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OU - When Balance Is Not Enough

Silent Storm

Achieving Perfection
  • 199
    Posts
    18
    Years
    Presenting Team Crimson Flare

    Team Overview

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    [PokeCommunity.com] OU - When Balance Is Not Enough
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    • Swampert | Panamaxis
    • Ability: Torrent
    • Item: Leftovers
    • Nature: Relaxed
    • EVs: 252 HP | 4 Sp.Atk | 252 Def
    • Move Set Breakdown:
      • Earthquake
      • Ice Beam
      • Stealth Rock
      • Protect
    • Description: My leading Pokemon which as you can tell, I jacked from Panamaxis, sorry :/. Swampert starts the game usually with Stealth Rock, as Stealth Rock is an essential move on this team, Protect is here so I can scout incoming explosions or if I want to regain some health, this also helps against trickers. EVs are so that I can take those psyhical hits, immunity to Sand Storm helps his case, he can serve as a back up to Heatran providing Heatran does not have HP Grass, and the leftovers EVs are there so it helps against Dragons. =/
    [PokeCommunity.com] OU - When Balance Is Not Enough

    • Dragonite | Salamence
    • Ability: Inner Focus
    • Item: Life Orb
    • Nature: Rash
    • EVs: 112 Atk | 196 Spe | 200 Sp.Atk
    • Move Set Breakdown:
      • Draco Meteor
      • Superpower
      • Roost
      • Fire Blast
    • Description: Despite Salamence having higher speed and Special Attack, I will still say "see ya Salamence" and "Hello Dragonite", MixNite is a beast when used correctly, its not even funny, one of the reasons why I prefer this over my MixMence is mainly because with MixMence I had to outrage to beat the likes of Blissey, which is not the case here as Super Power alone beats the living tar out him. Of course the standard moves here are Fire Blast and Thunderbolt/Roost, Fire Blast catches kills on Steel Pokemon, while if I go with Thunderbolt, I can get flying and Water Pokemon, but Roost will prolonge his life which can help sometimes.
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    • Heatran | BlazeCanon
    • Ability: Flash Fire
    • Item: Choice Scarf
    • Nature: Naive
    • EVs: 4 Atk l 252 Sp.Atk l 252 Spe
    • Move Set Breakdown:
      • Flamethrower
      • Dragon Pulse
      • Earth Power
      • Explosion
    • Description: Heatran is pretty cool at times, serving as my revenge killer he has been able to snatch a few kills on a switch or if things get a litte messy, I have no other choice but to explode in hopes it takes out the opposing threat. I have been a bit sceptical on this team member as at times he shown to be so useless it frustrating, however despite all that, I have found Heatran to be a valuable team member as he is fast and hits hard.
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    • Celebi | WaveRider
    • Ability: Natural Cure
    • Item: Leftovers
    • Nature: Bold
    • EVs: 252 HP | 220 Def | 36 Spe
    • Move Set Breakdown:
      • Reflect
      • Thunder Wave
      • Grass Knot
      • Recover
    • Description: My support-ish Pokemon, decided to go back to the Standard Celebi while trying out Reflect, as I don't really like Gyarados and he seems to stomp me to nothing, Celebi is able to cover that providing it doesn't have Bounce as before, Bounce used to do some hefty damage on Celebi. Thunder Wave provides me with psuedo speed support and the odd "it Can't Move" here and there giving team playes like MixNite and chance to do some hefty damage, as well 'hopefully' giving other team players like Tyrantiar a free turn to set up a Dragon Dance or two.

    • Tyranitar | SmashFan
    • Ability: SandStream
    • Item: Life Orb
    • Nature: Jolly
    • EVs: 252 Atk | 4 HP | 252 Spe
    • Move Set Breakdown:
      • Dragon Dance
      • Crunch
      • Stone Edge
      • Aqua Tail
    • Description: Had a mix dancer here but changed it as I already have MixNite, anyways, I am very fond of DDTar, as I have used him in the past, I know how it works. I usually DD at the first chance I get hoping the opponent switches out, then when he sends in a ground type, I kill them with Aqua Tail, Crunch and Stone Edge here for Dual STAB as I never found Earthquake useful and Jolly+Life Orb over Adamant as I really like outspeeding.
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    • Latias | Sparkle
    • Ability: Levitate
    • Item: Flame Orb
    • Nature: Bold
    • EVs: 252 HP | 228 Def | 28 Spe
    • Move Set Breakdown:
      • Psycho Shift
      • Surf
      • Dragon Pulse/Trick
      • Recover
    • Description: Latias over Metagross for the simple fact that I don't like the triple ground weakness. Now onto Latias herself, I decided to try this over Cresselia because as I prefer her over Cress and that I like the speed over the extra bulk, I am considering choosing Dragon Pulse over Trick as I have never found Trick useful and I prefer having two attack rather than one, Surf is for Ground, Fire types and the odd Heatran switch ins while Dragon is for Neutral coverage on othertypes and also for stuff like Salamence and Dragonite.

