new team

daveyboy

<< Original Ape
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    17
    Years
    Exxeutor@Focus Sash/Heat rock
    Rash Nature, Ability Chlorophyll
    EVs: 252 speed, 188 spcl attack, 68 attack
    -Sunny Day
    -Explosion
    -Solar Beam
    -Pshycic

    Lead egg. takes intimidates, sunny solar sweeping and if met by a blissey or something that walls, it can explode.

    Persian@Choice specs
    Timid nature, Ability Limber
    Ev's 252 speed, 188 hp, 68 spcl attack
    -Switcheroo
    -Nasty plot
    -Thunderbolt
    -Shadow ball

    Good for stuffing up skarm/bliss, i prefer this than loppuny, its faster and with nasty plot it can set up and sweep quite easily.

    Tangrowth@ Leftovers
    Impish, Ability Leaf guard
    EV'S 252 defence, 252 HP
    -Knock off
    -sleep powder
    -Leech seed
    -power whip

    Standard tangrowth. gets a nice boost from the sunny day, cant be effected by status moves.

    Ursaring@ Poison orb
    Jolly, Ability- Quick feet
    Ev's 252 speed, 252 attack
    -Protect
    -swords dance
    -facade
    -crunch

    Outspeeds a couple of things with the boost from quick feet to back up that 130 base attack. pulls of a swords dance and it'll 2hko a skarm with ease using facade

    Vaporeon@leftovers
    Bold- Ability- water absorb
    Ev's 252 defence, 188 hp, 68 spcl attack
    -Wish
    -Protect
    -Surf
    -Ice beam

    Standard vaporeon
     
    On ursurang, why on earth protect? You'll have to use a turn to SD up anyways, might as well let it be the turn they switch out, let the orb activate, and you'll have a SD boost and speed ready to go.
     
    yeah good point. i suppose it was just for extra safety but its not really neccesary if i send it in at the right time. i get the swords dance anyway. not sure what the 6th pokemon should be. possibly a choice scarfing eruption typhlosion to get boost from sunlight
     
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