New Pokemon Fangame

What type should the 1st Gym Leader be?

  • Fighting

    Votes: 7 63.6%
  • Psychic

    Votes: 1 9.1%
  • Electric

    Votes: 3 27.3%

  • Total voters
    11
  • Poll closed .

MysticSwampert

Lord of little people!
  • 150
    Posts
    21
    Years
    • Age 35
    • Seen May 31, 2004
    Me and a friend are making a new pokemon fangame using RM2k(3) and it is going really well. There is one technical problem. We can't think how to make a battle system.

    There are some really good features we plan to put in the game.
    Bikes/Running
    New/Old pokemon
    10 Commands (including bike and running)
    a long in-built story feature (with ANOTHER team and a boss. This time they're strong though.)
    Many, many more!

    If anyone could help with the BS it would be really good.
    Thanks!
     
    I'm afraid not.
    When I said the game is coming on really well, i really ment that the planning/drawings is coming on really well. We only have a couple of events actually working.
    These are common events and the intro speech.

    Storyline: 50%
    Events: 5%
    Battle system: 0%
    Maps: 1
    That's really how it pans out. Although by Monday, I would have alot of the storyline events finished and would be able to put up screenshots. It's just hard to make maps and events without any BS.

    BTW, Pokemon Lunar was great. I think it was just my old PC that made it lag.
     
    Well, if you don't mind, I wouln't mind a r/s quality version of the rival from gold/silver/crystal. Also cyndiquil (and evolutions), Treeko (and evolutions) character sets.

    I would have the first screenshots up now, but I realised that I need some form of web address. So could anyone help me there by posting a couple of my pictures on their site. If you want them you could always message me on MSN at my adddress: [email protected] (this is still my MSN, even though it doesn't seem like it.
     
    I dont mean to sound rude but In my last post I said: "a r/s QUALITY VERSION OF THE GOLD AND SILVER RIVAL"

    thanks for the sprite anyway!
     
    Sorry for double posting, but here are the first screens!!!!!
     
    Last edited:
    Whoa, talk about not reading carefully! A big woopsie on my part. In any case, I don't have an "R/S Quality G/S sprite," mainly because they probably don't exist. Any G/S sprite you may find will have the old GB Color colour scheme, not the 32-bit GBA brightness. If I have time to rip one (worth a try, right?) I'll post it!

    Anyway, I really like those screens! My only questions are:
    ~Do you want your system (textbox picture) different? In the first screen it was Rm2k-like, and the second/third were pkmn like.

    ~That's my message system picture you're using from my game.
    "Thank you DarkMage for letting me use your hand-drawn work of art!"
    "You're welcome Mystic Swampert!"

    ~I really like the picture of Cyndaquil in the second screen! Nice!

    ~Map design looks excellent in the third screen!

    ~In regard to the first screen, I like the layout for the G/S house better than that of R/S. That's why I used it in my game! ;)

    Nice! Looks great!
     
    Lookin' good! Will it just be GSC or will there be RS stuff in it, too? I can't wait to get a Houndoom in that!
     
    Hmm very nice job on what i see for the pics i know alot about both Rpgmakers2000 and 2003 need any help or anything just IM me i will be willing to help.
     
    DarkMage31 said:
    Whoa, talk about not reading carefully! A big woopsie on my part. In any case, I don't have an "R/S Quality G/S sprite," mainly because they probably don't exist. Any G/S sprite you may find will have the old GB Color colour scheme, not the 32-bit GBA brightness. If I have time to rip one (worth a try, right?) I'll post it!
    Actually, my graphics artists created Gold and Crystal sprites (including field sprites, battle sprites and back sprites) so they do exist, I however cannot hand them out as I did not create them~ Sorry 'bout that ;(
     
    They're not direct rips though, right?

    So who is this "graphics artist?" Maybe you can contact him and ask if they're up for distribution?

    The reason I ask is simply this: Through my years of making resources and developing games, I've found nothing is more satisfying then seeing resources you made through your sweat and blood being admired and accomplished enough to find their way into other peoples' games. It gives a much greater sense of accomplishment than just showing them off in your game and keeping them to yourself! Let us know if we can see these sprites!
     
    Yo! MysticSwampert! The games looking great i'm also making a game at the moment and it's going OK but slower than most peoples because im working alone but anyways when do you think you'll hav the first screenies and demo?
     
    1) There are already 3 screenies (look to the fifth post or something)
    2) The demo should be out in a couple of months, because there is only 2 of us working on it
    3) Yes, I think they are direct rips, and i was given the sprites for the hero by DarkMage31
    4) Sorry for using the system graphic, it is only temporary untill i get round to making one myself or getting my friend to do it
    5) I still need a decent pok?mon battle system.......
     
    1) They look great!
    2) Yay!
    3) I didn't make those sprites... don't give me too much credit...
    4) No need to feel sorry! Use it all you want! I don't care! It gives me great pride to see my work in other peoples' games! It would be great if you used it!
    5) The only way to learn this is to read tons of tutorials and play tons of rm2k games that are better than yours. There's no "quick" way to do it. www.gaminggroundzero.com has the best games, so try downloading Kindred Saga or something.
     
    Well what I just thought was to do all the actual programming and if any of you dont mind, you could design the battle system for me. obviously, you would get full credit for it!
     
    Wow, that's a big ask mystic! I thought what made people proud about their game was the fact that they made it all themselves. I would be willing to help (if you want) but i would ask for as much credit as you give yourself in the making of the game. The battle sytem is often the hardest part of making a pokemon game.... I also would need to know what type of battle system you would want (a new system or keep to the original) anyway, just a tip, try to stay as far away as possible from the inbuilt system.
     
    The thing is, although I am putting a lot of dedication into this game, it's just for fun and the bits I enjoy making most are the storyline and editing sprites.
    So I thought that if I didn't have the burden of the bs on my shoulders, there would be more story (something lacking in the earlier pokemon games).

    About the Battle System, I would like it as close to the origional pokemon system, but I know that would be very hard.
     
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