Ok i think i got a team.. Plz rate

41victory

>.> Nobody saw anything <.<
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    So heres my team. I would like to keep Torterra's and alakazam's attacks. give me help on items and movesets other than the first two.

    Torterra + ???
    Ev train in ???
    Lonely
    Woodhammer
    Synthisis
    Crunch
    earthquake

    Alakazam + ???
    Ev train in ???
    Timid
    focus blast
    psychic
    Recover
    Substitute

    Infernape + ???
    Ev train in ???
    lax
    flareblitz
    Solarbeam/grass knot/???
    Close Combat/ ???
    Flamethrower

    Lapras + ???
    Ev train in ???
    Quirky
    Thunder
    surf
    Rain Dance
    Avalanche

    Ampharos + ???
    Ev train in speed??
    Doctile
    Firepunch
    Thunderbolt
    Power gem
    Signal beam

    Togekiss + ???
    Ev train in ???
    Modest
    Arura Sphere ( want to keep )
    Shock Wave
    Air Slash
    Yawn ( want to keep )

    So there you go. and thanks for your help.
     
    Last edited:
    Togekiss@Kings Rock/Leftovers
    Trait: Serene Grace
    Nature: Modest
    EVs: 252 SPEED/ 252 SP. ATK

    Thunder Wave
    Air Slash
    Shadowball/Aura Sphere/Flamethrower
    Roost/Nasty Plot

    *Known as the Para-Flincher. Paralyze will keep it from attacking from thunder wave. Thanks to Serene Grace, Air Slash's flinch chances are doubled, even more while holding Kings Rock. This strategy almost NEVER lets the opponent attack. Nasty Plot to Air Slash better, Roost for when it gets low on HP and Air Slash it all over again! Shadow ball can lower Sp. DEF. Aura Sphere handles Rock Types...

    Alakazam@Enigma Berry
    Trait: Synchronize
    Nature: Timid/Modest
    EVs: 252 SP. ATK/ 252 [S-HIGHLIGHT]ATK[/S-HIGHLIGHT] SPEED/ 4 HP

    Shadowball
    Focus Blast
    Psychic
    Calm Mind/Recover

    *Special Sweeper. Psychic for STAB, Focus Blast to handle Steel and Dark types, shadowball to handle psychics that are completely resistant to Alakazam's other 2 moves
     
    So heres my team. I would like to keep Torterra's and alakazam's attacks. give me help on items and movesets other than the first two.

    Torterra + Leftovers
    Ev train in Max HP, some Def, some Atk.
    Impish/Adamant
    Woodhammer
    Leech Seed
    Crunch
    earthquake

    Alakazam + Choice Specs
    Ev train in Max SAttk/Spd, 4 HP.
    Timid
    focus blast
    psychic
    Shadow Ball
    Trick/Grass Rope

    Infernape + Life Orb
    Ev train in Max Spd, lots of Attk, some SAttk.
    Hasty
    flareblitz
    Grass Knot
    Close Combat/ ???
    Stone Edge

    Lapras + Leftovers
    Ev train in HP, some SDef, some SAttk.
    Calm
    Thunderbolt
    surf
    Rest/Heal Bell
    Ice Beam

    Ampharos + Expert Belt/Leftovers
    Ev train in speed?? No. SAttk, HP, and some Attk.
    Brave
    Substitute
    Thunderbolt
    Focus Punch
    Hidden Power Ice

    Togekiss + Leftovers
    Ev train in Max HP, lots of SDef, some SAttk
    Calm
    Arura Sphere ( want to keep )
    Wish/Scheme
    Air Slash
    Thunder Wave

    So there you go. and thanks for your help.


    Decent, but nothing amazing.
     
