Please help with my D/P team.

  • 9
    Posts
    17
    Years
    • Seen Aug 16, 2007
    I need some help with my team. I'm not totally sure about it so far, but I'm wondering what I can change or what I can improve on. Well anyway here's my team:

    Alakazam@Focus Sash
    Hasty Nature

    Ability: Inner Focus

    Moveset:
    Trick
    Psychic
    Focus Blast
    Shadow Ball

    Blissey@Leftovers
    Bold Nature

    Ability: Natural Cure

    Moveset:
    Sing
    Ice Beam
    Softboiled
    Seismic Toss

    Infernape@Life Orb
    Naive Nature

    Ability: Blaze

    Moveset:
    Nasty Plot
    Flamethrower
    Grass Knot
    Close Combat

    Rhyperior@Leftovers
    Adament Nature

    Ability: Solid Rock

    Moveset:
    Avalanche
    Earthquake
    Stone Edge
    Substitute

    Salamence@Choice Spec
    Modest Nature

    Ability: Intimidate

    Moveset:
    Hydro Pump
    Dragon Pulse
    Draco Meteor
    Flamethrower

    Weavile@Choice Band
    Jolly Nature

    Ability: Pressure

    Moveset:
    Ice Punch
    Aerial Ace
    Brick Break
    Night Slash

    Some friends of mine suggested that I remove Alakazam, and add Ninjask as a "Baton Passer", but I'm not sure what to do.

    If anyone can help me out with this team, that would be great.

    Thanks!

    -Alchem!st
     
    I need some help with my team. I'm not totally sure about it so far, but I'm wondering what I can change or what I can improve on. Well anyway here's my team:

    Alakazam@Focus Sash
    Hasty Nature

    Ability: Inner Focus

    Moveset:
    Trick
    Psychic
    Focus Blast
    Shadow Ball

    Blissey@Leftovers
    Bold Nature

    Ability: Natural Cure

    Moveset:
    Sing
    Ice Beam
    Softboiled
    Seismic Toss

    Infernape@Life Orb
    Naive Nature

    Ability: Blaze

    Moveset:
    Nasty Plot
    Flamethrower
    Grass Knot
    Close Combat

    Rhyperior@Leftovers
    Adament Nature

    Ability: Solid Rock

    Moveset:
    Avalanche
    Earthquake
    Stone Edge
    Substitute

    Salamence@Choice Spec
    Modest Nature

    Ability: Intimidate

    Moveset:
    Hydro Pump
    Dragon Pulse
    Draco Meteor
    Flamethrower

    Weavile@Choice Band
    Jolly Nature

    Ability: Pressure

    Moveset:
    Ice Punch
    Aerial Ace
    Brick Break
    Night Slash

    Some friends of mine suggested that I remove Alakazam, and add Ninjask as a "Baton Passer", but I'm not sure what to do.

    If anyone can help me out with this team, that would be great.

    Thanks!

    -Alchem!st

    Um...al, could you please post EVs for us?
     
    As far as i can see from what you have posted, you only have one wall. You need a physical wall. Rypherior is a Tank, the way you have him set up, so you only have Blissey. You also suffer from a fighting weakness. You may want to fix that, because fighting is not a good weakness to have.
     
    As far as i can see from what you have posted, you only have one wall. You need a physical wall. Rypherior is a Tank, the way you have him set up, so you only have Blissey. You also suffer from a fighting weakness. You may want to fix that, because fighting is not a good weakness to have.

    Any suggestion on Pokemon I could change or add in?
     
    I say thunderwave over sing for blissey..Correct me if im wrong but sing's accuracy is 55 right?

    Yeah I was thinking of changing that.

    I thought if it had sing, the Pokemon would be out for more than 1 turn, but I'll change it to thuderwave

    ;)
     
    I need some help with my team. I'm not totally sure about it so far, but I'm wondering what I can change or what I can improve on. Well anyway here's my team:

    Alakazam@Focus Sash
    Modest Nature

    Ability: Synchronize

    Moveset:
    Energy Ball
    Psychic
    Focus Blast
    Shadow Ball

    Pretty good, but Modest Zam in-game since outspeeds everything without Timid, and TrickZam is only good in competitive battling, instead, use Energy Ball.

    Blissey@Leftovers
    Bold Nature

    Ability: Natural Cure

    Moveset:
    Sing
    Ice Beam
    Softboiled
    Seismic Toss

    Bliss is bad in-game. I must admit, though, good in-game set.

    Infernape@Choice Band/Life Orb
    Naive Nature

    Ability: Blaze

    Moveset:
    Earthquake
    Rock Slide / Stone Edge
    Blaze Kick / Fire Punch / Flame Wheel / Flare Blitz
    Close Combat

    CBape is better.

    Rhyperior@Leftovers
    Adament Nature

    Ability: Solid Rock

    Moveset:
    Avalanche
    Earthquake
    Stone Edge
    Substitute

    K.

    Salamence@Choice Spec
    Modest Nature

    Ability: Intimidate

    Moveset:
    Hydro Pump
    Dragon Pulse
    Draco Meteor
    Flamethrower

    I still like the standard Adamence better...

    Weavile@Choice Band
    Jolly Nature

    Ability: Pressure

    Moveset:
    Ice Punch
    Aerial Ace
    Brick Break
    Night Slash

    Perfect.

    Some friends of mine suggested that I remove Alakazam, and add Ninjask as a "Baton Passer", but I'm not sure what to do.

    If anyone can help me out with this team, that would be great.

    Thanks!

    -Alchem!st

    Good team to be honest. I wish saw more in-game teams like this.
     
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