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One of the first teams of mine that's been successful

F-F-Franklin

Metagross > Metagame
  • 70
    Posts
    16
    Years
    • Seen Jun 27, 2009
    [PokeCommunity.com] One of the first teams of mine that's been successful

    Machamp @ Leftovers
    252 HP / 252 ATK / 6 SDEF
    Adamant + No Guard
    ~ Sub
    ~ Encore
    ~ Stone Edge
    ~ Dynamic Punch

    Machamp as a lead might look like a gimmick, but it's very true. Machamp has a great way of being able to scout out opponents Early Game with the help of Substitutes, and 100% accurate STAB Dynamic Punches and Stone Edges. Encore also really helps here, as catching something like Skarmory or Zapdos on something like roost could make a great opportunity to annoy and spam it with Stone Edge and Dynamic Punch. Confusion is also a really cheap and annoying way to get free substitutes. The main point of this lead is to cause as much damage as possible and force as many switches as possible with the help of Encore and Dynamic Punch to see what my opponent has in store. The great thing to is, that Machamp and Metagross have very similar counters. If by any reason Machamp doesn't faint early game, it can provide as a slow canon - throwing Dynamic Punches and Stone Edges throughout the game like a total monster.

    The reason the 252 HP / 160 ATK / 96 SPD is absent, is because I figured no one really ever uses things like Lead Azelf anymore, thanks to ScarfJirachi. Also, Machamp needs the power to cause as much damage as possible.


    [PokeCommunity.com] One of the first teams of mine that's been successful

    Rotom-W @ Choice Scarf
    252 SPA / 252 SPE / 6 DEF
    Timid + Levitate
    ~ Trick
    ~ Shadow Ball
    ~ Thunderbolt
    ~ Hydro Pump

    Rotom-W is a superb revenge killer. Fast sweepers like Gengar and Gyarados should almost always be sure to be stopped, or else they can threaten a sweep of their own. Hydro Pump is what made me choose Rotom-W out of the other forms, as ScarfTran and Infernape pose a huge threat towards Metagross, and outspeeding and OHKO'ing is better than relying on something like Gliscor. Thunderbolt is the main STAB move here, taking down walls alike Skarmory and RestTalk Gyarados. Shadow Ball doesn't isn't the best STAB move, but it takes down Mismagius which is annoying as piss with a Substitute Calm Mind set. Trick is the last move here, but it cripples things like Blissey and Snorlax - Curses and Thunder Waves flying around aren't the most pleasurable thing. This thing's role is to take down anything that can take down Metagross biased on speed.



    [PokeCommunity.com] One of the first teams of mine that's been successful

    Metagross @ Life Orb
    252 ATK / 60 SPA / 196 SPE
    Naughty + Clear Body
    ~ Agility
    ~ Meteor Mash
    ~ Earthquake
    ~ Zen Headbutt


    What? MixGross with Agility? That's right. One of the most popular for counters as of Metagross - Hippowdon and Swampert, does not counter my set. 60 Special Attack EVs reach a total of 241 with a neutral nature and OHKO's Swampert, and 2HKO's Hippowdon. With an Agility, this set outspeeds Lucario and Salamence, and can take care of Lucario and OHKOs Salamence with Meteor Mash after Stealth Rock. That means, Metagross can take advantage of a Salamence locked into Outrage and Agility up. Meteor Mash is also a great STAB move on Metagross, as it has a chance to times 405 by 1.5 until it switches out. Earthquake goes well with it's STAB attack, and can do a great deal to Fire and Steel types resisting Meteor Mash, most importantly Lucario and Magnezone.

    Zen Headbutt has replaced Grass Knot, for STAB and for something to hit Gyarados and Rotom Forms.

    The strategy here is obviously to late game sweep, hopefully the above scouting worked and Zapdos, Skarmory, Gliscor, etc. have been into KO range of Metagross, allowing it to sweep. Being resistant to Stealth Rock, immune to Toxic Spikes, immunity to Sandstorm, resisting BOTH Extremespeed and Bullet Punch, a nice special move pool and a massive Attack Stat is what convinced me to have Metagross as a Mixed Late Game sweeper.


    [PokeCommunity.com] One of the first teams of mine that's been successful

    Gyarados @ Life Orb
    252 ATK / 252 SPE / 6 HP
    Adamant + Intimidate
    ~ Dragon Dance
    ~ Waterfall
    ~ Earthquake
    ~ Stone Edge


    This Gyarados is legendary in my opinion. Everyone loves the DD and Bulky sets, but I really love this set. Gyarados is an awesome RestTalker - the only unfortunate thing is his Stealth Rock weakness. Intimidate works really well here, as it even can cause switches with Gyara's bulk. Sometimes, opponents can even rely on status in situations mid to late game, but they become confused when I keep on Dragon Dancing. Also, things like Breloom and CBScizor are also set-up fodder. 32 Speed EVs are given just to outrun Lucario and base 90s after a Dragon Dance. Not much was really desperately needed here - I just needed a Ground and Fire weakness, something that could take Thunder Wave and stand up to Blissey, as well as a cool physical wall that isn't destroyed by Scizor. This thing's role is to take things like Fire Blast and Earth Power while still having an ability to set up itself.

    STalk Gyarados has been removed, I realized I didn't need a status absorber at all, so DDLO Gyarados is here to do it's job.