    What's so WTF about it? There is nothing like Tricking Blissey/Cresselia and loling in their faces.
     
    trick spec is absolutely brilliant. when pulled off correctly it renders blissey and skarms totally useless.
     
    i used a carbos on my rampardos and it had no effect how come?
     
    do not spam in other people's thread.. but it there are 2 reasons why carbos wouldn't work. 1)it already has more than 100ev's in that stat. 2)its ev's are already maxed out.

    anyway, to help out infernape.. this has been posted way too many times already but its set should be
    -close combat
    -grass knot
    -flamethrower
    -nasty plot<--learned as chimchar

    there really needs to be a thread on OU movesets.
     
    trick spec is absolutely brilliant. when pulled off correctly it renders blissey and skarms totally useless.

    Trick is going to be really powerful after a special attack boost and using it all over again FOREVER?!?!?!?!?!

    Please don't post unless you know what you're talking about.

    TRICK CAN'T DO DAMAGE!!!!
     
    Trick is going to be really powerful after a special attack boost and using it all over again FOREVER?!?!?!?!?!

    Please don't post unless you know what you're talking about.

    TRICK CAN'T DO DAMAGE!!!!

    It isnt always about doing damage. Sadly, the only person that doesnt know what they are talking about is you. I watch you post quite a bit about stuff and you have no idea what your talking about and yet you down others for being correct. That's nuts. Chill out and actually learn something about the game before speaking. In other words, Take your own advice.
     
    first off it isnt choice scarf, Its choice specs

    Choice specs tricked over to an an opponent keeps physical attacks stuck onto one attack and they have to switch out to attakc with that pokemon if they want to change. It completely screws up physical attackers and support pokemon from being able to use their options. And at the same time giving alakazam the ability to attack with whatever move he chooses to use.

    So you tell me, How im wrong, And ill laugh at you like i am right now.
     
    first off it isnt choice scarf, Its choice specs

    Choice specs tricked over to an an opponent keeps physical attacks stuck onto one attack and they have to switch out to attakc with that pokemon if they want to change. It completely screws up physical attackers and support pokemon from being able to use their options. And at the same time giving alakazam the ability to attack with whatever move he chooses to use.

    So you tell me, How im wrong, And ill laugh at you like i am right now.

    If that tricked pokemon is switched out, do they still get to keep that tricked item the next time they are sent back out?

    Of course in the same battle.
     
    OK you got me there...

    It is a strategy, you'd rather have a Burn Orb though. Burn lowers attack.

    But the pokemon will have to stick to a supereffective move on yours, such as a popular Dark Pulse, so YOU'd have to switch out.
     
    If that tricked pokemon is switched out, do they still get to keep that tricked item the next time they are sent back out?

    Of course in the same battle.

    Yes they keep it for the rest of the battle

    Burn orb is a bad idea. Simply because someone could use protect and then make you burn yourself.
     
    Most Physical Sweepers don't use Protect.

    Alakazam's Synchronize just throws it at the enemy anyways.

    Burn orb lowers attack, and Alakazam isn't a physical sweeper.
     
    Zam has good SAttk as it is without Specs. They're just a boost for it.

    Besides, Blissey stuck with Choice Specs is going to switch out too. Free switch in for whatever you want plus making Blissey completely worthless? Yes please.

    Burn Orb doesn't work for Synchronize, and I'd much rather Trickspecs Rhyperior/Gyarados/ESPECIALLY Heracross than burn them. And take the Life Orb/Choice Scarf/Choice Band they're holding and give it to something else that can't use it.

    Tell me, what is going to switch into Zam that knows Dark Pulse? Maybe Houndoom on a predicted Psychic, or PoryZ on Shadow Ball. I don't see how that's any worse than Heatran switching in on your Specsmence and getting the Flash Fire boost, it's that way with any choicer. They predict you, you switch. You predict them, they die. And if you Trick something using Dark Pulse, do you know what you do? You Focus Blast it. Or switch to Tyranitar/Gyarados/anything else that can take a Dark Pulse, which is a lot of things considering they'll be stuck with it.
     
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