but if you want to stick with it, those are my suggestions. D_A or someone else will probably be a little more useful as they've logged much more experience in Gen 4 and might know how to make such teams work better. I would try to replace what is basically dead weight like P-Z and Clampearl.

    Thanks for the help. I drafted the team in like 10 mins and started playing with it. It wasn't too satisfactory.
     
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