This team does fairly well, and it's a 1 win 1 lose usually.
Still, I like this team.
*image removed*
Hippopotas @ Focus Sash
Ability: Sand Stream
252 HP / 164 Atk / 92 Def
Relaxed nature
-Stealth Rock
-Yawn
-Earthquake
-Protect
Comments:
BOOOOOOOOOOORING. Usual lead for lower tiers SS teams. It sometimes hangs around a few turns, dishing out decent damage with STAB EQ, Yawn forces switches and goes well with Protect and SR, as if my opponent is brave enough to stay in he'll be sleeping with the fishes. Switch out and recieve some residual damage. Although I'm kinda leaning toward Toxic, as it has great potential and along with SS and Protect can deal some good damage.
*image removed*
Sudowoodo @ Life Orb
Ability: Rock Head
252 Atk 252 Spe 4 HP
Jolly nature
-Stone Edge
-Earthquake
-Wood Hammer
-Rock Polish
Polishoodo!
Sudowoodo's sweeping potential unleashed. AFAIK it was a beast in ADV, and as a personal favorite, I'll be doing my best so it'll be a beast on my team. SEdge is my main way for attacking as it gets STAB, although if I'm feeling bad EQ is another good option. Wood hammer gives me great coverage against would-be switch ins. Quagsire is a notable one, as it is OHKOd (Presumably) by WHammer. It is also outsped (provided it isn't scarfed) so if it survives it'll die the next turn anyway.
*image removed*
Rhydon @ Leftovers
Ability: Rock Head
252 HP 252 Atk 4 Sp.Def
Adamant nature
-Stone Edge
-Earthquake
-Double-Edge
-Megahorn
Rhydon, with great HP, physical bulk, and under sandstorm conditions reasonable special "bulk" is a great offensive Pokemon and has great potential. It hits anything that needs to be hit hard, and VERY HARD. Max HP is for survival, as wasting points on speed is worthless. SEdge and EQuake gives me STAB while DEdge and MHorn hits anything else hard.
Basically it's my hard hitter. It can go early game to wreck something, or late game as a hard-hitter. Definitely stupid to keep this one in NFE tier.
*image removed*
Cradily @ Leftovers
Ability: Suction Cups
252 HP 252 Sp.Def 4 Def
-Rest
-Curse
-Toxic
-Earthquake.
This is a Stockpile Cradily with Rest over Recover and Curse over Stockpile. Cradily really needs that boost to attack and defense.
Awright, this guy is... my wall. Non-boosted special attackers are set-up fodder for this guy, as +1 EQ already does a good amount of damage. Let alone after it stacked up some curses. Rest is to heal status if someone else think they're smart, and after waking up and stacking like 3~ curses Cradily will still have plenty to spare to do a hard hitting. Toxic helps me when I'm going to Rest, as the opponent will suffer both from SS and Toxic, and failing to 3HKO Cradily is a loss of a Pokemon. EQ over Rock Slide is because of personal preference.
*image removed*
Ninetales @ Life Orb
Ability: Flash Fire
252 Sp.att 252 Spe 4 Def
Timid nature
-Flamethrower
-Nasty Plot
-Energy Ball
-Extrasensory
Ninetales' Flash Fire ability helps with Cradily's fire weakness. Being able to get a free switch in and absorb the hit, Nasty Plotting on the switch (if it is Choiced) and then procced to sweep. Not the best sweeper around but it has great speed and nice moveset. EB kills would-be counters, Gastrodon and Quagsire are nice examples as they'll happily jump on my Flamethrower (unboosted), so EBall punishes such behavior. Extrasensory brings me a little more type coverage, although I'm sorta eager to use Dark Pulse over either this or Nasty Plot.
*image removed*
Gardevoir @ Choice Scarf
Ability: Trace
252 Sp.att 252 Spe 4 HP
Timid nature
-Psychic
-Shadow Ball
-Focus Blast
-Will-O-Wisp?
Gardevoir with a Choice Scarf and a +Spe nature is win. I don't wanna use the broken Espeon, and I already have previous experience with Gardevoir and lover her so I stick to her. Choice Scarf allows her to hit hard and outspeed all of NU, hell, it even outsped a Swellow. It reaches 426 Speed.
Psychic, Shadow Ball, Focus Blast are all good options Gardevoir has at her disposal. I'm a little curious with Will-O-Wisp, as it generally doesn't see too much action and at a SStorm I can't really afford to miss - not with Gardevoir. So I think Thunderbolt might cover that slot better, although I already have fine type coverage. It kills many things, it's not for sweeping but if my Opponent's team is weakened and I know there isn't something that can stop / immune to Gardy's attacks she can still sweep effectively.
In the end
-----------
I'm too lazy to make this fancy too.
Anyway, this is my team, I'm kinda curious about adding a Relicanth in, but that just adds to me Grass weakness. Magneton is also a choice for me, but I don't see him to fit in this team too much as there aren't notable steels to trap in NU. It's steel an effective sweeper but two special sweepers kinda seem enough for me.
I previously had a Sandslash occouping Rhydon's spot.
And sorry for mentioning Quagsire too much.. ><.
So, how is my team? I don't really think it's bad.
