• Just a reminder that providing specifics on, sharing links to, or naming websites where ROMs can be accessed is against the rules. If your post has any of this information it will be removed.
  • Ever thought it'd be cool to have your art, writing, or challenge runs featured on PokéCommunity? Click here for info - we'd love to spotlight your work!
  • Dawn, Gloria, Juliana, or Summer - which Pokémon protagonist is your favorite? Let us know by voting in our poll!
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

[Other✓] Offset confusion. [ANSWERED]

I'm trying to do some simple test with several tools as I plan to take up ROM hacking, however I have come across a problem that I can't solve on my own.

I use Advance map (1.95) and Score_Under's PKSV_UI.

Heres where I'm confused
Spoiler:

So if I read correctly the Offset is where the script is stored. Yet I don't see anywhere in the actual script that says the Offset. Help?!!
 
I'm not sure what you're trying to say, but the part in the script that "says" the offset is the top part, #org 0x81E8022. Perhaps you're confused by the number 8 in front of the offset? The proper offset is the 6 numbers after 8, when you're scripting, even if you don't type in the 8, everything should work fine.
 
Advance maps Script Offset:
001E8022 SCRIPT:
#org 0x81E8022

'-----------------------------------
msgbox 0x81E8ACF ' If you use a PC,
you...
callstd MSG_FACEPLAYER ' Builtin lock/faceplayer
end

#org 0x81E8ACF
= If you use a PC, you can store items
\nand POK\eMON.\pThe power of
science is staggering!

As Spheal said, there's your OFFSET.
 
Back
Top