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NPC movement Artificial Intelligence?

2
Posts
6
Years
    • Seen Sep 8, 2017
    Hello, i have a question, is there any posible way for a NPC to be scripted or be changed in a way that it can avoid obstacles?

    for example:
    if in s2 there is no obstacle then move north
    if in s4 there is no obstacle then move east
    if in s6 there is no obstacle then move south
    if in s8 there is no obstacle then move west

    just to make the NPC more intelligent
     

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