    [PokeCommunity.com] One of the first teams of mine that's been successful

    Latias @ Leftovers
    252 HP / 116 DEF / 112 SPD / 28 SPE
    Calm + Levitate
    ~ Roar
    ~ Wish
    ~ Reflect
    ~ Dragon Pulse

    Latias's set for support really did appeal to me - especially because I lacked a phazer, needed wish support, and having reflect support and STAB Dragon Pulse isn't all that bad either. This is EV'd for taking both CB Pursuits and Heatran's Dragon Pulse's, as well as Thunderbolts and Fire Blasts. 28 Speed EVs are used to outspeed Tyranitar and Scizor before they pursuit to Reflect. Unfortunately, this was basically stolen from the analysis. This role is for to help Metagross in doubt, a critical hit or a bad move, etc.


    [PokeCommunity.com] One of the first teams of mine that's been successful

    Tyranitar @ Choice Band
    176 HP / 252 ATK / 80 SPE
    Adamant + Sand Stream
    ~ Crunch
    ~ Pursuit
    ~ Stone Edge
    ~ Aqua Tail

    Tyranitar is the final role here - to help Machamp dish out as much damage as possible and take out pesky psychics like Starmie and Cresselia. Stone Edge and Earthquake are obvious, but they help take down Steel and Flying types. Hooray for Tyranitar!

    Aqua Tail is for nailing ground types that are lured in by Tyranitar, and hopefully have Metagross sweep a bit easier.


    ----

    Overall, I really like this team, but I know it needs some changes. Forretress and sometimes Scizor can be a huge pain, so maybe a STAB fire user, I dunno. Help, and Thanks!
     
    Last edited:
    [PokeCommunity.com] One of the first teams of mine that's been successful

    Machamp @ Leftovers
    252 HP / 252 ATK / 6 SDEF
    Adamant + No Guard
    ~ Sub
    ~ Encore
    ~ Stone Edge
    ~ Dynamic Punch

    The reason the 252 HP / 160 ATK / 96 SPD is absent, is because I figured no one really ever uses things like Lead Azelf anymore, thanks to ScarfJirachi.

    The heck ? Azelf is the second most popular lead. =/


    [PokeCommunity.com] One of the first teams of mine that's been successful

    Rotom-W @ Choice Scarf
    252 SPA / 252 SPE / 6 DEF
    Timid + Levitate
    ~ Trick
    ~ Shadow Ball
    ~ Thunderbolt
    ~ Hydro Pump

    k


    [PokeCommunity.com] One of the first teams of mine that's been successful

    Metagross @ Life Orb
    252 ATK / 60 SPA / 196 SPE
    Naughty + Clear Body
    ~ Agility
    ~ Meteor Mash
    ~ Earthquake
    ~ Grass Knot


    Thing is, no one uses Hippowdon anymore and id much rather the chance to actually touch Gyarados and <insert other checks here>. Zen Headbutt can work >> GK for its ability to nail Swampert hard in addition to smacking the Rotom Formes around and still maintains alot of neutral coverage.



    [PokeCommunity.com] One of the first teams of mine that's been successful

    Gyarados @ Leftovers
    252 HP / 220 DEF / 32 SPE
    Impish + Intimidate
    ~ Rest
    ~ Sleep Talk
    ~ Dragon Dance
    ~ Waterfall


    I still have no idea on why people use this hunk of junk, it is truly a waste of a slot and potentially deadly pokemon. Awesome lets give mence, offensive suicune, other Gyarados, Zapdos, Celebi, Metagross, latias, Kingdra, Breloom a totally free switch and set up (This is just out of the top 25 pokes, not to mention what ever else it cant tank over). In addition its common counters, waters with HP Electric own it still. Not to mention it doesnt actually beat what its supposed to (Lucario etc still beat it due to the pathetic attack) and SR makes it even worse. Also your team doesnt even fear status in the slightest.

    So yeah make this a LO DD Sweeper.


    [PokeCommunity.com] One of the first teams of mine that's been successful

    Latias @ Leftovers
    252 HP / 116 DEF / 112 SPD / 28 SPE
    Calm + Levitate
    ~ Roar
    ~ Wish
    ~ Reflect
    ~ Dragon Pulse

    >_>,


    [PokeCommunity.com] One of the first teams of mine that's been successful

    Tyranitar @ Choice Band
    176 HP / 252 ATK / 80 SPE
    Adamant + Sand Stream
    ~ Crunch
    ~ Pursuit
    ~ Stone Edge
    ~ Earthquake / Aqua Tail

    Aqua Tail is better imo for its coverage on bulky ground types and it still OHKO's Lucario etc.


    ----


    Forry is a pain because you are using offensively retarded pokemon aka STalker Dos and pokemon that cant hit it sufficiently aka Latias so it makes it easy as heck for it to set up.

    Forry and Scizor could be better solved by an all Heat rotom scarfer >> washer tom with HP Fight or Ground or trick/T-bolt/Overheat/S-Ball.



    The lack of Stealth Rock is kinda meh, although i suppose t-tars SS is some form of residual damage. Still, it should be a crime not to have it because its so useful.
     
    Wait, if Hippowdon is so uncommon then why put Aqua Tail > Earthquake?

    And thanks for the rate, exactly what I was going for.
     
    Wait, if Hippowdon is so uncommon then why put Aqua Tail > Earthquake?

    And thanks for the rate, exactly what I was going for.

    Bulky grounds wall Tar worse than they do meta and there are also things like Gliscor etc you want to nail, tars EQ slot is a filler pretty much anyway and it could do with that slot to remove one of its biggest counters. In addition by luring in and denting grounds with tar you may be able to set up a sweep with meta easier.

    But tl;dr meta has better options than Grass Knot and Tar likes his Aqua Tail.
     
    If you've not got grass knot on gross anymore, run Adamant and either put the 60 SpA EVs into HP or even into speed..But I think HP would work better on Agiligross.
     
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