Angelic Diablo
Scyther >> You
- 1,155
- Posts
- 18
- Years
- Australia
- Seen Jan 30, 2009
Let's get right into it...
Omastar@Leftovers
Calm Nature (+Sp Def, -Atk)
EVs: 252 HP, 252 Sp Def, 6 Sp Atk
-Surf
-Spikes/Stealth Rock
-Wring Out/Knock Off
-Rest
125 Base Def and 115 Base Sp Atk make this thing a beast, adding Sp Def and HP EVs adds durability, and with the possibility of either a speed or sp defence boost due to weather he could be quite the monster
Only problem is I have no idea what moves to have, Rest is there for recovery, and he should be able to last two turns asleep as long as he ain't being hit with Energy Ball/Grass Knot
Omastar@Leftovers
Calm Nature (+Sp Def, -Atk)
EVs: 252 HP, 252 Sp Def, 6 Sp Atk
-Surf
-Spikes/Stealth Rock
-Wring Out/Knock Off
-Rest
125 Base Def and 115 Base Sp Atk make this thing a beast, adding Sp Def and HP EVs adds durability, and with the possibility of either a speed or sp defence boost due to weather he could be quite the monster
Only problem is I have no idea what moves to have, Rest is there for recovery, and he should be able to last two turns asleep as long as he ain't being hit with Energy Ball/Grass Knot