- 8
- Posts
- 16
- Years
- Seen Aug 21, 2009
[FONT="]Introduction[/FONT][FONT="][/FONT]
[FONT="]The idea behind this team is that I REALLY wanted to use Houndoom in OU. He's my Favourite Poke, and I'll be damned if I can't make him work, and WELL on an OU team.
I'm not a particularly experienced competitive battler, so a lot of metagame slips past me, as well as specifics as far as damage percentages (what's expected to OHKO, 2HKO etc.), but I think I've basically grasped the concepts now.[/FONT]
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[FONT="]The Team:[/FONT][FONT="][/FONT]
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[FONT="]Aerodactyl @ Focus Sash[/FONT]
[FONT="]Jolly[/FONT]
[FONT="]Pressure[/FONT]
[FONT="]4 HP / 252 Atk / 252 Spe[/FONT]
[FONT="]-[/FONT][FONT="] [/FONT][FONT="]Taunt[/FONT]
[FONT="]-[/FONT][FONT="] [/FONT][FONT="]Stealth Rock[/FONT]
[FONT="]-[/FONT][FONT="] [/FONT][FONT="]Earthquake[/FONT]
[FONT="]-[/FONT][FONT="] [/FONT][FONT="]Rock Slide[/FONT]
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[FONT="]For a Lead, I really wanted something that has a primary goal of stopping anything from setting up a Stealth Rock. I decided on Aerodactyl as it outspeeds basically any other suicide lead. Taunt is obviously to stop the setup. Earthquake and Rockslide to deal heavy damage and take out other suicide leads, once the threat of SR is out of the way. In the case they attack first instead of setting up, and I feel I can't deal significant damage with EQ or Slide, I set up my own rocks before going down. Still not sold on this as the best lead. Really looking for the most reliable anti lead possible.[/FONT]
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[FONT="] Cresselia @ Heat Rock[/FONT]
[FONT="]Bold[/FONT]
[FONT="]Levitate[/FONT]
[FONT="]252 HP / 252 Def / 4 SpA[/FONT]
[FONT="]-[/FONT][FONT="] [/FONT][FONT="]Sunny Day[/FONT]
[FONT="]-[/FONT][FONT="] [/FONT][FONT="]Moonlight[/FONT]
[FONT="]-[/FONT][FONT="] [/FONT][FONT="]Toxic[/FONT]
[FONT="]-[/FONT][FONT="] [/FONT][FONT="]Light Screen[/FONT]
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[FONT="]I wanted to try a sunny day team in OU, so I could get both grass and fighting moves on my houndoom, my favourite poke, and let him get a nasty sweep in OU. Moonlight is Boosted by Sunny day, so naturally that gives cresselia a good defensive setup. Lightscreen both lets me absorb physical attacks better, AND neuter the ever present threat of pursuit. I decided to round off the set with toxic, because with such a defensive setup, it should be easy to stall out opposing pokemon and force switches.[/FONT]
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Houndoom @ Choice Scarf/expert Belt?[/FONT]
[FONT="]Timid[/FONT]
[FONT="]Flash Fire[/FONT]
[FONT="]40 HP / 252 SAtk / 216 Spe[/FONT]
[FONT="]-[/FONT][FONT="] [/FONT][FONT="]Solar Beam[/FONT]
[FONT="]-[/FONT][FONT="] [/FONT][FONT="]Fire Blast[/FONT]
[FONT="]-[/FONT][FONT="] [/FONT][FONT="]Dark Pulse[/FONT]
[FONT="]-[/FONT][FONT="] [/FONT][FONT="]HP Fighting[/FONT]
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[FONT="]This guy is my primary Sweeper. I like being able to run Solar Beam to hit bulky waters hard, as well as HP fighting to hurt Ttar (and give a decent hit on switch in heatran) Thinking scarf to outrun as much as I can (scarfed counters/DDers, mainly), or expert belt to add that little bit of a boost on super effective hits, as well as give me freedom to choose my moves.[/FONT]
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[FONT="]Starmie @ Leftovers[/FONT]
[FONT="]Timid[/FONT]
[FONT="]Natural Cure[/FONT]
[FONT="]136 HP / 156 Def / 216 Spe[/FONT]
[FONT="]-[/FONT][FONT="] [/FONT][FONT="]Rapid Spin[/FONT]
[FONT="]-[/FONT][FONT="] [/FONT][FONT="]Thunderbolt[/FONT]
[FONT="]-[/FONT][FONT="] [/FONT][FONT="]Ice Beam[/FONT]
[FONT="]-[/FONT][FONT="] [/FONT][FONT="]Recover[/FONT]
[FONT="]-[/FONT][FONT="] [/FONT][FONT="][/FONT]
[FONT="]I decided that because of this team's horrible Stealthrock weakness, I needed a rapid spinner. I was thinking a CB donphan with a spin tacked on at first, but once again, to take advantage of a Nasty Plot Pass by Togekiss, I decided on starmie. I'm running BoltBeam instead of Bolt and surf because the power hit surf takes in the sun. However, I'm considering running Bolt/ [/FONT]
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[FONT="]Infernape @ Life Orb[/FONT]
[FONT="]Naive[/FONT]
[FONT="]Blaze[/FONT]
[FONT="]252 Atk / 64 SpA / 192 Spe[/FONT]
[FONT="]-[/FONT][FONT="] [/FONT][FONT="]Stone Edge[/FONT]
[FONT="]-[/FONT][FONT="] [/FONT][FONT="]Overheat[/FONT]
[FONT="]-[/FONT][FONT="] [/FONT][FONT="]Close Combat[/FONT]
[FONT="]-[/FONT][FONT="] [/FONT][FONT="]U-Turn[/FONT]
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[FONT="] Infernape is my Physical Sweeper and wall counter. I am running a physically based mixape, so that I can cover my lacking physical attacks, yet he also appreciates a passed nasty plot from togekiss.[/FONT]
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[FONT="]Togekiss @ Leftovers[/FONT]
[FONT="]Timid[/FONT]
[FONT="]Serene Grace[/FONT]
[FONT="]252 HP / 64 SpD / 192 Spe[/FONT]
[FONT="]-[/FONT][FONT="] [/FONT][FONT="]Air Slash[/FONT]
[FONT="]-[/FONT][FONT="] [/FONT][FONT="]Nasty Plot[/FONT]
[FONT="]-[/FONT][FONT="] [/FONT][FONT="]Baton Pass[/FONT]
[FONT="]-[/FONT][FONT="] [/FONT][FONT="]Wish[/FONT]
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[FONT="]I decided since Houndoom has missed out on good old fashioned Nasty Plot in exchange for his coverage, I'd stick a plot passer into the team. Seeing as Togekiss isn't the fastest of pokes, and most switch ins are probably going to outspeed him (as they will be trying to avoid flinch lock) I am thinking perhaps Roost would be a better choice over wish, as Togekiss will most likely be absorbing the hit for the pokemon he's switching into on a tradeout anyways. For this same reason, I'm thinking perhaps I shouldn't be running speed EVS at all, and instead, run a spread that covers defences more. Thoughts? but that completely defeats the purpose of having a flinching attack, and hence would make air slash a wasted move, and therefore it would have to be substituted for something else.
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[FONT="]Thanks in advance for opinions.
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