• Just a reminder that providing specifics on, sharing links to, or naming websites where ROMs can be accessed is against the rules. If your post has any of this information it will be removed.
  • Ever thought it'd be cool to have your art, writing, or challenge runs featured on PokéCommunity? Click here for info - we'd love to spotlight your work!
  • Our weekly protagonist poll is now up! Vote for your favorite Trading Card Game 2 protagonist in the poll by clicking here.
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

[Question] PNG isn't supported

  • 14
    Posts
    3
    Years
    • Seen May 17, 2022
    in my game i want to have a ralts in the intro and why you'll have to see when the games done. But instead of showing the picture i get this error.

    [Pokémon Essentials version 19.1]
    [EBDX v1.1.6]

    Exception: SDLError
    Message: Error loading image 'Graphics/Pictures/introRalts': Unsupported image format

    Backtrace:
    079:RPG_Cache:118:in `initialize'
    079:RPG_Cache:118:in `initialize'
    079:RPG_Cache:42:in `new'
    079:RPG_Cache:42:in `load_bitmap'
    086:AnimatedBitmap:156:in `initialize'
    086:AnimatedBitmap:17:in `new'
    086:AnimatedBitmap:17:in `initialize'
    085:SpriteWrapper:284:in `new'
    085:SpriteWrapper:284:in `setBitmap'
    059:Sprite_Picture:23:in `update'

    all the other intro files are .png but this one is also png
     
    [Pokémon Essentials version 19.1]
    [EBDX v1.1.6]
    Exception: SDLError
    Message: Error loading image 'Graphics/Pictures/introRalts': Unsupported image format
    all the other intro files are .png but this one is also png

    how you got this error is beyond me. since you're replacing the pikachu with a ralts in the professor event in the intro it means you've somehow failed to program the event properly, and without the event we cannot help you.

    As for the emotes:
    try using {CODE}(Error message here){/CODE} but change the {} to []

    quote me and you'll see what I mean below:
    Code:
    Backtrace:
    079:RPG_Cache:118:in `initialize'
    079:RPG_Cache:118:in `initialize'
    079:RPG_Cache:42:in `new'
    079:RPG_Cache:42:in `load_bitmap'
    086:AnimatedBitmap:156:in `initialize'
    086:AnimatedBitmap:17:in `new'
    086:AnimatedBitmap:17:in `initialize'
    085:SpriteWrapper:284:in `new'
    085:SpriteWrapper:284:in `setBitmap'
    059:Sprite_Picture:23:in `update'
     
    Back
    Top