Detox
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Um so yeah this is a NU RMT.
Primeape (M) @ Choice Scarf {Sprinkles}
Ability: Vital Spirit
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Close Combat
- U-turn
- Ice Punch
- Stone Edge
---
Primeape is my Lead (obviously). Its main purpose is to scout the opponents team. For example, if its something I can beat, like pinsir, I go for the SE to OHKO. If not, I U-Turn out to a counter. It also helps me with hypnosis leads via Vital Spirit. He can serve as a pretty good revenge killer if he isnt dead by midgame.
Miltank (F) @ Leftovers {Pastel}
Ability: Scrappy
EVs: 252 HP/4 Atk/252 Def
Impish nature (+Def, -SAtk)
- Body Slam
- Milk Drink
- Heal Bell
- Stealth Rock
---
Miltank is the cleric of my team. She helps cure unwanted statuses with heal bell, while also being sturdy enough to lay down stealth rock and wall at the same time. I was opting to use S-toss over body slam, but I need opinions on that. This set also lols @ moslty any unboosted physical attacker in NU (Besides CB Medicham of course). I can usually get her in after Primeape U-Turns (if he does) and set up rocks.
Slowking (M) @ Leftovers {Aura Gaurdian}
Ability: Own Tempo
EVs: 252 HP/52 SAtk/200 SDef
Calm nature (+SDef, -Atk)
- Surf
- Grass Knot
- Slack Off
- Toxic
---
Slowking helps my team take special hits, something it would fall to otherwise. It has toxic mainly beacause stuff like gastrodon(anything really bulky in that matter) has given me problems in the past. I was originally using toxic spikes and king used to be a roselia for that purpose. But with things like Skuntank always coming in and absorbing them, I changed to this after testing because it is fairly decent at doing its job.
Magmortar (M) @ Expert Belt {HeySup}
Ability: Flame Body
EVs: 4 Def/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Fire Blast
- Thunderbolt
- Focus Blast
- Hidden Power [Grass]
---
I guess this is like a wall breaker. Its so broken in NU lol. Anyway, This
is sorta a Wall breaker (as if there are any in NU anyways). Its mainly here so Pinsir won't eat me dor dinner. It also lures in ground/rock/water types. and I can either HP grass or thunderbolt them for the kill.
Skuntank (M) @ Leftovers {Boo}
Ability: Aftermath
EVs: 252 HP/12 Spd/240 SDef
Careful nature (+SDef, -SAtk)
- Sucker Punch
- Pursuit
- Explosion
- Poison Jab
---
This guy is my bulky priority user. Although, the main problem I have is his set + nature. Originally,I was running 252atk/speed 4 hp @ Adamant. Then D_A told me that espeon massacred that. So I have the current set. I really think that the original set was better as it has more power, and the bulkier one misses KO's that the adamant one didn't, but im open to suggestions.
Espeon (M) @ Choice Specs {GGFan}
Ability: Synchronize
EVs: 252 Spd/252 SAtk/4 SDef
Timid nature (+Spd, -Atk)
- Trick
- Hidden Power [Ground]
- Signal Beam
- Psychic
---
This is my mid-late game sweeper. Trick screws over pokemon that need to set up, like belly zard, SD pinsir etc. Not much more to say, I also use it to revenge kill stuff one in a while.
![[PokeCommunity.com] [NU RMT] Team Good Smogoners [PokeCommunity.com] [NU RMT] Team Good Smogoners](https://archives.bulbagarden.net/media/upload/4/4f/Spr_4h_057.png)
Primeape (M) @ Choice Scarf {Sprinkles}
Ability: Vital Spirit
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Close Combat
- U-turn
- Ice Punch
- Stone Edge
---
Primeape is my Lead (obviously). Its main purpose is to scout the opponents team. For example, if its something I can beat, like pinsir, I go for the SE to OHKO. If not, I U-Turn out to a counter. It also helps me with hypnosis leads via Vital Spirit. He can serve as a pretty good revenge killer if he isnt dead by midgame.