    Retired


    • CocaineLover | Suicune
    • Ability: Pressure
    • Item: Leftovers
    • Nature: Bold
    • EVs: 252 HP | 252 Def | 4 Spe
    • Move Set Breakdown:
      • Ice Beam
      • Surf
      • Roar
      • Calm Mind
    • Description: In my opinion, I am a bit shaky with this team member, even though he is a beast when he has set up, I can't help but feel like he has no place on this team, I had Vaporeon here but I just got plain sick of him so I decided to throw in my favourtite water Pokemon in, I value Roar because I can hopefully get rid of Kingdra that could potentally rape this team to nothing.
    *image removed*​

    • Salamence | Don'tTestMe
    • Ability: Intimidate
    • Item: Life Orb
    • Nature: Mild
    • EVs: 80 Atk l 216 Sp.Atk l 208 Spe
    • Move Set Breakdown:
      • Draco Meteor
      • Outrage
      • Earthquake
      • Fire Blast
    • Description: Generally, not much has changed here, all I did was change the spread and nature for testing purposes. I love this beast, as he serves as my wall breaker, and is a great one in fact, Fire Blast combats pesky Steel Pokemon, Earthquake is for fire Pokemon and friends, and the rest is self explanitory, I usually send this guy out early game to cause some mayhem or if I am in a tight spot, but if I am in complete control, i save him for later, and of course, Mild is her so Blissey and her friend can't KO with with Ice Beam I believe.

    • Kingdra | RaikouLover
    • Ability: Sniper
    • Item: Lum Berry/Life Orb
    • Nature: Adamant
    • EVs: 252 Atk | 24 Sp.Atk | 232 Spe
    • Move Set Breakdown:
      • Dragon Dance
      • Outrage
      • Hydro Pump
      • Waterfall
    • Description: The Pokemon that replaced my beloved Suicune. If played right I can grab my opponent's team by the balls and squeeze them hard, as you can see, I have him here so I can fend off Zapdos and Infernape (my only worry being Close Combat), Kingdra provides my team more strong physical hits so I don't have to rely on Scizor.
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    • Scizor | Don'tBloodyTestMe
    • Ability: Technician
    • Item: Leftovers
    • Nature: Adamant
    • EVs: 176 HP | 100 Atk | 176 Sp.Def | 56 Spe
    • Move Set Breakdown:
      • Bullet Punch
      • Pursuit
      • U-Turn
      • Roost
    • Description: Scizor built to annoy the opposing teams, due to his bulk, it will last for a good amount of time, the good thing here is that he can also serve as a check for Latias and other psychics but I have to be wary of stuff like Will-O-Wisp and HP Fire, I chose Lefties over Shed Shell mainly cause I want to increase Scizor's life span.
    *image removed*


    • Magnezone | KillMeNao
    • Ability: Magnet Pull
    • Item: Leftovers
    • Nature: Modest
    • EVs: 228 HP | 100 Def | 84 Sp.Atk | 96 Sp.Def
    • Move Set Breakdown:
      • Hidden Power Ice
      • Substitute
      • Thunderbolt
      • Charge Beam
    • Description: My Steel traper, traps those annoying Steel Pokemon and is a good switch-in to take Outrage. With this set allows, Magnezone is able it to take on the likes of Blissey and basically threaten death with Charge Beam.
    *image removed*


    • Metagross | Drago
    • Ability: Clear Body
    • Item: Leftovers
    • Nature: Adamant
    • EVs: 252 HP | 244 Atk | 8 Spe
    • Move Set Breakdown:
      • Bullet Punch
      • Earthquake
      • Explosion
      • Pursuit
    • Description: Metagross is a solid Pokemon indeed, he is a valuable member of most of the teams I use including this one, the EVs ensure that I am as bulky as possible while being able to dish out blows, he is mainly my main Starmie checker as for some reason I have always seem to have trouble beating that Star and he somewhat helps against Dragons if he switches in on Outrage, allowing me to either Bullet Punch them to death or explode in their face.
    Credits:

    For the format: Zema
    For the sprites: Pokesho

    So here is my team, don't care if its too standard, as I like it, don't know what to call this team though, I have probably forgot one threat that can potentially screw me over, so help finding out what that is will be appreciated, thanks for posting and viewing. ^_^.
     
    Last edited:
    DD LO Gyarados mashes you nothing stops it, like at all. It can also come in on Swampert and Heatran and easilly set up.

    Id personally make Celebi defensive with Thunderwave/Recover/Grass Knot/Reflect set with max hp/max def @ bold to deal with it.


    Sure you lose sub passing, but its better than getting swept right ? However, t-wave support along with reflect would do alot for this team.


    Jolly >> Naive on DD Tar btw =p


    Ill come back later if i spot anything else.
     
    Forgot to change the nature on Tar, thanks for spotting it.

    I will try the changes when I have some tie, thanks for posting.

    Oh yeah, and sorry bout the swearing, forgot to edit that out too. -_-
     
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