- 10
- Posts
- 19
- Years
- Seen Oct 24, 2005
I was just wondering what program everyone uses to make online pokemon games?Also if you are using rmxp can you give script resources?Thanks
If you would've read in your game thread I said: It depends what you are using: SDL, DirectDraw, etc.rm2kdev said:Technically Absol your wrong C++ is not the best option for a 2D Rpg my reasoning is wow so if u did it in c++ you willget 10 fps extra (big deal) for a guy who needs the script writen in rgss for him for online i think VB would be his best option as its much easyer than c++ and provides an easy IDE
(just make sure your using Vb 6 and not Vb.net 2005 as vb.net is oop and not a "R.A.D" development tool in other words not good for games)
One word... OMG I know how to use the basics of visual basic and i know winsocket fairly well and i might use some of the code from your game but i will give credit.rm2kdev said:Ok heres how you make a online rpg i will list this in steps
Lern Visual Basic (doesnt take long (month or so))
Lern how to use the WINSOCK API (this is for data transmission)
Lern how to use BITBLT and TRANSPARENT BLT
Create a basic TILE Map editor
Create a basic "ENGINE" to load maps and tilesets
then after you have player drawing up use winsock to send a "packet"(data) to your server program then have the server interpret that paket and say
If IncomingPacket = "PlayerMovement" then
Beam this packet to everyone in the game
End if
Something like that just says if player 1 moves show everyone in the game that player 1 has moved
Simple as that all up it will take you about 3 months to lern all the basics of winsock bitblt and vb
and to give you a little helping hand i have made an opensoruce Visual Basic pokemon game that demonstraites many functions needed to use in a game such as maploading 8 directional movement Scrolling and most of the basics
link here : https://www.pokecommunity.com/posts/1600025
if you encrypt your game data,TheAbsol said:With MMORPGs you can also make sure they don't hack the game.