Pwnobi
Moshi Mosh
- 15
- Posts
- 15
- Years
- Age 35
- Apopka, Florida.
- Seen Nov 24, 2011
Hey! I just signed up to the forum, and in fact just got back into PKMN. I used to play a lot(for fun, never competitively), but was too lazy to breed for IV's and train for EV's. However, I've somehow found the motivation and just finished up my first team! So please, tell me what you think, and if you have any suggestions! Oh, and I'm planning to add a Blissey or Dusknoir if not both at some point, once I get them bred with good IV's and all that good stuff.
1. Swampert(Retiari) @ Leftovers
EVs: 252 HP / 252 Def / 4 SDef
Nature: Impish
-Stealth Rock
-Avalanche
-Waterfall
-Earthquake
Just my lead. Set up Stealth Rock and sponge up damage. Avalanche for the predicted attack since he's slow, and more type-coverage, other than that basic STAB.
2. Breloom(Bestiari) @ Toxic Orb
EVs: 4 HP / 252 Atk / 252 Spd
Nature: Jolly
-Spore
-Seed Bomb
-Focus Punch
-Substitute
Sub-Spore move set. Seed Bomb for the STAB. I prefer Sub over Stone Edge for some safety and because he can recover it so quick.
3. Metagross(Hoplomus) @ Lum Berry
EVs: 140 HP / 252 Atk / 28 Def / 88 Spd
Nature: Adamant
-Meteor Mash
-Earthquake
-Agility
-Rest
Agil-Gross, for tanking/sweeping. Mash for STAB, EQ because... it's EQ, Agility so he can Sweep, and Rest/Lum for recover, and if I switch into damage they'll see no leftovers and might make them mis-predict thinking I'm banded.
4. Ninjask(TestTiger) @ Leftovers
EVs: 252 HP / 128 Def / 128 S.Def
Nature: Impish
-Substitute
-Protect
-Swords Dance
-Baton Pass
Pure Baton Passer. I know I could go with X-Scissor, but I like the protect for a free level of speed. Sub for free level of speed/ block status ****/ if they don't break it it's a free SD.
5. Tyranitar(Laquari) @ Life Orb
EVs: 44 HP / 252 Atk / 44 Def / 168 Spd
Nature: Adamant
- Dragon Dance
- Earthquake
- Stone Edge
- Crunch
Basic Physical Sweeper. DD incase I don't PB into him, EQ + SE for STAB. Crunch for team type coverage, it's the teams best way to deal with Azelf / Gengar etc.
6. Starmie(Murmillo) @ Life Orb
EVs: 252 S.Atk / 4 S.Def / 252 Spd
Nature: Timid
- Recover
- Thunderbolt
- Ice Beam
- Surf
Revenge-Killer/ Special Sweeper. Recover off some LO recoil when I can't predict their switch or whenever. The rest for type-coverage. I've thought about going Choice Specs + Grass Knot instead, but for now I'm trying this.
Anywho, thanks if you read through this and feel free to give me any of your thoughts/opinions on what I can do to improve the team or any individual.
P.S. - Like I said I'm wanting to incorporate Blissey(Probably counter) / Dusknoir at some point, so if you feel either of them would play a good/better role(I was thinking of taking out Ninjask) that would also be good to know.
1. Swampert(Retiari) @ Leftovers
EVs: 252 HP / 252 Def / 4 SDef
Nature: Impish
-Stealth Rock
-Avalanche
-Waterfall
-Earthquake
Just my lead. Set up Stealth Rock and sponge up damage. Avalanche for the predicted attack since he's slow, and more type-coverage, other than that basic STAB.
2. Breloom(Bestiari) @ Toxic Orb
EVs: 4 HP / 252 Atk / 252 Spd
Nature: Jolly
-Spore
-Seed Bomb
-Focus Punch
-Substitute
Sub-Spore move set. Seed Bomb for the STAB. I prefer Sub over Stone Edge for some safety and because he can recover it so quick.
3. Metagross(Hoplomus) @ Lum Berry
EVs: 140 HP / 252 Atk / 28 Def / 88 Spd
Nature: Adamant
-Meteor Mash
-Earthquake
-Agility
-Rest
Agil-Gross, for tanking/sweeping. Mash for STAB, EQ because... it's EQ, Agility so he can Sweep, and Rest/Lum for recover, and if I switch into damage they'll see no leftovers and might make them mis-predict thinking I'm banded.
4. Ninjask(TestTiger) @ Leftovers
EVs: 252 HP / 128 Def / 128 S.Def
Nature: Impish
-Substitute
-Protect
-Swords Dance
-Baton Pass
Pure Baton Passer. I know I could go with X-Scissor, but I like the protect for a free level of speed. Sub for free level of speed/ block status ****/ if they don't break it it's a free SD.
5. Tyranitar(Laquari) @ Life Orb
EVs: 44 HP / 252 Atk / 44 Def / 168 Spd
Nature: Adamant
- Dragon Dance
- Earthquake
- Stone Edge
- Crunch
Basic Physical Sweeper. DD incase I don't PB into him, EQ + SE for STAB. Crunch for team type coverage, it's the teams best way to deal with Azelf / Gengar etc.
6. Starmie(Murmillo) @ Life Orb
EVs: 252 S.Atk / 4 S.Def / 252 Spd
Nature: Timid
- Recover
- Thunderbolt
- Ice Beam
- Surf
Revenge-Killer/ Special Sweeper. Recover off some LO recoil when I can't predict their switch or whenever. The rest for type-coverage. I've thought about going Choice Specs + Grass Knot instead, but for now I'm trying this.
Anywho, thanks if you read through this and feel free to give me any of your thoughts/opinions on what I can do to improve the team or any individual.
P.S. - Like I said I'm wanting to incorporate Blissey(Probably counter) / Dusknoir at some point, so if you feel either of them would play a good/better role(I was thinking of taking out Ninjask) that would also be good to know.