Poison Monotype

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    12
    Years
    • Seen Jan 13, 2016
    So I really like my Poison monotype and would appreciate feedback since I'm thinking about recreating it on my x y game. You can assume that the IVs are maxed.

    Skuntank
    Ability: Aftermath
    Nature: Adamant
    Moves: Sucker Punch, Pursuit, Taunt, Poison Jab
    Item: Dread Plate
    EV spread: 104 HP, 252 Attack, 152 Speed

    Skuntank is Psychic killer. Poison pokes have trouble with Psychic types, but Skuntank shuts them down pretty well. Especially when they're scarfed! The build is as so because it's modified after the "wallbreaker set" and the speed helps me taunt things. I honestly don't know what I should have set the speed in order to out-speed whatever the build was originally intended to out-speed. So I kept it as so. I might just fully invest in hp. Dread plate was picked as Sucker Punch/Pursuit is it's main use. So it's a free boost for the main two attacks used.

    Gengar
    Ability: Levitate
    Nature: Timid
    Moves: Destiny Bond, Shadow Ball, 2 ??? (Special Attack Move). I've been using a variety of Dazzling Gleam, Energy Ball, Focus Blast, and Thunderbolt.
    Item: Focus Sash
    EV spread: 4 HP, 252 Special Attack, 252 Speed

    Gengar is my revenge killer and my oh crap button. I basically use it to take things weakened out or that Gengar can switch into due to levitate or resistance. Destiny Bond is my good ol' kamikaze button.

    Nidoking
    Ability: Sheer Force
    Nature: Timid
    Moves: Thunderbolt, Ice Beam, Flamethrower, Earth Power
    Item: Choice Scarf
    EV spread: 4 Hp, 252 Special Attack, 252 Speed

    Kind of another revenge killer/heavy hitter, but with amazing coverage and meant to outspeed rather than sneak a needed last punch. Scarf is set to offset it's mediocre speed and mehish bulk. I would love to use Life Orb otherwise.

    Tentacruel
    Ability: Liquid Ooze
    Nature: Calm
    Moves: Scald, Ice beam, Giga Drain, Rapid Spin
    Item: Assault Vest
    EV spread: 252 HP, 252 Special Defense, 4 Special Attack

    My special wall. The bulk might seem overkill, but it's really needed! Poison pokes usually lack bulk so Tentacruel really needs to overcompensate. Tentacruel walls Charizard Y and Volcarona. Two common threats.

    Venusaur
    Ability: Chlorophyll (Thick Fat)
    Nature: Impish
    Moves: Curse, Petal Blizzard, Earthquake, Synthesis
    Item: Venusaurite
    EV spread: 252 HP, 252 Def, 4 Attack

    Switch into physical moves and then build that bulk and attack. Pretty simple and effective. Switch into Tentacruel when needed =3 This surprisingly perfectly counters a lot of fire Pokes. Looking at you Charizard X. Bwahaha. This beast absolutely recks.

    Crobat
    Ability: Infiltrator
    Nature: Jolly
    Moves: Brave bird, U-turn, Haze, Taunt
    Item: black sludge
    EV spread: 100 hp, 152 attack, 252 Speed

    Crobat is my lead. Taunt those that'll set up. U-turn to switch into a wall. Brave bird for stab an dsemi-effective fighter. Haze ruins those who set up. Haze might be over kill so I might switch to roost. But, I've also REALLY liked Haze too.
     
    Skuntank's best niche this time around is a Defogger. But Crobat does that job better, IMO, though Skuntank does help with that massive Psychic weakness alongside Gengar. In this way, Skuntank can act as backup hazard removal:
    -Defog
    -Sucker Punch
    -Pursuit/Poison Jab
    -Taunt
    Nature: Adamant
    EVs: 16 HP/228 Atk/252 SDef/12 Spe
    Item: Black Sludge
    Ability: Aftermath

    Use Sludge Bomb and Focus Blast/Thunderbolt as your last 2 move slots on Gengar.

    Nidoking could use Sludge Bomb/Wave somewhere on its moveset so that it can actually hit Fairies harder than Earth Power would:
    -Sludge Bomb/Sludge Wave
    -Earth Power
    -Ice Beam
    -Fire Blast
    Nature: Timid/Modest
    EVs: 4 Def/252 SAtk/252 Spe
    Item: Choice Scarf
    Ability: Sheer Force

    Tentacruel seriously lacks power to be considered a viable candidate for Assault Vest, IMO. It needs the passive recovery from Black Sludge more than the special bulk Assault Vest provides:
    -Scald
    -Toxic Spikes/Toxic
    -Knock Off
    -Rapid Spin
    Nature: Bold
    EVs: 240 HP/244 Def/24 Spe
    Item: Black Sludge/Leftovers
    Ability: Liquid Ooze

    Yeah, I don't vouch for Curse Megasaur at all. It needs plenty of support to work effectively and you're wasting away its good 122 Special Attack:
    -Giga Drain
    -Sludge Bomb
    -Sleep Powder/Leech Seed/Earthquake
    -Synthesis
    Nature: Bold/Relaxed
    EVs: 252 HP/240 Def/16 Spe
    Item: Venusaurite

    or
    -Giga Drain
    -Sludge Bomb
    -Hidden Power (Fire)
    -Synthesis/Sleep Powder/Knock Off
    Nature: Modest/Quiet
    EVs: 232 HP/252 SAtk/4 SDef/20 Spe
    Item: Venusaurite

    As I mentioned previously, Crobat is best played as a Defogger, but that role already went to Skuntank. I don't think Haze is good option, considering that Taunt does the same job, and more:
    -Brave Bird
    -U-turn/Toxic/Super Fang
    -Taunt/Defog
    -Roost
    Nature: Jolly
    EVs: 248 HP/80 Atk/4 SDef/176 Spe
    Item: Black Sludge
    Ability: Infiltrator
     
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