it basically sounds like you're comparing your game to this one, and you're saying that your game is better. i can't say for sure, because i havn't seen your game, but now i'm not going to. why?
a few reasons. the first is that you make it seem like your life is really hectic. trust me, its not. i know people who have much harder schooldays, myself included. you have it easy. i wish i had 2-3 hours to spare every week.
additionally, 2-3 hours a week isn't that long to spend on a game if you're the only one really coding it, which after looking at the developers list, is shared by him and maybe 1-2 other people. i've written programs before, and if you're working in a small team it can still take a very long time.
two - you have no idea what his personal life might be like. for all that you know, it might be alot more difficult than yours. maybe someone in his family just died [heaven forbid]. maybe he's doing alot more work. you can't make a comparison if you know nothing about one side.
three - more demos does not equal a better game. there are quite a few games on this site that look totally awesome - yet the developers don't want to release any demos. ever. why? because of quality control.
four - every adds new stuff, as well as fix old stuff. its what you do when programming ANYthing, not just a certain hack or game. and as for a timely manner, check back to the arguments above.
five - do you know for a fact that he isn't working on the game? for all you know, he could be, and actually telling the truth [gasp] about not wanting to reveal too much. half the fun of playing a game is revelling in the new stuff in it.
six - you do realize that your last statement contradicts your entire first point?
The more time you give yourself, the more time you have to procrastinate.
So you're basically saying through your argument that he should give time to working on acanthite, but not too much time because he'll get lazy. Yet not too little because then he won't be doing any work.
Right. that makes perfect sense. EVERYONE can schedule their time in such an orderly manner and can figure out exactly how much time to give to a project in order to work on it fully while responding to viewer's needs.
Fact is, people can't. I'm very lazy myself - yet i still get all my work done. If i procrastinate in the day, i work in the night. Or, if i've procrastinated too much, then i just work even harder. Sometimes, i manage not to procrastinate at all. Its not because i'm given too much time - on the contrary, i procrastinate even during tests in school. Time has nothing to do with lazyness. [Not that i'm saying that he's lazy, but you get my point]
Finally - if you're just going to continue harping on about getting a demo, while at the same time saying that its a bad game because he's not releasing a demo, i think that alot of us would appreciate if you were just to remain quiet. I don't post that often, even on hacks/games that i like that aren't releasing demos when promised, or taking forever to update. I recognize that it takes alot of time for this stuff to happen, and that things happen that don't always fit plans. So i'm patient, and i wait. Patience is a virtue, something i feel that you should learn.
[this was started to be written before fangking's post, so this is in response to moose]