![[PokeCommunity.com] [NU RMT] Team Good Smogoners [PokeCommunity.com] [NU RMT] Team Good Smogoners](https://archives.bulbagarden.net/media/upload/c/c0/Spr_4h_241.png)
Miltank (F) @ Leftovers {Pastel}
Ability: Scrappy
EVs: 252 HP/4 Atk/252 Def
Impish nature (+Def, -SAtk)
- Body Slam
- Milk Drink
- Heal Bell
- Stealth Rock
---
Miltank is the cleric of my team. She helps cure unwanted statuses with heal bell, while also being sturdy enough to lay down stealth rock and wall at the same time. I was opting to use S-toss over body slam, but I need opinions on that. This set also lols @ moslty any unboosted physical attacker in NU (Besides CB Medicham of course). I can usually get her in after Primeape U-Turns (if he does) and set up rocks.
![[PokeCommunity.com] [NU RMT] Team Good Smogoners [PokeCommunity.com] [NU RMT] Team Good Smogoners](https://archives.bulbagarden.net/media/upload/2/26/Spr_4h_199.png)
Slowking (M) @ Leftovers {Aura Gaurdian}
Ability: Own Tempo
EVs: 252 HP/52 SAtk/200 SDef
Calm nature (+SDef, -Atk)
- Surf
- Grass Knot
- Slack Off
- Toxic
---
Slowking helps my team take special hits, something it would fall to otherwise. It has toxic mainly beacause stuff like gastrodon(anything really bulky in that matter) has given me problems in the past. I was originally using toxic spikes and king used to be a roselia for that purpose. But with things like Skuntank always coming in and absorbing them, I changed to this after testing because it is fairly decent at doing its job.
![[PokeCommunity.com] [NU RMT] Team Good Smogoners [PokeCommunity.com] [NU RMT] Team Good Smogoners](https://archives.bulbagarden.net/media/upload/8/81/Spr_4p_467.png)
Magmortar (M) @ Expert Belt {HeySup}
Ability: Flame Body
EVs: 4 Def/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Fire Blast
- Thunderbolt
- Focus Blast
- Hidden Power [Grass]
---
I guess this is like a wall breaker. Its so broken in NU lol. Anyway, This
is sorta a Wall breaker (as if there are any in NU anyways). Its mainly here so Pinsir won't eat me dor dinner. It also lures in ground/rock/water types. and I can either HP grass or thunderbolt them for the kill.
![[PokeCommunity.com] [NU RMT] Team Good Smogoners [PokeCommunity.com] [NU RMT] Team Good Smogoners](https://archives.bulbagarden.net/media/upload/9/9f/Spr_4h_435.png)
Skuntank (M) @ Leftovers {Boo}
Ability: Aftermath
EVs: 252 HP/12 Spd/240 SDef
Careful nature (+SDef, -SAtk)
- Sucker Punch
- Pursuit
- Explosion
- Poison Jab
---
This guy is my bulky priority user. Although, the main problem I have is his set + nature. Originally,I was running 252atk/speed 4 hp @ Adamant. Then D_A told me that espeon massacred that. So I have the current set. I really think that the original set was better as it has more power, and the bulkier one misses KO's that the adamant one didn't, but im open to suggestions.
![[PokeCommunity.com] [NU RMT] Team Good Smogoners [PokeCommunity.com] [NU RMT] Team Good Smogoners](https://archives.bulbagarden.net/media/upload/6/66/Spr_4h_196.png)
Espeon (M) @ Choice Specs {GGFan}
Ability: Synchronize
EVs: 252 Spd/252 SAtk/4 SDef
Timid nature (+Spd, -Atk)
- Trick
- Hidden Power [Ground]
- Signal Beam
- Psychic
---
This is my mid-late game sweeper. Trick screws over pokemon that need to set up, like belly zard, SD pinsir etc. Not much more to say, I also use it to revenge kill stuff one in a while.