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Opponent's Pokémon remains visible after fainting

  • 3
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    10
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    • Seen Dec 24, 2014
    So im new to the forums and i cant post a url showing a pic, anyways i wanted to show you a bug that happens to me after a rival pokemon faints, it just goes down to the bottom corner of the screen (you still can see him after it fainted), idk how to fix that, it just happens after i changed the sprites to animated ones, if someone knows what im saying would be great to get some help, im got some pics to show but the forum wont let me show it
     
    There is already a bunch of topics about this problem with animated battlers in this forum. Just search a little and you'll find them. It's just a number to change in the code.
     
    So how do u fix it?

    It's weird, Pokemon just float under the screen after the trainer Pokemon faints. It makes my game look really unprofessional and choppy.
     
    Last edited by a moderator:
    there is a line, which i forget in PokeBattle_ActualScene, you have to change the number so it goes all down the screen.
    EDIT: Found it, find the line break if pkmnsprite.y>=ycoord and add +128 or more after ycoord the sprite will go down the screen, if it doesn't increase the value.
     
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