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- Seen Apr 18, 2025
Hello, sorry to be a bother.
In my hack I have expanded the number of evolutions per Pokemon to 7 to account for Eeveelutions using PGE by editing the .ini file, however I expected PGE to do all the work for me and tell the game there were now more evolution methods, which I don't think it has done.
Looking into several online threads here and elsewhere, I have discovered that I need to 'edit the .bin file' for the games evolution data. Problem is ASM hacking goes way over my head, I have no idea what a .bin file is or where to begin, and all of the posts I've seen so far on here seem to assume at least a minimal understanding of ASM routines and such, which I do not have.
What I would like to do is as suggested by kearnseyboy6 in a very helpful thread that I will link below, which is to change Change F0 19 to 70 00 in the .bin file.
How in the heckin' heck do I access the .bin file for my rom, specifically for evolutions, to edit this data?
If I do will I also need to repoint everything. The aforementioned advice states that this will edit the number of evolutions per Pokemon to 8, is there a way to make it 7 or does it have to be a power of 2?
Thanks for any advice, this community is the best xxxx
In my hack I have expanded the number of evolutions per Pokemon to 7 to account for Eeveelutions using PGE by editing the .ini file, however I expected PGE to do all the work for me and tell the game there were now more evolution methods, which I don't think it has done.
Looking into several online threads here and elsewhere, I have discovered that I need to 'edit the .bin file' for the games evolution data. Problem is ASM hacking goes way over my head, I have no idea what a .bin file is or where to begin, and all of the posts I've seen so far on here seem to assume at least a minimal understanding of ASM routines and such, which I do not have.
What I would like to do is as suggested by kearnseyboy6 in a very helpful thread that I will link below, which is to change Change F0 19 to 70 00 in the .bin file.
How in the heckin' heck do I access the .bin file for my rom, specifically for evolutions, to edit this data?
If I do will I also need to repoint everything. The aforementioned advice states that this will edit the number of evolutions per Pokemon to 8, is there a way to make it 7 or does it have to be a power of 2?
Thanks for any advice, this community is the best xxxx