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[ASM & Hex] NPCs Following the Player in Fire Red?

Cuprite (Kyu)

Formerly TheGoldenRiolu
  • 128
    Posts
    8
    Years
    Is it possible to have an NPC follow you throughout most of the game, similar to Pokemon following you in HG/SS? Can you make it so you just walk through the NPC so it doesn't break the game?
    This NPC would be following you for a majority of the game.
    Also, if you can do this, is there a way to have points in the game where they don't follow you?
     
    Is it possible to have an NPC follow you throughout most of the game, similar to Pokemon following you in HG/SS? Can you make it so you just walk through the NPC so it doesn't break the game?
    This NPC would be following you for a majority of the game.
    Also, if you can do this, is there a way to have points in the game where they don't follow you?

    Currently it's not possible. A couple elite members on this site started research into the HGSS following routine, but it's never been finished. I believe something might be achieved where they can follow you on one map, but there's always a problem with warps/connections to other places. It's just not possible to have them do it throughout the whole game at the moment. I don't know if it ever will be, to be honest.
     
    Currently it's not possible. A couple elite members on this site started research into the HGSS following routine, but it's never been finished. I believe something might be achieved where they can follow you on one map, but there's always a problem with warps/connections to other places. It's just not possible to have them do it throughout the whole game at the moment. I don't know if it ever will be, to be honest.

    Aww... That's a bit disappointing. Well, if I ever do get the time to make the ROM hack I want to, I guess I'll have to stick with the whole party member entering your body to join thing.
    XD

    (You do understand what I mean by that, right?)
     
    Aww... That's a bit disappointing. Well, if I ever do get the time to make the ROM hack I want to, I guess I'll have to stick with the whole party member entering your body to join thing.
    XD

    (You do understand what I mean by that, right?)

    Kinky.

    Sounds like a plan. Hope it works out for you.
     
    Kinky.

    Sounds like a plan. Hope it works out for you.

    XD
    To be honest, I'm not even sure I'll make the hack. Homework's a problem.
    :P
     
    Aww... That's a bit disappointing.

    What, no, it's totally possible to have it follow you throughout the game, it's just a pain in the butt right now because you have to redo the script for every map, but if you're changing every map anyway that's not too awful. I've done this myself. It's just really tedious. You also have to despawn before you go to new areas with map connections unless you want to risk your spawn accidentally summoning two of the sprite, I think - although that might be because I was readding the sprite to every map, pretty sure there are better ways I just didn't learn them. So with just two scripts you call (and no scripts at all inside houses) you can have follow me throughout the game.

    edit: *by redo, I mean add the script again, not type up a new script, my bad for being vague.

    edited again: Here, I'll even give you a patch for followme, because I know compiling in python is a pain for newbies. Keep in mind this is 2 years old so I dunno if there have been any updates, I know it was buggy with ledges, but it does in fact do the ghosting so it works fine.
     

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    What, no, it's totally possible to have it follow you throughout the game, it's just a pain in the butt right now because you have to redo the script for every map, but if you're changing every map anyway that's not too awful. I've done this myself. It's just really tedious. You also have to despawn before you go to new areas with map connections unless you want to risk your spawn accidentally summoning two of the sprite, I think - although that might be because I was readding the sprite to every map, pretty sure there are better ways I just didn't learn them. So with just two scripts you call (and no scripts at all inside houses) you can have follow me throughout the game.

    edit: *by redo, I mean add the script again, not type up a new script, my bad for being vague.

    edited again: Here, I'll even give you a patch for followme, because I know compiling in python is a pain for newbies. Keep in mind this is 2 years old so I dunno if there have been any updates, I know it was buggy with ledges, but it does in fact do the ghosting so it works fine.

    How to use this after patching
     
    What, no, it's totally possible to have it follow you throughout the game, it's just a pain in the butt right now because you have to redo the script for every map, but if you're changing every map anyway that's not too awful. I've done this myself. It's just really tedious. You also have to despawn before you go to new areas with map connections unless you want to risk your spawn accidentally summoning two of the sprite, I think - although that might be because I was readding the sprite to every map, pretty sure there are better ways I just didn't learn them. So with just two scripts you call (and no scripts at all inside houses) you can have follow me throughout the game.

    edit: *by redo, I mean add the script again, not type up a new script, my bad for being vague.

    edited again: Here, I'll even give you a patch for followme, because I know compiling in python is a pain for newbies. Keep in mind this is 2 years old so I dunno if there have been any updates, I know it was buggy with ledges, but it does in fact do the ghosting so it works fine.


    Hello, thank you for sharing and making a patch this, especially since I can't install python and or devkit arm on an old computer (mine is win7 32bit).

    I just wanted to ask though. What are the offsets used in this patch? And is it viable to use it on a hacked fire red already?

    Nvm, figured it out exactly.

    It's using 0x800000+
     
    Last edited:
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