Derxwna Kapsyla
Derxwna "The Badman" Kapsyla
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- Everywhere, yet Nowhere
- Seen May 3, 2025
Another issue I've run into: My project adds 17 new types (Types like Fire, Water, Grass, etc) to run alongside the original pokemon types. The reason for this was to prevent breaking things in the internal structure of the scripts, as well as to have Pokemon exist in the project alongside the species which I added in.
For starters, here is the entire type.txt file, the new types fall after Shadow: https://pastebin.com/G3JJeJhN
The issue I've run into is, stuff with Super Effective moves are not hitting for Super Effective, and instead doing neutral damage. For example, I have a copy of Surf running the new type "WATER18", which would be effective against "FIRE18". Upon testing the New Surf against the FIRE18, it didn't hit for Super Effective damage. I also tested things with my new Wonder Guard user, the NATURE18 type. I pit the one with Wonder Guard against a user with FIRE18 moves, and Wonder Guard didn't allow it to hit.
This error is quite hindering my progress on my project, and I would like to know: Is there a way I can fix this? Please respond back as soon as possible.
For starters, here is the entire type.txt file, the new types fall after Shadow: https://pastebin.com/G3JJeJhN
The issue I've run into is, stuff with Super Effective moves are not hitting for Super Effective, and instead doing neutral damage. For example, I have a copy of Surf running the new type "WATER18", which would be effective against "FIRE18". Upon testing the New Surf against the FIRE18, it didn't hit for Super Effective damage. I also tested things with my new Wonder Guard user, the NATURE18 type. I pit the one with Wonder Guard against a user with FIRE18 moves, and Wonder Guard didn't allow it to hit.
This error is quite hindering my progress on my project, and I would like to know: Is there a way I can fix this? Please respond back as soon as possible.