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[Question] Player Character formatting

  • 37
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    5
    Years
    • Seen Mar 11, 2025
    Hi!
    After a while I've realised the gen 3 Trainer back sprite looks ridiculously small compared to all the gen 4 Pokémon back sprites in the game, so I tried to create a couple of gen 4 Trainer back sprites, but it doesn't look... right
    How do I format Essentials to accept the gen 4 Trainer back sprites instead so it looks right?
     
    Like, the current format is the one with Brendan (GBS style), but I want my game to have the ones in the style of Lucas (NDS)
     

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    • [PokeCommunity.com] Player Character formatting
      E_Brendan_Back.png
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    • [PokeCommunity.com] Player Character formatting
      DP_Lucas_Back.png
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    The format is a total of 5 frames of animation. Each frame should be 64x64 pixels in size, then doubled (or upscaled) to 128x128 pixels.
    Then the frames should be placed in order going from left to right to create an image that is 640x128 pixels.

    I have attached an example of Lucas formatted for Pokemon Essentials, although I would recommend making a few adjustments due to Lucas having a few frames that are larger than 64x64 so I hastily resized without making it look good.
     

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    • [PokeCommunity.com] Player Character formatting
      trback000.png
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    Okay, I tried to rezise and and edit it, but the last one doesn't want to fit in with the others, making the picture 650 x 142... besides of course editing the picture, how can I make essentials accept this size without making it look weird?
     

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    • [PokeCommunity.com] Player Character formatting
      Hero.PNG
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    To my knowledge, the game takes the width of the image and divides it by the height to get the "frames".
    If you last frame is 2 pixels to wide then you will need to add 2 pixels to all of the frames width and then increase the height by 2 pixels.

    Edit: I have taken what you uploaded, put it all into 71x71 frames, given the frames boarders so it is easier for you to reposition the sprites as needed, and resized it back to 200%. Hope this helps!
     

    Attachments

    • [PokeCommunity.com] Player Character formatting
      trback000.PNG
      5.7 KB · Views: 3
    Last edited:
    Ah, okay. That helped, it works perfectly fine now! I accidentally made the first one 876 x 150, but 876 isn't dividable with 5 (not if you want a whole number at least). So I caught off 1 pixel and now it works as it's supposed to. Thanks!
     
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