Whimsyful
Tomfooler-er Extraordinaire
- 26
- Posts
- 13
- Years
- Age 31
- Seen Mar 25, 2014
Huzzah, another team, this one for Soul Silver.
But this one comes with a whole new set of problems. The sixth team member. I'm not certain what to coordinate.
Here are the 'definite' five, to begin with.
Nanab (Vaporeon)
Water Absorb
Bold
Substitute
Wish
Baton Pass
Surf
252 HP 128 Def 128 Spe
Another one lifted from Smogon, I'm shamed to admit. But it was too effective for me to pass up. I can't stand the possibility of being completely shut down by Taunt, which is the reasoning behind Surf, but I don't plan for Vaporeon to be doing any damage. The focus here is healing and defending my team mates with large substitutes. I don't always use Surf, but when I do, I make sure it hooks up with a weakness. It's not the best Ground Counter, but it will pick up for Honchkrow when that Ground comes with an added Rock.
Bluk (Aggron)
Rock Head
Adamant
Lum Berry
Head Smash
Aqua Tail
Toxic
Outrage
252 Att 4 Def 252 Spe
His existence is here to rip holes in anything that moves. STAB Head Smash without fear of recoil? Who wouldn't adore that? Aqua Tail is there for coverage, Toxic will wear down tanks that disagree with death, and Outrage is there for nuetral hits on nearly everything else. Lum Berry will stop any burn or that nasty confusion. Unless it happens again.
Cheri (Honchkrow)
Super Luck
Jolly
Night Slash
Superpower
Brave Bird
Thunder Wave
4HP 252Att 252 Spe
Another standard source of destruction. I'm playing to both of her STABS, and Superpower to mop up them haters who don't like the way I'm rollin'. Thunder Wave will likely see very little use, but Honchkrow's movepool doesn't hold any other good physical moves besides Return, which I've considered. But Thunder Wave will have a use in crippling anything (which is most things) that will outspeed Cheri. I denied the option of Roost for Vaporeon's plentiful wishes.
Razz (Sandslash)
Sand Veil
Brave
Rapid Spin
Stealth Rock
Gyro Ball
Earthquake
4HP 252Att 252Def
My preferred lead. I get Stealth Rock and Rapid Spin and Earthquake in one glorious adorable package. Gyro Ball will also shred up a few Pokémon on it's own, after I've minimized Sandslash's speed. Sand Veil sadly gets no use in this team.
Pecha (Typhlosion)
Blaze
Modest
Eruption
Flamethrower
Will o' Wisp
Focus Blast
4HP 252SpA 252Spe
Fire Pokemon have no business in OU, normally, but Typhlosion's adorable. It also helps to have a strong Special Attacker to incinerate anything that can actually take a punch. And a speedy Will o' Wisp to leave a lasting impression on enemies who have fury.
Here's where things get sticky, as I've two options to choose from.
My preference is Jolteon, as another Special Attacker and a revenge sweeper. But Roserade also has a spot I can't deny, as another possible lead with good trap setting capabilities.
Leppa (Jolteon)
Volt Absorb
Timid
Charge Beam
Thunderbolt
Hidden Power (Ice)
Shadow Ball
252SpA 4SpD 252Spe
Copied exactly from Smogon, again. But so is Roserade, so oh well. Jolteon is meant to switch in after something dies, outrun in, and rip that last shred of health out from under its... paws. Or whatever it stands on. Preferably with Charge Beam, allowing a boosted Special Attack to cleanly take out whatever comes up next. Hopefully whatever Water types want to plague my team with sadness. I vastly prefer Jolteon over Roserade, given the unreliability of Sleep Powder, but...
Leppa (Roserade)
Natural Cure
Timid
Toxic Spikes
Sleep Powder
Energy Ball
Hidden Power (Ice)
4HP 252SpA 252Spe
Even as unreliable as Sleep Powder is, the promise of two layers of Toxic Spikes can cure that uneasiness... As long as it succeeds.
But this one comes with a whole new set of problems. The sixth team member. I'm not certain what to coordinate.
Here are the 'definite' five, to begin with.
Nanab (Vaporeon)
Water Absorb
Bold
Substitute
Wish
Baton Pass
Surf
252 HP 128 Def 128 Spe
Another one lifted from Smogon, I'm shamed to admit. But it was too effective for me to pass up. I can't stand the possibility of being completely shut down by Taunt, which is the reasoning behind Surf, but I don't plan for Vaporeon to be doing any damage. The focus here is healing and defending my team mates with large substitutes. I don't always use Surf, but when I do, I make sure it hooks up with a weakness. It's not the best Ground Counter, but it will pick up for Honchkrow when that Ground comes with an added Rock.
Bluk (Aggron)
Rock Head
Adamant
Lum Berry
Head Smash
Aqua Tail
Toxic
Outrage
252 Att 4 Def 252 Spe
His existence is here to rip holes in anything that moves. STAB Head Smash without fear of recoil? Who wouldn't adore that? Aqua Tail is there for coverage, Toxic will wear down tanks that disagree with death, and Outrage is there for nuetral hits on nearly everything else. Lum Berry will stop any burn or that nasty confusion. Unless it happens again.
Cheri (Honchkrow)
Super Luck
Jolly
Night Slash
Superpower
Brave Bird
Thunder Wave
4HP 252Att 252 Spe
Another standard source of destruction. I'm playing to both of her STABS, and Superpower to mop up them haters who don't like the way I'm rollin'. Thunder Wave will likely see very little use, but Honchkrow's movepool doesn't hold any other good physical moves besides Return, which I've considered. But Thunder Wave will have a use in crippling anything (which is most things) that will outspeed Cheri. I denied the option of Roost for Vaporeon's plentiful wishes.
Razz (Sandslash)
Sand Veil
Brave
Rapid Spin
Stealth Rock
Gyro Ball
Earthquake
4HP 252Att 252Def
My preferred lead. I get Stealth Rock and Rapid Spin and Earthquake in one glorious adorable package. Gyro Ball will also shred up a few Pokémon on it's own, after I've minimized Sandslash's speed. Sand Veil sadly gets no use in this team.
Pecha (Typhlosion)
Blaze
Modest
Eruption
Flamethrower
Will o' Wisp
Focus Blast
4HP 252SpA 252Spe
Fire Pokemon have no business in OU, normally, but Typhlosion's adorable. It also helps to have a strong Special Attacker to incinerate anything that can actually take a punch. And a speedy Will o' Wisp to leave a lasting impression on enemies who have fury.
Here's where things get sticky, as I've two options to choose from.
My preference is Jolteon, as another Special Attacker and a revenge sweeper. But Roserade also has a spot I can't deny, as another possible lead with good trap setting capabilities.
Leppa (Jolteon)
Volt Absorb
Timid
Charge Beam
Thunderbolt
Hidden Power (Ice)
Shadow Ball
252SpA 4SpD 252Spe
Copied exactly from Smogon, again. But so is Roserade, so oh well. Jolteon is meant to switch in after something dies, outrun in, and rip that last shred of health out from under its... paws. Or whatever it stands on. Preferably with Charge Beam, allowing a boosted Special Attack to cleanly take out whatever comes up next. Hopefully whatever Water types want to plague my team with sadness. I vastly prefer Jolteon over Roserade, given the unreliability of Sleep Powder, but...
Leppa (Roserade)
Natural Cure
Timid
Toxic Spikes
Sleep Powder
Energy Ball
Hidden Power (Ice)
4HP 252SpA 252Spe
Even as unreliable as Sleep Powder is, the promise of two layers of Toxic Spikes can cure that uneasiness... As long as it succeeds.