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[Error] Non-Native Pokemon in Essentials not Working!

  • 5
    Posts
    5
    Years
    • Seen Mar 22, 2025
    I'm a bit new here (and to game deving using Essentials as a whole), so I made an account to ask this question because me and my partner are stumped on what to do. We are in the early stages of making a fangame and we were working on implementing the Gen 6+ Pokemon. We were using the amazing pack by mej71 and his team-Project: Generation 6 Release (v16). I would post the link but my account is too new. All credit to him and everyone he worked with! We eventually encountered a problem, however. We get this error message when trying to access the party screen or nickname a Pokemon introduced in Gen 6 after implementing everything associated with them ( though we specifically tested Volcanion due to ease of access)

    ---------------------------
    Rokemon
    ---------------------------
    [Pokémon Essentials version 17.2]

    Exception: RuntimeError

    Message: filename is nil

    SpriteWindow_sprites:30:in `initialize'

    Pokemon_Sprites:223:in `new'

    Pokemon_Sprites:223:in `pokemon='

    Pokemon_Sprites:209:in `initialize'

    TextEntry:1220:in `new'

    TextEntry:1220:in `pbStartScene'

    TextEntry:1546:in `pbStartScreen'

    TextEntry:1620:in `pbEnterText'

    TextEntry:1617:in `pbFadeOutIn'

    TextEntry:1617:in `pbEnterText'



    This exception was logged in

    C:\Users\super\Saved Games\Rokemon\errorlog.txt.

    Press Ctrl+C to copy this message to the clipboard.
    ---------------------------
    OK
    ---------------------------

    At first we had searched for what to do on google using the error message. We came across several threads on various social media sites that told us to change the name of the Game file via RPG Maker XP's toolbar, which we did (that's why the name is Rokemon), but we STILL came across this issue. We even tried adding one of our new Fakemon to see if the issue was with the pack specifically, but it's completely on our end.
    We are completely stumped on what to do, and any help would be greatly appreciated!
     
    ---------------------------
    Rokemon
    ---------------------------
    [Pokémon Essentials version 17.2]

    Exception: RuntimeError

    Message: filename is nil

    SpriteWindow_sprites:30:in `initialize'

    Pokemon_Sprites:223:in `new'

    Pokemon_Sprites:223:in `pokemon='

    Pokemon_Sprites:209:in `initialize'

    TextEntry:1220:in `new'

    TextEntry:1220:in `pbStartScene'

    TextEntry:1546:in `pbStartScreen'

    TextEntry:1620:in `pbEnterText'

    TextEntry:1617:in `pbFadeOutIn'

    TextEntry:1617:in `pbEnterText'



    This exception was logged in

    C:\Users\super\Saved Games\Rokemon\errorlog.txt.

    Press Ctrl+C to copy this message to the clipboard.
    ---------------------------
    OK
    ---------------------------

    At first we had searched for what to do on google using the error message. We came across several threads on various social media sites that told us to change the name of the Game file via RPG Maker XP's toolbar, which we did (that's why the name is Rokemon), but we STILL came across this issue. We even tried adding one of our new Fakemon to see if the issue was with the pack specifically, but it's completely on our end.
    We are completely stumped on what to do, and any help would be greatly appreciated!

    first off welcome to the community xP and just need to ask, have you implemented the icons for any of the added pokemon? the party screen and continue screen both crash when their are a lack of icons of a species (the pc does and doesnt sometimes)
    not sure what it could be after that but that definetly seems to be the culprit. since it mentions pokemon_sprites, the filename being nil and stuff.
     
    first off welcome to the community xP and just need to ask, have you implemented the icons for any of the added pokemon? the party screen and continue screen both crash when their are a lack of icons of a species (the pc does and doesnt sometimes)
    not sure what it could be after that but that definetly seems to be the culprit. since it mentions pokemon_sprites, the filename being nil and stuff.
    Oh, we haven't tried that actually! I'll try it out and get back to you, thanks for the suggestion!
     
    first off welcome to the community xP and just need to ask, have you implemented the icons for any of the added pokemon? the party screen and continue screen both crash when their are a lack of icons of a species (the pc does and doesnt sometimes)
    not sure what it could be after that but that definetly seems to be the culprit. since it mentions pokemon_sprites, the filename being nil and stuff.

    It worked! Thanks a lot for the advice.
     
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