Still, I like this team.
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| At a glance |
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*image removed*
Hippopotas @ Focus Sash
Ability: Sand Stream
252 HP / 164 Atk / 92 Def
Relaxed nature
-Stealth Rock
-Yawn
-Earthquake
-Protect
Comments:
BOOOOOOOOOOORING. Usual lead for lower tiers SS teams. It sometimes hangs around a few turns, dishing out decent damage with STAB EQ, Yawn forces switches and goes well with Protect and SR, as if my opponent is brave enough to stay in he'll be sleeping with the fishes. Switch out and recieve some residual damage. Although I'm kinda leaning toward Toxic, as it has great potential and along with SS and Protect can deal some good damage.
*image removed*
Sudowoodo @ Life Orb
Ability: Rock Head
252 Atk 252 Spe 4 HP
Jolly nature
-Stone Edge
-Earthquake
-Wood Hammer
-Rock Polish
Polishoodo!
Sudowoodo's sweeping potential unleashed. AFAIK it was a beast in ADV, and as a personal favorite, I'll be doing my best so it'll be a beast on my team. SEdge is my main way for attacking as it gets STAB, although if I'm feeling bad EQ is another good option. Wood hammer gives me great coverage against would-be switch ins. Quagsire is a notable one, as it is OHKOd (Presumably) by WHammer. It is also outsped (provided it isn't scarfed) so if it survives it'll die the next turn anyway.
*image removed*
Rhydon @ Leftovers
Ability: Rock Head
252 HP 252 Atk 4 Sp.Def
Adamant nature
-Stone Edge
-Earthquake
-Double-Edge
-Megahorn
Rhydon, with great HP, physical bulk, and under sandstorm conditions reasonable special "bulk" is a great offensive Pokemon and has great potential. It hits anything that needs to be hit hard, and VERY HARD. Max HP is for survival, as wasting points on speed is worthless. SEdge and EQuake gives me STAB while DEdge and MHorn hits anything else hard.
Basically it's my hard hitter. It can go early game to wreck something, or late game as a hard-hitter. Definitely stupid to keep this one in NFE tier.
*image removed*
Cradily @ Leftovers
Ability: Suction Cups
252 HP 252 Sp.Def 4 Def
-Rest
-Curse
-Toxic
-Earthquake.
This is a Stockpile Cradily with Rest over Recover and Curse over Stockpile. Cradily really needs that boost to attack and defense.
Awright, this guy is... my wall. Non-boosted special attackers are set-up fodder for this guy, as +1 EQ already does a good amount of damage. Let alone after it stacked up some curses. Rest is to heal status if someone else think they're smart, and after waking up and stacking like 3~ curses Cradily will still have plenty to spare to do a hard hitting. Toxic helps me when I'm going to Rest, as the opponent will suffer both from SS and Toxic, and failing to 3HKO Cradily is a loss of a Pokemon. EQ over Rock Slide is because of personal preference.
*image removed*
Ninetales @ Life Orb
Ability: Flash Fire
252 Sp.att 252 Spe 4 Def
Timid nature
-Flamethrower
-Nasty Plot
-Energy Ball
-Extrasensory
Ninetales' Flash Fire ability helps with Cradily's fire weakness. Being able to get a free switch in and absorb the hit, Nasty Plotting on the switch (if it is Choiced) and then procced to sweep. Not the best sweeper around but it has great speed and nice moveset. EB kills would-be counters, Gastrodon and Quagsire are nice examples as they'll happily jump on my Flamethrower (unboosted), so EBall punishes such behavior. Extrasensory brings me a little more type coverage, although I'm sorta eager to use Dark Pulse over either this or Nasty Plot.
*image removed*
Gardevoir @ Choice Scarf
Ability: Trace
252 Sp.att 252 Spe 4 HP
Timid nature
-Psychic
-Shadow Ball
-Focus Blast
-Will-O-Wisp?
Gardevoir with a Choice Scarf and a +Spe nature is win. I don't wanna use the broken Espeon, and I already have previous experience with Gardevoir and lover her so I stick to her. Choice Scarf allows her to hit hard and outspeed all of NU, hell, it even outsped a Swellow. It reaches 426 Speed.
Psychic, Shadow Ball, Focus Blast are all good options Gardevoir has at her disposal. I'm a little curious with Will-O-Wisp, as it generally doesn't see too much action and at a SStorm I can't really afford to miss - not with Gardevoir. So I think Thunderbolt might cover that slot better, although I already have fine type coverage. It kills many things, it's not for sweeping but if my Opponent's team is weakened and I know there isn't something that can stop / immune to Gardy's attacks she can still sweep effectively.
In the end
-----------
I'm too lazy to make this fancy too.
Anyway, this is my team, I'm kinda curious about adding a Relicanth in, but that just adds to me Grass weakness. Magneton is also a choice for me, but I don't see him to fit in this team too much as there aren't notable steels to trap in NU. It's steel an effective sweeper but two special sweepers kinda seem enough for me.
I previously had a Sandslash occouping Rhydon's spot.
And sorry for mentioning Quagsire too much.. ><.
So, how is my team? I don't really think it's bad.