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5th Gen Pointless Start Moves

When thing that does bug me about movesets is ones that you get just after evolving. Gyarados for example learns Bite at level 20, which you assume is because it's the kind of move Gyarados would have. It would make sense if you just learned bite whenever you evolved it into Gyarados. But no, say you get a level 20 Magikarp and evolve it, you are stuck with a level 21 Gyarados with Splash and Tackle :/
 
When thing that does bug me about movesets is ones that you get just after evolving. Gyarados for example learns Bite at level 20, which you assume is because it's the kind of move Gyarados would have. It would make sense if you just learned bite whenever you evolved it into Gyarados. But no, say you get a level 20 Magikarp and evolve it, you are stuck with a level 21 Gyarados with Splash and Tackle :/
That annoys me as well >_>
 
For some reason, my Sands of Destruction ROM is 256MB...
 
Have they removed one of the 2 rest's that Jirachi learns? I found it freaking stupid that it learned it twice by level up.
 
Well, I for one think that if there are double moves, it takes up space for other moves that it could be learning. So then we have to spend all of our pokemon moneys to buy TMs that, again, we wouldn't have to buy all of those TMs!!! I hate you moveset designers...or whatever the official name is.

sorry if anyone said anything like this...im impatient:(
 
Have they removed one of the 2 rest's that Jirachi learns? I found it freaking stupid that it learned it twice by level up.
I don't know about you, but if I somehow forgot how to sleep, I'd certainly want a chance to learn it again.

Yeah, this is sort of a... well, it's a petty complaint. It's not hurting anything, it doesn't lessen the gameplay, and it's definitely not taking up any space needed for other stuff. So... um, yeah.
 
I fail to see the point of this topic. It's almost as if the original poster woke up and said, "What can I find to complain about today?"

That being said, some of the other posters have put in some really interesting stuff. As for DS Carts, they probably sell them in multiple stages. That's what they used to do with SNES carts. They had 2MB, 4MB, 8MB, and don't quote me, but I think in a few very rare cases, they may have even used a 16MB cart. So, for DS Carts, it wouldn't surprise me to find a 64MB, 128MB, 256MB, and 512MB all being on the market at the same time.
 
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